Files
Xune/UIX.Skia/Microsoft/Iris/Markup/UIX/InterpolationSchema.cs
T

194 lines
9.8 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Markup.UIX.InterpolationSchema
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using Microsoft.Iris.Animations;
using Microsoft.Iris.Library;
using Microsoft.Iris.Session;
namespace Microsoft.Iris.Markup.UIX
{
internal static class InterpolationSchema
{
public static RangeValidator ValidateEasePercent = new RangeValidator(RangeValidateEasePercent);
public static UIXTypeSchema Type;
private static object GetType(object instanceObj) => ((Interpolation)instanceObj).Type;
private static void SetType(ref object instanceObj, object valueObj) => ((Interpolation)instanceObj).Type = (InterpolationType)valueObj;
private static object GetWeight(object instanceObj) => ((Interpolation)instanceObj).Weight;
private static void SetWeight(ref object instanceObj, object valueObj)
{
Interpolation interpolation = (Interpolation)instanceObj;
float num = (float)valueObj;
Result result = SingleSchema.ValidateNotNegative(valueObj);
if (result.Failed)
ErrorManager.ReportError(result.Error);
else
interpolation.Weight = num;
}
private static object GetBezierHandle1(object instanceObj) => ((Interpolation)instanceObj).BezierHandle1;
private static void SetBezierHandle1(ref object instanceObj, object valueObj) => ((Interpolation)instanceObj).BezierHandle1 = (float)valueObj;
private static object GetBezierHandle2(object instanceObj) => ((Interpolation)instanceObj).BezierHandle2;
private static void SetBezierHandle2(ref object instanceObj, object valueObj) => ((Interpolation)instanceObj).BezierHandle2 = (float)valueObj;
private static object GetEasePercent(object instanceObj) => ((Interpolation)instanceObj).EasePercent;
private static void SetEasePercent(ref object instanceObj, object valueObj)
{
Interpolation interpolation = (Interpolation)instanceObj;
float num = (float)valueObj;
Result result = ValidateEasePercent(valueObj);
if (result.Failed)
ErrorManager.ReportError(result.Error);
else
interpolation.EasePercent = num;
}
private static object Construct() => new Interpolation();
private static void EncodeBinary(ManagedByteCodeWriter writer, object instanceObj)
{
Interpolation interpolation = (Interpolation)instanceObj;
writer.WriteInt32((int)interpolation.Type);
writer.WriteSingle(interpolation.Weight);
writer.WriteSingle(interpolation.BezierHandle1);
writer.WriteSingle(interpolation.BezierHandle2);
writer.WriteSingle(interpolation.EasePercent);
}
private static object DecodeBinary(ManagedByteCodeReader reader) => new Interpolation()
{
Type = (InterpolationType)reader.ReadInt32(),
Weight = reader.ReadSingle(),
BezierHandle1 = reader.ReadSingle(),
BezierHandle2 = reader.ReadSingle(),
EasePercent = reader.ReadSingle()
};
private static Result ConvertFromString(object valueObj, out object instanceObj)
{
string str = (string)valueObj;
instanceObj = null;
string[] strArray = str.Split(',');
if (strArray.Length < 1)
return Result.Fail("Unable to convert \"{0}\" to type '{1}'", str, "Interpolation");
Interpolation interpolation = new Interpolation();
instanceObj = interpolation;
object valueObj1;
Result result = UIXLoadResult.ValidateStringAsValue(strArray[0], UIXLoadResultExports.InterpolationTypeType, null, out valueObj1);
if (result.Failed)
return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error);
SetType(ref instanceObj, valueObj1);
if (strArray.Length == 2)
{
object valueObj2;
result = UIXLoadResult.ValidateStringAsValue(strArray[1], SingleSchema.Type, SingleSchema.ValidateNotNegative, out valueObj2);
if (result.Failed)
return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error);
SetWeight(ref instanceObj, valueObj2);
}
else if (strArray.Length == 3)
{
if (interpolation.Type == InterpolationType.Bezier)
{
object valueObj2;
result = UIXLoadResult.ValidateStringAsValue(strArray[1], SingleSchema.Type, null, out valueObj2);
