// Decompiled with JetBrains decompiler // Type: ZuneUI.CustomSubList // Assembly: ZuneShell, Version=4.7.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: FC8028F3-A47B-4FB4-B35B-11D1752D8264 // Assembly location: C:\Program Files\Zune\ZuneShell.dll using System.Collections; using System.Collections.Generic; namespace ZuneUI { public class CustomSubList : SubList { private List _splits; public static void AssignSplits(CustomSubList list, IList inList) { List intList = new List(inList.Count); foreach (object obj in inList) { if (obj is int num) intList.Add(num); } list.Splits = intList; } public List Splits { get => this._splits; set { if (this._splits == value) return; if (value != null) this.ValidateSplits(value); this._splits = value; this.FirePropertyChanged(nameof(Splits)); this.ProduceSubLists(); } } protected override List GetSplits() => this.Splits; } }