mirror of
https://github.com/ZuneDev/Xune.git
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64 lines
2.2 KiB
C#
64 lines
2.2 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Input.KeyStateInfo
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Library;
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namespace Microsoft.Iris.Input
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{
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internal class KeyStateInfo : KeyActionInfo
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{
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private static InputInfo.InfoType s_poolType = InfoType.KeyState;
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private Keys _key;
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static KeyStateInfo() => SetPoolLimitMode(s_poolType, false);
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private KeyStateInfo()
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{
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}
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public static KeyStateInfo Create(
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KeyAction action,
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InputDeviceType deviceType,
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InputModifiers modifiers,
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uint repeatCount,
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Keys key,
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bool systemKey,
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uint nativeMessageID,
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int scanCode,
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ushort eventFlags)
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{
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KeyStateInfo keyStateInfo = (KeyStateInfo)GetFromPool(s_poolType) ?? new KeyStateInfo();
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keyStateInfo.Initialize(action, deviceType, modifiers, repeatCount, key, systemKey, nativeMessageID, scanCode, eventFlags);
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return keyStateInfo;
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}
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private void Initialize(
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KeyAction action,
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InputDeviceType deviceType,
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InputModifiers modifiers,
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uint repeatCount,
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Keys key,
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bool systemKey,
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uint nativeMessageID,
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int scanCode,
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ushort eventFlags)
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{
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_key = key;
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Initialize(action, action == KeyAction.Down ? InputEventType.KeyDown : InputEventType.KeyUp, deviceType, modifiers, repeatCount, systemKey, nativeMessageID, scanCode, eventFlags);
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}
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public bool IsRepeatOf(KeyStateInfo other) => other != null && _key == other._key && IsRepeatOf((KeyActionInfo)other);
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public KeyStateInfo MakeRepeatableCopy() => Create(Action, DeviceType, Modifiers, RepeatCount, _key, SystemKey, NativeMessageID, ScanCode, KeyboardFlags);
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public Keys Key => _key;
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protected override InputInfo.InfoType PoolType => s_poolType;
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public override string ToString() => InvariantString.Format("{0}({1}, Key={2})", GetType().Name, Action, _key);
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}
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}
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