if (result.Failed)
return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error);
SetBezierHandle1(ref instanceObj, valueObj2);
object valueObj3;
result = UIXLoadResult.ValidateStringAsValue(strArray[2], SingleSchema.Type, null, out valueObj3);
if (result.Failed)
return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error);
SetBezierHandle2(ref instanceObj, valueObj3);
}
else
{
object valueObj2;
result = UIXLoadResult.ValidateStringAsValue(strArray[1], SingleSchema.Type, SingleSchema.ValidateNotNegative, out valueObj2);
if (result.Failed)
return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error);
SetWeight(ref instanceObj, valueObj2);
object valueObj3;
result = UIXLoadResult.ValidateStringAsValue(strArray[2], SingleSchema.Type, ValidateEasePercent, out valueObj3);
if (result.Failed)
return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error);
SetEasePercent(ref instanceObj, valueObj3);
}
}
else if (strArray.Length >= 4)
return Result.Fail("Unable to convert \"{0}\" to type '{1}'", str, "Interpolation");
instanceObj = interpolation;
return Result.Success;
}
private static bool IsConversionSupported(TypeSchema fromType) => StringSchema.Type.IsAssignableFrom(fromType);
private static Result TryConvertFrom(
object from,
TypeSchema fromType,
out object instance)
{
Result result = Result.Fail("Unsupported");
instance = null;
if (StringSchema.Type.IsAssignableFrom(fromType))
{
result = ConvertFromString(from, out instance);
if (!result.Failed)
return result;
}
return result;
}
private static object CallTryParseStringInterpolation(object instanceObj, object[] parameters)
{
string parameter1 = (string)parameters[0];
Interpolation parameter2 = (Interpolation)parameters[1];
object instanceObj1;
return ConvertFromString(parameter1, out instanceObj1).Failed ? parameter2 : instanceObj1;
}
private static Result RangeValidateEasePercent(object value)
{
float num = (float)value;
return num <= 0.0 || num >= 1.0 ? Result.Fail("Expecting a value between {0} and {1} (exclusive), but got {2}", "0.0", "1.0", num.ToString()) : Result.Success;
}
public static void Pass1Initialize() => Type = new UIXTypeSchema(121, "Interpolation", null, 153, typeof(Interpolation), UIXTypeFlags.Immutable);
public static void Pass2Initialize()
{
UIXPropertySchema uixPropertySchema1 = new UIXPropertySchema(121, "Type", 122, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetType), new SetValueHandler(SetType), false);
UIXPropertySchema uixPropertySchema2 = new UIXPropertySchema(121, "Weight", 194, -1, ExpressionRestriction.None, false, SingleSchema.ValidateNotNegative, false, new GetValueHandler(GetWeight), new SetValueHandler(SetWeight), false);
UIXPropertySchema uixPropertySchema3 = new UIXPropertySchema(121, "BezierHandle1", 194, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetBezierHandle1), new SetValueHandler(SetBezierHandle1), false);
UIXPropertySchema uixPropertySchema4 = new UIXPropertySchema(121, "BezierHandle2", 194, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetBezierHandle2), new SetValueHandler(SetBezierHandle2), false);
UIXPropertySchema uixPropertySchema5 = new UIXPropertySchema(121, "EasePercent", 194, -1, ExpressionRestriction.None, false, ValidateEasePercent, false, new GetValueHandler(GetEasePercent), new SetValueHandler(SetEasePercent), false);
UIXMethodSchema uixMethodSchema = new UIXMethodSchema(121, "TryParse", new short[2]
{
208,
121
}, 121, new InvokeHandler(CallTryParseStringInterpolation), true);
Type.Initialize(new DefaultConstructHandler(Construct), null, new PropertySchema[5]
{
uixPropertySchema3,
uixPropertySchema4,
uixPropertySchema5,
uixPropertySchema1,
uixPropertySchema2
}, new MethodSchema[1]
{
uixMethodSchema
}, null, null, new TypeConverterHandler(TryConvertFrom), new SupportsTypeConversionHandler(IsConversionSupported), new EncodeBinaryHandler(EncodeBinary), new DecodeBinaryHandler(DecodeBinary), null, null);
}
}
}