Files
Xune/UIX.Skia/Microsoft/Iris/Markup/UIX/DesaturateInstanceSchema.cs
T
2021-07-12 00:40:39 -05:00

56 lines
2.2 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Markup.UIX.DesaturateInstanceSchema
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using Microsoft.Iris.Animations;
using Microsoft.Iris.Library;
using Microsoft.Iris.Session;
using Microsoft.Iris.UI;
namespace Microsoft.Iris.Markup.UIX
{
internal static class DesaturateInstanceSchema
{
public static UIXTypeSchema Type;
private static void SetDesaturate(ref object instanceObj, object valueObj)
{
EffectElementWrapper effectElementWrapper = (EffectElementWrapper)instanceObj;
float num = (float)valueObj;
Result result = SingleSchema.Validate0to1(valueObj);
if (result.Failed)
ErrorManager.ReportError(result.Error);
else
effectElementWrapper.SetProperty("Desaturate", num);
}
private static object CallPlayDesaturateAnimationEffectFloatAnimation(
object instanceObj,
object[] parameters)
{
((EffectElementWrapper)instanceObj).PlayAnimation(EffectProperty.Desaturate, (EffectAnimation)parameters[0]);
return null;
}
public static void Pass1Initialize() => Type = new UIXTypeSchema(55, "DesaturateInstance", null, 74, typeof(EffectElementWrapper), UIXTypeFlags.None);
public static void Pass2Initialize()
{
UIXPropertySchema uixPropertySchema = new UIXPropertySchema(55, "Desaturate", 194, -1, ExpressionRestriction.None, false, SingleSchema.Validate0to1, false, null, new SetValueHandler(SetDesaturate), false);
UIXMethodSchema uixMethodSchema = new UIXMethodSchema(55, "PlayDesaturateAnimation", new short[1]
{
75
}, 240, new InvokeHandler(CallPlayDesaturateAnimationEffectFloatAnimation), false);
Type.Initialize(null, null, new PropertySchema[1]
{
uixPropertySchema
}, new MethodSchema[1]
{
uixMethodSchema
}, null, null, null, null, null, null, null, null);
}
}
}