mirror of
https://github.com/ZuneDev/ZuneShell.dll.git
synced 2026-07-27 13:11:51 -07:00
Began implementing ZuneDBApi.Module
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@@ -22,22 +22,22 @@ namespace MicrosoftZuneLibrary
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{
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//IL_0024: Expected I, but got I8
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//IL_0043: Expected I, but got I8
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AsyncCallbackWrapper* ptr = (AsyncCallbackWrapper*)_003CModule_003E.@new(24uL);
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AsyncCallbackWrapper* ptr = (AsyncCallbackWrapper*)Module.@new(24uL);
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AsyncCallbackWrapper* ptr2;
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try
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{
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ptr2 = ((ptr == null) ? null : _003CModule_003E.Microsoft_002EZune_002EUtil_002EAsyncCallbackWrapper_002E_007Bctor_007D(ptr, CorePhase2Ready));
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ptr2 = ((ptr == null) ? null : Module.Microsoft_002EZune_002EUtil_002EAsyncCallbackWrapper_002E_007Bctor_007D(ptr, CorePhase2Ready));
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}
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catch
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{
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//try-fault
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_003CModule_003E.delete(ptr);
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Module.delete(ptr);
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throw;
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}
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int num2;
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if (ptr2 != null)
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{
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int num = _003CModule_003E.ZuneLibraryExports_002EPhase3Initialization((IAsyncCallback*)ptr2);
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int num = Module.ZuneLibraryExports_002EPhase3Initialization((IAsyncCallback*)ptr2);
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((delegate* unmanaged[Cdecl, Cdecl]<IntPtr, uint>)(*(ulong*)(*(long*)ptr2 + 16)))((nint)ptr2);
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if (num >= 0)
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{
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