Removed unnecessary casts

This commit is contained in:
Joshua Askharoun
2021-03-31 17:15:06 -05:00
parent f7d5fa4120
commit 9b09412b45
587 changed files with 7864 additions and 7862 deletions
@@ -19,7 +19,7 @@ namespace Microsoft.Iris.Animations
public OrphanedVisualCollection(AnimationManager aniManager)
{
this.DeclareOwner((object)aniManager);
this.DeclareOwner(aniManager);
this._orphansList = new Vector<IVisual>();
this._sequenceList = new Vector<ActiveSequence>();
this._animationManager = aniManager;
@@ -32,22 +32,22 @@ namespace Microsoft.Iris.Animations
foreach (ActiveSequence sequence in this._sequenceList)
{
sequence.Stop();
sequence.Dispose((object)this);
sequence.Dispose(this);
}
this._sequenceList.Clear();
foreach (IVisual orphans in this._orphansList)
{
orphans.Remove();
orphans.UnregisterUsage((object)this);
orphans.UnregisterUsage(this);
}
this._orphansList.Clear();
this._animationManager = (AnimationManager)null;
this._animationManager = null;
base.OnDispose();
}
public void AddOrphan(IVisual visual)
{
visual.RegisterUsage((object)this);
visual.RegisterUsage(this);
this._orphansList.Add(visual);
}
@@ -61,20 +61,20 @@ namespace Microsoft.Iris.Animations
public void RegisterAnimation(ActiveSequence aseq, bool transfer)
{
if (transfer)
aseq.TransferOwnership((object)this);
aseq.TransferOwnership(this);
else
aseq.DeclareOwner((object)this);
aseq.DeclareOwner(this);
this._sequenceList.Add(aseq);
}
public void OnLayoutApplyComplete() => this.OnEventComplete((object)null, EventArgs.Empty);
public void OnLayoutApplyComplete() => this.OnEventComplete(null, EventArgs.Empty);
private void OnDestroyAnimationComplete(object sender, EventArgs args)
{
ActiveSequence activeSequence = sender as ActiveSequence;
activeSequence.AnimationCompleted -= new EventHandler(this.OnDestroyAnimationComplete);
this._sequenceList.Remove(activeSequence);
activeSequence.Dispose((object)this);
activeSequence.Dispose(this);
this.OnEventComplete(sender, args);
}
@@ -85,11 +85,11 @@ namespace Microsoft.Iris.Animations
return;
if (this._animationManager != null)
this._animationManager.UnregisterAnimatedOrphans(this);
this.Dispose((object)this._animationManager);
this.Dispose(_animationManager);
}
public bool Waiting => this._countEventsRemaining > 0;
public override string ToString() => InvariantString.Format("Orphans(WaitCount={0}, OrphanCount={1})", this._sequenceList != null ? (object)this._sequenceList.Count.ToString() : (object)"None", (object)this._orphansList.Count);
public override string ToString() => InvariantString.Format("Orphans(WaitCount={0}, OrphanCount={1})", this._sequenceList != null ? this._sequenceList.Count.ToString() : "None", _orphansList.Count);
}
}