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https://github.com/ZuneDev/Xune.git
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51 lines
1.5 KiB
C#
51 lines
1.5 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Layouts.FlowSizeMemoryLayoutInput
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Layout;
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using Microsoft.Iris.Library;
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using Microsoft.Iris.Render;
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using System.Text;
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namespace Microsoft.Iris.Layouts
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{
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internal class FlowSizeMemoryLayoutInput : ILayoutInput
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{
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private static readonly DataCookie s_dataProperty = DataCookie.ReserveSlot();
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private Vector<Size> _cache;
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public FlowSizeMemoryLayoutInput() => _cache = new Vector<Size>();
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public Vector<Size> KnownSizes
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{
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get => _cache;
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set => _cache = value;
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}
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DataCookie ILayoutInput.Data => Data;
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public static DataCookie Data => s_dataProperty;
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public override string ToString()
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{
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StringBuilder stringBuilder = new StringBuilder();
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bool flag = true;
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int num = 0;
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foreach (Size size in _cache)
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{
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if (!flag)
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stringBuilder.Append(", ");
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flag = false;
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stringBuilder.Append("[");
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stringBuilder.Append(num);
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stringBuilder.Append("]=");
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stringBuilder.Append(size);
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++num;
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}
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return InvariantString.Format("{0}({1})", GetType().Name, stringBuilder);
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}
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}
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}
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