Files
Xune/UIX.Skia/Microsoft/Iris/Markup/UIX/PointLight2DSchema.cs
T
2021-07-12 00:40:39 -05:00

65 lines
3.6 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Markup.UIX.PointLight2DSchema
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using Microsoft.Iris.Drawing;
using Microsoft.Iris.Library;
using Microsoft.Iris.Render;
using Microsoft.Iris.Session;
namespace Microsoft.Iris.Markup.UIX
{
internal static class PointLight2DSchema
{
public static UIXTypeSchema Type;
private static object GetPosition(object instanceObj) => ((PointLight2DElement)instanceObj).Position;
private static void SetPosition(ref object instanceObj, object valueObj) => ((PointLight2DElement)instanceObj).Position = (Vector3)valueObj;
private static object GetRadius(object instanceObj) => ((PointLight2DElement)instanceObj).Radius;
private static void SetRadius(ref object instanceObj, object valueObj)
{
PointLight2DElement pointLight2Delement = (PointLight2DElement)instanceObj;
float num = (float)valueObj;
Result result = SingleSchema.ValidateNotNegative(valueObj);
if (result.Failed)
ErrorManager.ReportError(result.Error);
else
pointLight2Delement.Radius = num;
}
private static void SetLightColor(ref object instanceObj, object valueObj) => ((PointLight2DElement)instanceObj).LightColor = ((Color)valueObj).RenderConvert();
private static void SetAmbientColor(ref object instanceObj, object valueObj) => ((PointLight2DElement)instanceObj).AmbientColor = ((Color)valueObj).RenderConvert();
private static object GetAttenuation(object instanceObj) => ((PointLight2DElement)instanceObj).Attenuation;
private static void SetAttenuation(ref object instanceObj, object valueObj) => ((PointLight2DElement)instanceObj).Attenuation = (Vector3)valueObj;
private static object Construct() => new PointLight2DElement();
public static void Pass1Initialize() => Type = new UIXTypeSchema(159, "PointLight2D", null, 77, typeof(PointLight2DElement), UIXTypeFlags.None);
public static void Pass2Initialize()
{
UIXPropertySchema uixPropertySchema1 = new UIXPropertySchema(159, "Position", 234, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetPosition), new SetValueHandler(SetPosition), false);
UIXPropertySchema uixPropertySchema2 = new UIXPropertySchema(159, "Radius", 194, -1, ExpressionRestriction.None, false, SingleSchema.ValidateNotNegative, false, new GetValueHandler(GetRadius), new SetValueHandler(SetRadius), false);
UIXPropertySchema uixPropertySchema3 = new UIXPropertySchema(159, "LightColor", 35, -1, ExpressionRestriction.None, false, null, false, null, new SetValueHandler(SetLightColor), false);
UIXPropertySchema uixPropertySchema4 = new UIXPropertySchema(159, "AmbientColor", 35, -1, ExpressionRestriction.None, false, null, false, null, new SetValueHandler(SetAmbientColor), false);
UIXPropertySchema uixPropertySchema5 = new UIXPropertySchema(159, "Attenuation", 234, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetAttenuation), new SetValueHandler(SetAttenuation), false);
Type.Initialize(new DefaultConstructHandler(Construct), null, new PropertySchema[5]
{
uixPropertySchema4,
uixPropertySchema5,
uixPropertySchema3,
uixPropertySchema1,
uixPropertySchema2
}, null, null, null, null, null, null, null, null, null);
}
}
}