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https://github.com/ZuneDev/Xune.git
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57 lines
1.6 KiB
C#
57 lines
1.6 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Input.RawMouseData
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using Microsoft.Iris.Render;
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using System;
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namespace Microsoft.Iris.Input
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{
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[Serializable]
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public struct RawMouseData
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{
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public IVisual _visCapture;
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public IVisual _visNatural;
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public int _positionX;
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public int _positionY;
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public int _naturalX;
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public int _naturalY;
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public int _physicalX;
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public int _physicalY;
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public int _screenX;
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public int _screenY;
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public MouseButtons _button;
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public int _wheelDelta;
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public RawMouseData(
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IVisual visCapture,
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IVisual visNatural,
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int positionX,
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int positionY,
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int naturalX,
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int naturalY,
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int physicalX,
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int physicalY,
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int screenX,
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int screenY,
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MouseButtons button,
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int wheelDelta)
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{
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this._visCapture = visCapture;
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this._visNatural = visNatural;
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this._positionX = positionX;
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this._positionY = positionY;
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this._naturalX = naturalX;
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this._naturalY = naturalY;
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this._physicalX = physicalX;
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this._physicalY = physicalY;
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this._screenX = screenX;
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this._screenY = screenY;
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this._button = button;
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this._wheelDelta = wheelDelta;
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}
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}
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}
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