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https://github.com/ZuneDev/ZuneShell.dll.git
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Add decompiled projects for UIX and UIXControls
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.RenderAPI.HRESULT
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using System;
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using System.Globalization;
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using System.Runtime.InteropServices;
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namespace Microsoft.Iris.RenderAPI
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{
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internal struct HRESULT
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{
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public int hr;
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public HRESULT(int hr) => this.hr = hr;
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public static bool operator ==(HRESULT hrA, HRESULT hrB) => hrA.hr == hrB.hr;
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public static bool operator !=(HRESULT hrA, HRESULT hrB) => hrA.hr != hrB.hr;
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public override bool Equals(object oCompare) => oCompare is HRESULT hresult && this.hr == hresult.hr;
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public override int GetHashCode() => this.hr;
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public override string ToString() => "hr:" + this.hr.ToString("X", (IFormatProvider)CultureInfo.InvariantCulture);
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public bool IsError() => this.hr < 0;
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public bool IsSuccess() => this.hr >= 0;
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public void HandleError()
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{
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if (!this.IsError())
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return;
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Marshal.ThrowExceptionForHR(this.hr);
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}
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public int Int => this.hr;
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}
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}
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