Files
Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/Protocols/Splash/Rendering/RemoteAnimation.cs
T

1704 lines
77 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Protocols.Splash.Rendering.RemoteAnimation
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Common;
using Microsoft.Iris.Render.Protocol;
using System.Runtime.InteropServices;
namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
{
internal class RemoteAnimation : RemoteObject
{
private static ushort[] s_priv_ByteOrder_Msg43_Create;
private static ushort[] s_priv_ByteOrder_Msg0_RemoveAllEvents;
private static ushort[] s_priv_ByteOrder_Msg1_RemoveEvent;
private static ushort[] s_priv_ByteOrder_Msg2_AddValueEvent;
private static ushort[] s_priv_ByteOrder_Msg3_AddProgressEvent;
private static ushort[] s_priv_ByteOrder_Msg4_AddTimeEvent;
private static ushort[] s_priv_ByteOrder_Msg5_AddStageEvent;
private static ushort[] s_priv_ByteOrder_Msg6_RemoveTarget;
private static ushort[] s_priv_ByteOrder_Msg7_AddTarget;
private static ushort[] s_priv_ByteOrder_Msg8_SetEaseOut;
private static ushort[] s_priv_ByteOrder_Msg9_SetEaseIn;
private static ushort[] s_priv_ByteOrder_Msg10_SetBezier;
private static ushort[] s_priv_ByteOrder_Msg11_SetCosine;
private static ushort[] s_priv_ByteOrder_Msg12_SetSine;
private static ushort[] s_priv_ByteOrder_Msg13_SetSCurve;
private static ushort[] s_priv_ByteOrder_Msg14_SetLogarithmic;
private static ushort[] s_priv_ByteOrder_Msg15_SetExponential;
private static ushort[] s_priv_ByteOrder_Msg16_SetLinear;
private static ushort[] s_priv_ByteOrder_Msg17_SetBinaryOperation;
private static ushort[] s_priv_ByteOrder_Msg18_SetContinuous;
private static ushort[] s_priv_ByteOrder_Msg19_SetCaptured;
private static ushort[] s_priv_ByteOrder_Msg20_SetQuaternion;
private static ushort[] s_priv_ByteOrder_Msg21_SetVector4;
private static ushort[] s_priv_ByteOrder_Msg22_SetVector3;
private static ushort[] s_priv_ByteOrder_Msg23_SetVector2;
private static ushort[] s_priv_ByteOrder_Msg24_SetFloat;
private static ushort[] s_priv_ByteOrder_Msg25_EndAnimationInput;
private static ushort[] s_priv_ByteOrder_Msg26_BeginAnimationInput;
private static ushort[] s_priv_ByteOrder_Msg27_SetKeyframeTime;
private static ushort[] s_priv_ByteOrder_Msg29_SetKeyframeCount;
private static ushort[] s_priv_ByteOrder_Msg31_AddKeyframe;
private static ushort[] s_priv_ByteOrder_Msg32_InstantFinish;
private static ushort[] s_priv_ByteOrder_Msg33_InstantAdvance;
private static ushort[] s_priv_ByteOrder_Msg34_Reset;
private static ushort[] s_priv_ByteOrder_Msg35_Pause;
private static ushort[] s_priv_ByteOrder_Msg36_Play;
private static ushort[] s_priv_ByteOrder_Msg37_SetResetBehavior;
private static ushort[] s_priv_ByteOrder_Msg39_SetAutoReset;
private static ushort[] s_priv_ByteOrder_Msg41_SetRepeatCount;
protected RemoteAnimation()
{
}
public static unsafe RemoteAnimation Create(
ProtocolSplashRendering _priv_protocolInstance,
IRenderHandleOwner _priv_owner,
AnimationInputType animationType,
LocalAnimationCallback cb)
{
RenderPort port = _priv_protocolInstance.Port;
RENDERHANDLE animationClassHandle = _priv_protocolInstance.Animation_ClassHandle;
RemoteAnimation remoteAnimation = new RemoteAnimation(port, _priv_owner);
uint num = (uint)sizeof(RemoteAnimation.Msg43_Create);
// ISSUE: untyped stack allocation
byte* pMem = stackalloc byte[(int)num];
