Files
Xune/UIX.Skia/Microsoft/Iris/Markup/UIX/EffectVector3KeyframeSchema.cs
T
2021-07-12 00:40:39 -05:00

34 lines
1.4 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Markup.UIX.EffectVector3KeyframeSchema
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using Microsoft.Iris.Animations;
using Microsoft.Iris.Render;
namespace Microsoft.Iris.Markup.UIX
{
internal static class EffectVector3KeyframeSchema
{
public static UIXTypeSchema Type;
private static object GetValue(object instanceObj) => ((BaseVector3Keyframe)instanceObj).Value;
private static void SetValue(ref object instanceObj, object valueObj) => ((BaseVector3Keyframe)instanceObj).Value = (Vector3)valueObj;
private static object Construct() => new EffectVector3Keyframe();
public static void Pass1Initialize() => Type = new UIXTypeSchema(82, "EffectVector3Keyframe", null, 130, typeof(EffectVector3Keyframe), UIXTypeFlags.None);
public static void Pass2Initialize()
{
UIXPropertySchema uixPropertySchema = new UIXPropertySchema(82, "Value", 234, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetValue), new SetValueHandler(SetValue), false);
Type.Initialize(new DefaultConstructHandler(Construct), null, new PropertySchema[1]
{
uixPropertySchema
}, null, null, null, null, null, null, null, null, null);
}
}
}