Files
Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/Protocols/Splash/Messaging/ProtocolSplashMessaging.cs
T
2021-07-11 23:04:40 -05:00

79 lines
3.8 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Protocols.Splash.Messaging.ProtocolSplashMessaging
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Common;
using Microsoft.Iris.Render.Protocol;
using System;
namespace Microsoft.Iris.Render.Protocols.Splash.Messaging
{
internal sealed class ProtocolSplashMessaging : ProtocolInstance
{
private RENDERHANDLE _priv_remoteClass_Broker;
private RENDERHANDLE _priv_remoteClass_Context;
private RENDERHANDLE _priv_remoteClass_DataBuffer;
private RENDERHANDLE _priv_remoteClass_ContextRelay;
private RENDERHANDLE _priv_callbackInstance_RenderPortCallback;
private RENDERHANDLE _priv_callbackInstance_DataBufferCallback;
public static ProtocolSplashMessaging Bind(RenderPort port)
{
Debug2.Validate(port != null, typeof(ArgumentNullException), nameof(port));
ProtocolInstance protocolInstance = port.LookUpProtocol("Splash::Messaging");
if (protocolInstance != null)
{
ProtocolSplashMessaging protocolSplashMessaging = protocolInstance as ProtocolSplashMessaging;
Debug2.Validate(protocolSplashMessaging != null, typeof(InvalidOperationException), "protocol name collision");
return protocolSplashMessaging;
}
ProtocolSplashMessaging protocolSplashMessaging1 = new ProtocolSplashMessaging(port);
port.BindProtocol((ProtocolInstance)protocolSplashMessaging1);
return protocolSplashMessaging1;
}
public LocalRenderPortCallback LocalRenderPortCallbackHandle => LocalRenderPortCallback.CreateCallbackImpl(this.Port, this._priv_callbackInstance_RenderPortCallback);
public LocalDataBufferCallback LocalDataBufferCallbackHandle => LocalDataBufferCallback.CreateCallbackImpl(this.Port, this._priv_callbackInstance_DataBufferCallback);
private ProtocolSplashMessaging(RenderPort port)
: base(port, "Splash::Messaging")
{
}
protected override void Init()
{
RenderPort port = this.Port;
this._priv_remoteClass_Broker = port.InitRemoteClass("Splash::Messaging::Broker");
this._priv_remoteClass_Context = port.InitRemoteClass("Splash::Messaging::Context");
this._priv_remoteClass_DataBuffer = port.InitRemoteClass("Splash::Messaging::DataBuffer");
this._priv_remoteClass_ContextRelay = port.InitRemoteClass("Splash::Messaging::ContextRelay");
this._priv_callbackInstance_RenderPortCallback = LocalRenderPortCallback.BindCallback(port);
this._priv_callbackInstance_DataBufferCallback = LocalDataBufferCallback.BindCallback(port);
}
internal RENDERHANDLE Broker_ClassHandle => this._priv_remoteClass_Broker;
internal RENDERHANDLE Context_ClassHandle => this._priv_remoteClass_Context;
internal RENDERHANDLE DataBuffer_ClassHandle => this._priv_remoteClass_DataBuffer;
internal RENDERHANDLE ContextRelay_ClassHandle => this._priv_remoteClass_ContextRelay;
internal RENDERHANDLE RenderPortCallback_CallbackInstance => this._priv_callbackInstance_RenderPortCallback;
internal RENDERHANDLE DataBufferCallback_CallbackInstance => this._priv_callbackInstance_DataBufferCallback;
internal RemoteContextRelay BuildRemoteContextRelay(
IRenderHandleOwner _priv_owner,
TransportProtocol protocol,
string stServer,
string stSession)
{
return RemoteContextRelay.Create(this, _priv_owner, protocol, stServer, stSession);
}
}
}