RemoteAnimation.Msg43_Create* msg43CreatePtr = (RemoteAnimation.Msg43_Create*)pMem;
msg43CreatePtr->_priv_size = num;
msg43CreatePtr->_priv_msgid = 43U;
msg43CreatePtr->animationType = animationType;
msg43CreatePtr->_priv_objcb = cb.RenderHandle;
msg43CreatePtr->_priv_ctxcb = port.Session.LocalContext;
msg43CreatePtr->_priv_idObjectSubject = remoteAnimation.m_renderHandle;
if (port.ForeignByteOrder)
MarshalHelper.SwapByteOrder(pMem, ref s_priv_ByteOrder_Msg43_Create, typeof(RemoteAnimation.Msg43_Create), 0, 0);
port.CreateRemoteObject(animationClassHandle, remoteAnimation.m_renderHandle, (Message*)msg43CreatePtr);
return remoteAnimation;
}
public unsafe void BuildRemoveAllEvents(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg0_RemoveAllEvents);
RemoteAnimation.Msg0_RemoveAllEvents* msg0RemoveAllEventsPtr = (RemoteAnimation.Msg0_RemoveAllEvents*)_priv_portUse.AllocMessageBuffer(size);
msg0RemoveAllEventsPtr->_priv_size = size;
msg0RemoveAllEventsPtr->_priv_msgid = 0U;
msg0RemoveAllEventsPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg0RemoveAllEventsPtr, ref s_priv_ByteOrder_Msg0_RemoveAllEvents, typeof(RemoteAnimation.Msg0_RemoveAllEvents), 0, 0);
_priv_pmsgUse = (Message*)msg0RemoveAllEventsPtr;
}
public unsafe void SendRemoveAllEvents()
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildRemoveAllEvents(out _priv_portUse, out _priv_pmsgUse);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildRemoveEvent(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
uint idEvent)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg1_RemoveEvent);
RemoteAnimation.Msg1_RemoveEvent* msg1RemoveEventPtr = (RemoteAnimation.Msg1_RemoveEvent*)_priv_portUse.AllocMessageBuffer(size);
msg1RemoveEventPtr->_priv_size = size;
msg1RemoveEventPtr->_priv_msgid = 1U;
msg1RemoveEventPtr->idEvent = idEvent;
msg1RemoveEventPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg1RemoveEventPtr, ref s_priv_ByteOrder_Msg1_RemoveEvent, typeof(RemoteAnimation.Msg1_RemoveEvent), 0, 0);
_priv_pmsgUse = (Message*)msg1RemoveEventPtr;
}
public unsafe void SendRemoveEvent(uint idEvent)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildRemoveEvent(out _priv_portUse, out _priv_pmsgUse, idEvent);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildAddValueEvent(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
uint idEvent,
ValueEventCondition nCondition,
RENDERHANDLE idTargetObject,
uint nTargetMethodId,
uint nTargetMethodArg,
bool fInitialActivation,
bool fAllowRepeat)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg2_AddValueEvent);
RemoteAnimation.Msg2_AddValueEvent* msg2AddValueEventPtr = (RemoteAnimation.Msg2_AddValueEvent*)_priv_portUse.AllocMessageBuffer(size);
msg2AddValueEventPtr->_priv_size = size;
msg2AddValueEventPtr->_priv_msgid = 2U;
msg2AddValueEventPtr->idEvent = idEvent;
msg2AddValueEventPtr->nCondition = nCondition;
msg2AddValueEventPtr->idTargetObject = idTargetObject;
msg2AddValueEventPtr->nTargetMethodId = nTargetMethodId;
msg2AddValueEventPtr->nTargetMethodArg = nTargetMethodArg;
msg2AddValueEventPtr->fInitialActivation = fInitialActivation ? uint.MaxValue : 0U;
msg2AddValueEventPtr->fAllowRepeat = fAllowRepeat ? uint.MaxValue : 0U;
msg2AddValueEventPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg2AddValueEventPtr, ref s_priv_ByteOrder_Msg2_AddValueEvent, typeof(RemoteAnimation.Msg2_AddValueEvent), 0, 0);
