mirror of
https://github.com/ZuneDev/Xune.git
synced 2026-07-27 13:13:10 -07:00
82 lines
2.6 KiB
C#
82 lines
2.6 KiB
C#
// Decompiled with JetBrains decompiler
|
|
// Type: Microsoft.Iris.Animations.AnimationSystem
|
|
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
|
|
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
|
|
// Assembly location: C:\Program Files\Zune\UIX.dll
|
|
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Microsoft.Iris.Animations
|
|
{
|
|
internal static class AnimationSystem
|
|
{
|
|
private static bool _enabledFlag = true;
|
|
private static bool _overrideToFalseFlag;
|
|
private static int _disableAnimationCount;
|
|
private static Dictionary<string, AnimationTemplate> _sequences = new Dictionary<string, AnimationTemplate>();
|
|
|
|
public static void ValidateAnimationType(AnimationType paramType)
|
|
{
|
|
}
|
|
|
|
public static bool SequenceExists(string id) => _sequences.ContainsKey(id);
|
|
|
|
public static AnimationTemplate GetSequenceByID(string id)
|
|
{
|
|
if (!Enabled)
|
|
return null;
|
|
return SequenceExists(id) ? (AnimationTemplate)_sequences[id].Clone() : null;
|
|
}
|
|
|
|
public static AnimationTemplate GetSequenceByIDAlways(string id) => SequenceExists(id) ? (AnimationTemplate)_sequences[id].Clone() : null;
|
|
|
|
public static void AddSequenceByID(string id, AnimationTemplate seq)
|
|
{
|
|
if (SequenceExists(id))
|
|
return;
|
|
_sequences.Add(id, seq);
|
|
}
|
|
|
|
public static void ClearSequences() => _sequences = new Dictionary<string, AnimationTemplate>();
|
|
|
|
public static ICollection GetAllSequences() => _sequences.Values;
|
|
|
|
public static bool Enabled => _enabledFlag;
|
|
|
|
public static void SetEnableState(bool value) => _enabledFlag = value;
|
|
|
|
public static void OverrideAnimationState(bool overrideToFalseFlag)
|
|
{
|
|
if (_overrideToFalseFlag == overrideToFalseFlag)
|
|
return;
|
|
_overrideToFalseFlag = overrideToFalseFlag;
|
|
UpdateAnimationState();
|
|
}
|
|
|
|
public static void UpdateAnimationState()
|
|
{
|
|
bool flag = true;
|
|
if (_disableAnimationCount > 0 || _overrideToFalseFlag)
|
|
flag = false;
|
|
SetEnableState(flag);
|
|
}
|
|
|
|
public static void PushDisableAnimations()
|
|
{
|
|
++_disableAnimationCount;
|
|
if (_disableAnimationCount != 1)
|
|
return;
|
|
UpdateAnimationState();
|
|
}
|
|
|
|
public static void PopDisableAnimations()
|
|
{
|
|
--_disableAnimationCount;
|
|
if (_disableAnimationCount != 0)
|
|
return;
|
|
UpdateAnimationState();
|
|
}
|
|
}
|
|
}
|