Files
Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/Protocols/Splash/Rendering/LocalDeviceCallback.cs
T

189 lines
7.6 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Protocols.Splash.Rendering.LocalDeviceCallback
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Graphics;
using Microsoft.Iris.Render.Protocol;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
{
internal class LocalDeviceCallback : RemoteObject
{
private static ushort[] s_priv_ByteOrder_Msg0_OnBackBufferCaptured;
private static ushort[] s_priv_ByteOrder_Msg1_OnSurfacePoolAllocation;
private static ushort[] s_priv_ByteOrder_Msg2_OnVsaBlock;
private static ushort[] s_priv_ByteOrder_Msg3_OnLostDevice;
private static ushort[] s_priv_ByteOrder_Msg4_OnCreated;
protected LocalDeviceCallback()
{
}
internal static LocalDeviceCallback CreateCallbackImpl(
RenderPort port,
RENDERHANDLE callbackInstance)
{
return new LocalDeviceCallback(port, callbackInstance);
}
protected LocalDeviceCallback(RenderPort port, RENDERHANDLE handle)
: base(port, handle, false)
{
}
public override bool Equals(object other) => other is LocalDeviceCallback && this.m_renderHandle == ((RemoteObject)other).m_renderHandle;
public override int GetHashCode() => base.GetHashCode();
internal static unsafe RENDERHANDLE BindCallback(RenderPort port) => port.RegisterCallback(new PortCallback(DispatchCallback), out uint _);
private static unsafe void DispatchCallback(
RenderPort port,
IRenderHandleOwner owner,
CallbackMessage* message)
{
if (!(owner is IDeviceCallback _priv_target))
return;
switch (message->nMsg)
{
case 0:
Dispatch_OnBackBufferCaptured(port, _priv_target, (LocalDeviceCallback.Msg0_OnBackBufferCaptured*)message);
break;
case 1:
Dispatch_OnSurfacePoolAllocation(port, _priv_target, (LocalDeviceCallback.Msg1_OnSurfacePoolAllocation*)message);
break;
case 2:
Dispatch_OnVsaBlock(port, _priv_target, (LocalDeviceCallback.Msg2_OnVsaBlock*)message);
break;
case 3:
Dispatch_OnLostDevice(port, _priv_target, (LocalDeviceCallback.Msg3_OnLostDevice*)message);
break;
case 4:
Dispatch_OnCreated(port, _priv_target, (LocalDeviceCallback.Msg4_OnCreated*)message);
break;
}
}
private static unsafe void Dispatch_OnBackBufferCaptured(
RenderPort _priv_port,
IDeviceCallback _priv_target,
LocalDeviceCallback.Msg0_OnBackBufferCaptured* _priv_pmsg)
{
if (_priv_port.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)_priv_pmsg, ref s_priv_ByteOrder_Msg0_OnBackBufferCaptured, typeof(LocalDeviceCallback.Msg0_OnBackBufferCaptured), sizeof(CallbackMessage), 0);
RENDERHANDLE target = _priv_pmsg->target;
_priv_target.OnBackBufferCaptured(target);
}
private static unsafe void Dispatch_OnSurfacePoolAllocation(
RenderPort _priv_port,
IDeviceCallback _priv_target,
LocalDeviceCallback.Msg1_OnSurfacePoolAllocation* _priv_pmsg)
{
if (_priv_port.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)_priv_pmsg, ref s_priv_ByteOrder_Msg1_OnSurfacePoolAllocation, typeof(LocalDeviceCallback.Msg1_OnSurfacePoolAllocation), sizeof(CallbackMessage), 0);
RENDERHANDLE target = _priv_pmsg->target;
RENDERHANDLE idSurfacePool = _priv_pmsg->idSurfacePool;
SurfacePoolAllocationResult nResult = _priv_pmsg->nResult;
_priv_target.OnSurfacePoolAllocation(target, idSurfacePool, nResult);
}
private static unsafe void Dispatch_OnVsaBlock(
RenderPort _priv_port,
IDeviceCallback _priv_target,
LocalDeviceCallback.Msg2_OnVsaBlock* _priv_pmsg)
{
if (_priv_port.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)_priv_pmsg, ref s_priv_ByteOrder_Msg2_OnVsaBlock, typeof(LocalDeviceCallback.Msg2_OnVsaBlock), sizeof(CallbackMessage), 0);
RENDERHANDLE target = _priv_pmsg->target;
bool fInBlock = _priv_pmsg->fInBlock != 0U;
_priv_target.OnVsaBlock(target, fInBlock);
}
private static unsafe void Dispatch_OnLostDevice(
RenderPort _priv_port,
IDeviceCallback _priv_target,
LocalDeviceCallback.Msg3_OnLostDevice* _priv_pmsg)
{
if (_priv_port.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)_priv_pmsg, ref s_priv_ByteOrder_Msg3_OnLostDevice, typeof(LocalDeviceCallback.Msg3_OnLostDevice), sizeof(CallbackMessage), 0);
RENDERHANDLE target = _priv_pmsg->target;
uint renderGeneration = _priv_pmsg->cRenderGeneration;
bool fLost = _priv_pmsg->fLost != 0U;
_priv_target.OnLostDevice(target, renderGeneration, fLost);
}
private static unsafe void Dispatch_OnCreated(
RenderPort _priv_port,
IDeviceCallback _priv_target,
LocalDeviceCallback.Msg4_OnCreated* _priv_pmsg)
{
if (_priv_port.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)_priv_pmsg, ref s_priv_ByteOrder_Msg4_OnCreated, typeof(LocalDeviceCallback.Msg4_OnCreated), sizeof(CallbackMessage), 0);
RENDERHANDLE target = _priv_pmsg->target;
bool fAllowDynamicPool = _priv_pmsg->fAllowDynamicPool != 0U;
_priv_target.OnCreated(target, fAllowDynamicPool);
}
[Conditional("DEBUG")]
private static unsafe void OnInvalidCallback(CallbackMessage* message, string category)
{
}
[ComVisible(false)]
private struct Msg0_OnBackBufferCaptured
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public RENDERHANDLE target;
}
[ComVisible(false)]
private struct Msg1_OnSurfacePoolAllocation
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public RENDERHANDLE target;
public RENDERHANDLE idSurfacePool;
public SurfacePoolAllocationResult nResult;
}
[ComVisible(false)]
private struct Msg2_OnVsaBlock
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public RENDERHANDLE target;
public uint fInBlock;
}
[ComVisible(false)]
private struct Msg3_OnLostDevice
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public RENDERHANDLE target;
public uint cRenderGeneration;
public uint fLost;
}
[ComVisible(false)]
private struct Msg4_OnCreated
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public RENDERHANDLE target;
public uint fAllowDynamicPool;
}
}
}