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ZuneShell.dll/ZuneDBApi/MicrosoftZuneLibrary/CBurnPublisherCallback.cs
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using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Microsoft.VisualC;
namespace MicrosoftZuneLibrary
{
[StructLayout(LayoutKind.Sequential, Size = 24)]
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[NativeCppClass]
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internal struct CBurnPublisherCallback
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{
private long _003Calignment_0020member_003E;
}
}