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ZuneShell.dll/ZuneShell/ZuneShell.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project Sdk="Microsoft.NET.Sdk">
<!--Project was exported from assembly: C:\Program Files\Zune\ZuneShell.dll-->
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x64</Platform>
<ProjectGuid>{E93CFFA3-1EEB-4E71-9E83-7377C1422119}</ProjectGuid>
<OutputType>Library</OutputType>
<AssemblyName>ZuneShell</AssemblyName>
<ApplicationVersion>4.7.0.0</ApplicationVersion>
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<AssemblyVersion>$(ApplicationVersion)</AssemblyVersion>
<FileVersion>$(ApplicationVersion)</FileVersion>
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<TargetFrameworks>net6.0;net6.0-windows10.0.22000;net35;net40</TargetFrameworks>
<Platforms>x64;x86</Platforms>
<FileAlignment>512</FileAlignment>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
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<SignAssembly>True</SignAssembly>
<AssemblyOriginatorKeyFile>..\libs\MicrosoftIris\36MSApp1024.snk</AssemblyOriginatorKeyFile>
<DelaySign>True</DelaySign>
<UseOpenZune>False</UseOpenZune>
</PropertyGroup>
<ItemGroup>
<EmbeddedResource Include="Resources\**\*.*" />
<Reference Include="UIXControls">
<HintPath>C:\Program Files\Zune\UIXcontrols.dll</HintPath>
</Reference>
<ProjectReference Include="..\libs\MicrosoftIris\UIX\UIX.csproj" />
<!--
Reference both the real and proxy ZuneDBApi, to make sure we have all the types.
Use the version from ZuneImpl when available.
-->
<ProjectReference Include="..\ZuneImpl\ZuneImpl.csproj" />
<Reference Include="ZuneDBApi">
<HintPath>C:\Program Files\Zune\ZuneDBApi.dll</HintPath>
</Reference>
<None Include="**\*.lg.cs" Exclude="bin\**\*.lg.cs;obj\**\*.lg.cs" />
<Compile Remove="**\*.lg.cs" />
<Compile Include="**\*.lg.cs"
Exclude="bin\**\*.lg.cs;obj\**\*.lg.cs"
Condition="!$(UseOpenZune)" />
<None Include="**\*.oz.cs" Exclude="bin\**\*.oz.cs;obj\**\*.oz.cs" />
<Compile Remove="**\*.oz.cs" />
<Compile Include="**\*.oz.cs"
Exclude="bin\**\*.oz.cs;obj\**\*.oz.cs"
Condition="$(UseOpenZune)" />
</ItemGroup>
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<Choose>
<When Condition=" $(TargetFramework.StartsWith('net6.0-windows')) ">
<PropertyGroup>
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<UseOpenZune>True</UseOpenZune>
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<DefineConstants Condition="$(TargetFramework.StartsWith('net6.0-windows10'))">$(DefineConstants);WINDOWS10</DefineConstants>
<DefineConstants Condition="$(TargetFramework.StartsWith('net6.0-windows8'))">$(DefineConstants);WINDOWS8</DefineConstants>
</PropertyGroup>
</When>
<When Condition=" $(TargetFramework.StartsWith('net6.0')) ">
<PropertyGroup>
<UseOpenZune>True</UseOpenZune>
</PropertyGroup>
</When>
<!--
.NET Core 3.1 is only used to target Windows 8/8.1
-->
<When Condition=" $(TargetFramework.StartsWith('netcoreapp')) ">
<PropertyGroup>
<UseOpenZune>True</UseOpenZune>
</PropertyGroup>
</When>
</Choose>
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<PropertyGroup Condition=" '$(TargetFramework)' == 'net35' ">
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<OldToolsVersion>3.5</OldToolsVersion>
</PropertyGroup>
<ItemGroup Condition=" '$(TargetFramework)' == 'net35' ">
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<Reference Include="Accessibility" />
<Reference Include="System" />
<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup Condition=" '$(TargetFramework)' == 'net40' ">
<Reference Include="Accessibility" />
</ItemGroup>
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<ItemGroup Condition=" $(TargetFramework.StartsWith('netcoreapp')) ">
<PackageReference Include="Microsoft.Windows.SDK.Contracts" Version="10.0.22621.1" />
</ItemGroup>
<ItemGroup Condition=" $(UseOpenZune) ">
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<!--<PackageReference Include="StrixMusic.Sdk" Version="0.0.3-alpha" /-->
<PackageReference Include="StrixMusic.Cores.LocalFiles" Version="1.0.0" />
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</ItemGroup>
<PropertyGroup Condition=" $(UseOpenZune) ">
<ApplicationVersion>5.0.0.0</ApplicationVersion>
<DefineConstants>$(DefineConstants);OPENZUNE</DefineConstants>
</PropertyGroup>
<ItemGroup Condition=" !$(UseOpenZune) ">
<Folder Remove="\StrixMusic\**" />
<Compile Remove="\StrixMusic\**" />
</ItemGroup>
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</Project>