using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential, Size = 8)]
[NativeCppClass]
public struct gcroot_003CMicrosoftZunePlayback_003A_003ABandwidthTestInterop_0020_005E_003E
{
	private long _003Calignment_0020member_003E;
}
[StructLayout(LayoutKind.Sequential, Size = 8)]
[NativeCppClass]
public struct gcroot_003CMicrosoftZunePlayback_003A_003APlayerInterop_0020_005E_003E
{
	private long _003Calignment_0020member_003E;
}
