Files
Xune/UIX.Skia/Microsoft/Iris/Markup/UIX/EffectVector3AnimationSchema.cs
T
2021-07-12 00:40:39 -05:00

31 lines
1.3 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Markup.UIX.EffectVector3AnimationSchema
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using Microsoft.Iris.Animations;
namespace Microsoft.Iris.Markup.UIX
{
internal static class EffectVector3AnimationSchema
{
public static UIXTypeSchema Type;
private static object GetKeyframes(object instanceObj) => ((AnimationTemplate)instanceObj).Keyframes;
private static object Construct() => new EffectAnimation();
public static void Pass1Initialize() => Type = new UIXTypeSchema(81, "EffectVector3Animation", null, 70, typeof(EffectAnimation), UIXTypeFlags.None);
public static void Pass2Initialize()
{
UIXPropertySchema uixPropertySchema = new UIXPropertySchema(81, "Keyframes", 138, 82, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetKeyframes), null, false);
Type.Initialize(new DefaultConstructHandler(Construct), null, new PropertySchema[1]
{
uixPropertySchema
}, null, null, null, null, null, null, null, null, null);
}
}
}