using System;

namespace MicrosoftZunePlayback
{
	public class PlayerPropertyChangedEventArgs : EventArgs
	{
		private string _key;

		private object _value;

		public object Value => _value;

		public string Key => _key;

		public PlayerPropertyChangedEventArgs(string key, object value)
		{
			_key = key;
			_value = value;
		}
	}
}
