Files
Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/AnimationEvent.cs
T
2021-07-11 23:07:04 -05:00

66 lines
2.3 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.AnimationEvent
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Animation;
using Microsoft.Iris.Render.Common;
using Microsoft.Iris.Render.Protocol;
using System;
namespace Microsoft.Iris.Render
{
public class AnimationEvent
{
private static int s_eventIdSeed = 1;
private uint m_eventId;
private IActivatableObject m_eventTarget;
private string m_eventMethodName;
private uint m_eventMethodArg;
private bool m_allowRepeat;
private bool m_initialActivation;
public AnimationEvent(IActivatable eventTarget, string eventMethodName)
: this(eventTarget, eventMethodName, 0U)
{
}
public AnimationEvent(IActivatable eventTarget, string eventMethodName, uint eventMethodArg)
{
Debug2.Validate(eventTarget != null, typeof(ArgumentNullException), nameof(eventTarget));
Debug2.Validate(eventTarget is IActivatableObject, typeof(ArgumentException), nameof(eventTarget));
Debug2.Validate(eventMethodName != null, typeof(ArgumentNullException), nameof(eventMethodName));
this.m_eventId = AllocateEventId();
this.m_eventTarget = (IActivatableObject)eventTarget;
this.m_eventMethodName = eventMethodName;
this.m_eventMethodArg = eventMethodArg;
this.m_allowRepeat = false;
}
~AnimationEvent() => this.m_eventTarget = null;
internal uint EventId => this.m_eventId;
internal RENDERHANDLE TargetObjectId => this.m_eventTarget.GetObjectId();
internal uint TargetMethodId => this.m_eventTarget.GetMethodId(this.m_eventMethodName);
internal uint TargetMethodArg => this.m_eventMethodArg;
public bool AllowRepeat
{
get => this.m_allowRepeat;
set => this.m_allowRepeat = value;
}
public bool InitialActivation
{
get => this.m_initialActivation;
set => this.m_initialActivation = value;
}
private static uint AllocateEventId() => (uint)s_eventIdSeed++;
}
}