Add decompiled projects for UIX and UIXControls

This commit is contained in:
Joshua Askharoun
2021-03-31 16:42:58 -05:00
parent a92bb6afc5
commit 6b4b30744b
985 changed files with 117589 additions and 8 deletions
+444
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// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.IndexedTree
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using System.Diagnostics;
namespace Microsoft.Iris
{
internal class IndexedTree
{
private object _lockObj;
private IndexedTree.TreeNode _root;
private IndexedTree.TreeNode _poolHead;
private int _lastSearchedIndex;
public IndexedTree()
{
this._lastSearchedIndex = -1;
this._lockObj = new object();
}
private void SetRoot(IndexedTree.TreeNode newValue)
{
if (this._root == newValue)
return;
this._root = newValue;
this._lastSearchedIndex = -1;
}
private IndexedTree.TreeNode AcquireTreeNode()
{
IndexedTree.TreeNode treeNode = this._poolHead;
if (this._poolHead != null)
{
this._poolHead = this._poolHead.parent;
treeNode.parent = (IndexedTree.TreeNode)null;
}
else
treeNode = new IndexedTree.TreeNode();
return treeNode;
}
private void ReclaimTreeNode(IndexedTree.TreeNode node)
{
node.parent = this._poolHead;
node.left = (IndexedTree.TreeNode)null;
node.right = (IndexedTree.TreeNode)null;
this._poolHead = node;
}
public void Store(int index, object data)
{
lock (this._lockObj)
{
IndexedTree.TreeNode newValue = this.Find(index);
if (newValue == null)
{
newValue = this.AcquireTreeNode();
newValue.delta = index;
newValue.parent = (IndexedTree.TreeNode)null;
if (this._root != null)
{
this._root.parent = newValue;
if (this._root.delta < index)
{
newValue.left = this._root;
if (this._root.right != null && this._root.right.delta + this._root.delta > index)
{
this._root.right.parent = newValue;
newValue.right = this._root.right;
newValue.right.delta = this._root.right.delta + this._root.delta - index;
this._root.right = (IndexedTree.TreeNode)null;
}
}
else
{
newValue.right = this._root;
if (this._root.left != null && this._root.left.delta + this._root.delta < index)
{
this._root.left.parent = newValue;
newValue.left = this._root.left;
newValue.left.delta = this._root.left.delta + this._root.delta - index;
this._root.left = (IndexedTree.TreeNode)null;
}
}
this._root.delta -= index;
}
this.SetRoot(newValue);
}
newValue.data = data;
}
}
public void Remove(int index)
{
lock (this._lockObj)
{
IndexedTree.TreeNode node = this.Find(index);
if (node == null)
return;
IndexedTree.TreeNode treeNode;
for (; node.left != null; node = treeNode)
{
if (node.right == null)
{
IndexedTree.TreeNode left = node.left;
if (node == this._root)
this.SetRoot(left);
else if (node.IsRightBranch)
node.parent.right = left;
else
node.parent.left = left;
left.delta += node.delta;
left.parent = node.parent;
this.ReclaimTreeNode(node);
return;
}
treeNode = node.left;
int num1 = index + treeNode.delta;
while (treeNode.right != null)
{
treeNode = treeNode.right;
num1 += treeNode.delta;
}
node.data = treeNode.data;
node.delta = num1;
if (node == this._root)
this._lastSearchedIndex = -1;
int num2 = num1 - index;
node.left.delta -= num2;
node.right.delta -= num2;
}
IndexedTree.TreeNode right = node.right;
if (node == this._root)
this.SetRoot(right);
else if (node.IsRightBranch)
node.parent.right = right;
else
node.parent.left = right;
if (right != null)
{
right.delta += node.delta;
right.parent = node.parent;
}
this.ReclaimTreeNode(node);
}
}
public bool TryGetData(int index, out object data)
{
lock (this._lockObj)
{
IndexedTree.TreeNode treeNode = this.Find(index);
data = treeNode == null ? (object)null : treeNode.data;
return treeNode != null;
}
}
public void InsertRange(int index, int count)
{
lock (this._lockObj)
{
this.Find(index);
if (this._root == null)
return;
IndexedTree.TreeNode node = this._root;
if (this._root.delta < index)
node = this._root.right;
this.ChangeIndex(node, count);
}
}
private void ChangeIndex(IndexedTree.TreeNode node, int amount)
{
if (node == null)
return;
node.delta += amount;
if (node.left == null)
return;
node.left.delta -= amount;
}
public void Insert(int index, bool setValue, object data)
{
lock (this._lockObj)
{
this.InsertRange(index, 1);
if (!setValue)
return;
this.Store(index, data);
}
}
public void RemoveIndex(int index)
{
lock (this._lockObj)
{
IndexedTree.TreeNode treeNode = this.Find(index);
if (treeNode != null)
{
if (treeNode.right != null)
--treeNode.right.delta;
this.Remove(index);
}
else
{
if (this._root == null)
return;
IndexedTree.TreeNode node = this._root;
if (this._root.delta < index)
node = this._root.right;
this.ChangeIndex(node, -1);
}
}
}
public void Clear()
{
lock (this._lockObj)
this.SetRoot((IndexedTree.TreeNode)null);
}
public bool Contains(int index)
{
lock (this._lockObj)
return this.Find(index) != null;
}
public object this[int index]
{
get
{
lock (this._lockObj)
{
object data;
this.TryGetData(index, out data);
return data;
}
}
set
{
lock (this._lockObj)
this.Store(index, value);
}
}
private IndexedTree.TreeNode Find(int index)
{
if (this._lastSearchedIndex == index && this._root != null)
return this._root.delta != index ? (IndexedTree.TreeNode)null : this._root;
this._lastSearchedIndex = index;
IndexedTree.TreeNode treeNode = this._root;
IndexedTree.TreeNode node = (IndexedTree.TreeNode)null;
int num = 0;
bool flag = false;
while (!flag && treeNode != null)
{
num += treeNode.delta;
node = treeNode;
if (num == index)
flag = true;
else
treeNode = num <= index ? treeNode.right : treeNode.left;
}
if (node != null)
this.Splay(node);
this._lastSearchedIndex = index;
return !flag ? (IndexedTree.TreeNode)null : treeNode;
}
private void Splay(IndexedTree.TreeNode node)
{
for (IndexedTree.TreeNode parent = node.parent; parent != null; parent = node.parent)
{
if (parent.parent == null)
this.Zig(node);
else if (node.IsLeftBranch == parent.IsLeftBranch)
this.ZigZig(node, parent);
else
this.ZigZag(node);
}
this.SetRoot(node);
}
private void Zig(IndexedTree.TreeNode item) => this.Rotate(item);
private void ZigZig(IndexedTree.TreeNode item, IndexedTree.TreeNode parent)
{
this.Rotate(parent);
this.Rotate(item);
}
private void ZigZag(IndexedTree.TreeNode item)
{
this.Rotate(item);
this.Rotate(item);
}
private void Rotate(IndexedTree.TreeNode child)
{
IndexedTree.TreeNode parent = child.parent;
int num1 = -child.delta;
int num2 = child.delta + parent.delta;
IndexedTree.TreeNode treeNode;
if (child.IsLeftBranch)
{
treeNode = child.right;
parent.left = treeNode;
child.parent = parent.parent;
child.right = parent;
}
else
{
treeNode = child.left;
parent.right = treeNode;
child.parent = parent.parent;
child.left = parent;
}
if (treeNode != null)
{
treeNode.parent = parent;
treeNode.delta += child.delta;
}
if (child.parent != null)
{
if (num2 < 0)
child.parent.left = child;
else
child.parent.right = child;
}
child.delta = num2;
parent.delta = num1;
parent.parent = child;
}
public IndexedTree.TreeNode Root => this._root;
public IndexedTree.TreeEnumerator GetEnumerator() => new IndexedTree.TreeEnumerator(this);
[Conditional("DEBUG")]
private void DEBUG_BumpGeneration()
{
}
public class TreeNode
{
public int delta;
public IndexedTree.TreeNode left;
public IndexedTree.TreeNode right;
public IndexedTree.TreeNode parent;
public object data;
public bool IsLeftBranch => this.delta < 0;
public bool IsRightBranch => this.delta > 0;
}
public struct TreeEntry
{
private int _index;
private object _data;
public TreeEntry(int index, object data)
{
this._index = index;
this._data = data;
}
public int Index => this._index;
public object Value => this._data;
}
public struct TreeEnumerator
{
private IndexedTree _tree;
private bool _started;
private IndexedTree.TreeNode _current;
private int _index;
public TreeEnumerator(IndexedTree tree)
{
this._tree = tree;
this._current = this._tree._root;
this._started = false;
this._index = this._current != null ? this._current.delta : -1;
}
[Conditional("DEBUG")]
private void DEBUG_CheckGeneration()
{
}
private void MoveToLeftmostChild()
{
if (this._current == null)
return;
while (this._current.left != null)
{
this._current = this._current.left;
this._index += this._current.delta;
}
}
public bool MoveNext()
{
lock (this._tree._lockObj)
{
if (!this._started)
{
this._started = true;
this.MoveToLeftmostChild();
}
else if (this._current.right != null)
{
this._current = this._current.right;
this._index += this._current.delta;
this.MoveToLeftmostChild();
}
else if (this._current.IsLeftBranch)
{
this._index -= this._current.delta;
this._current = this._current.parent;
}
else
{
for (; this._current != null && this._current.IsRightBranch; this._current = this._current.parent)
this._index -= this._current.delta;
if (this._current != null)
{
this._index -= this._current.delta;
this._current = this._current.parent;
}
}
return this._current != null;
}
}
public IndexedTree.TreeEntry Current => new IndexedTree.TreeEntry(this._index, this._current.data);
}
}
}