_priv_pmsgUse = (Message*)msg2AddValueEventPtr;
}
public unsafe void SendAddValueEvent(
uint idEvent,
ValueEventCondition nCondition,
RENDERHANDLE idTargetObject,
uint nTargetMethodId,
uint nTargetMethodArg,
bool fInitialActivation,
bool fAllowRepeat)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildAddValueEvent(out _priv_portUse, out _priv_pmsgUse, idEvent, nCondition, idTargetObject, nTargetMethodId, nTargetMethodArg, fInitialActivation, fAllowRepeat);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildAddProgressEvent(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
uint idEvent,
float flProgress,
RENDERHANDLE idTargetObject,
uint nTargetMethodId,
uint nTargetMethodArg,
bool fInitialActivation,
bool fAllowRepeat)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg3_AddProgressEvent);
RemoteAnimation.Msg3_AddProgressEvent* addProgressEventPtr = (RemoteAnimation.Msg3_AddProgressEvent*)_priv_portUse.AllocMessageBuffer(size);
addProgressEventPtr->_priv_size = size;
addProgressEventPtr->_priv_msgid = 3U;
addProgressEventPtr->idEvent = idEvent;
addProgressEventPtr->flProgress = flProgress;
addProgressEventPtr->idTargetObject = idTargetObject;
addProgressEventPtr->nTargetMethodId = nTargetMethodId;
addProgressEventPtr->nTargetMethodArg = nTargetMethodArg;
addProgressEventPtr->fInitialActivation = fInitialActivation ? uint.MaxValue : 0U;
addProgressEventPtr->fAllowRepeat = fAllowRepeat ? uint.MaxValue : 0U;
addProgressEventPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)addProgressEventPtr, ref s_priv_ByteOrder_Msg3_AddProgressEvent, typeof(RemoteAnimation.Msg3_AddProgressEvent), 0, 0);
_priv_pmsgUse = (Message*)addProgressEventPtr;
}
public unsafe void SendAddProgressEvent(
uint idEvent,
float flProgress,
RENDERHANDLE idTargetObject,
uint nTargetMethodId,
uint nTargetMethodArg,
bool fInitialActivation,
bool fAllowRepeat)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildAddProgressEvent(out _priv_portUse, out _priv_pmsgUse, idEvent, flProgress, idTargetObject, nTargetMethodId, nTargetMethodArg, fInitialActivation, fAllowRepeat);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildAddTimeEvent(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
uint idEvent,
float flEventTime,
RENDERHANDLE idTargetObject,
uint nTargetMethodId,
uint nTargetMethodArg,
bool fInitialActivation,
bool fAllowRepeat)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg4_AddTimeEvent);
RemoteAnimation.Msg4_AddTimeEvent* msg4AddTimeEventPtr = (RemoteAnimation.Msg4_AddTimeEvent*)_priv_portUse.AllocMessageBuffer(size);
msg4AddTimeEventPtr->_priv_size = size;
msg4AddTimeEventPtr->_priv_msgid = 4U;
msg4AddTimeEventPtr->idEvent = idEvent;
msg4AddTimeEventPtr->flEventTime = flEventTime;
msg4AddTimeEventPtr->idTargetObject = idTargetObject;
msg4AddTimeEventPtr->nTargetMethodId = nTargetMethodId;
msg4AddTimeEventPtr->nTargetMethodArg = nTargetMethodArg;
msg4AddTimeEventPtr->fInitialActivation = fInitialActivation ? uint.MaxValue : 0U;
msg4AddTimeEventPtr->fAllowRepeat = fAllowRepeat ? uint.MaxValue : 0U;
msg4AddTimeEventPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg4AddTimeEventPtr, ref s_priv_ByteOrder_Msg4_AddTimeEvent, typeof(RemoteAnimation.Msg4_AddTimeEvent), 0, 0);
_priv_pmsgUse = (Message*)msg4AddTimeEventPtr;
}
public unsafe void SendAddTimeEvent(
uint idEvent,
float flEventTime,
RENDERHANDLE idTargetObject,
uint nTargetMethodId,
uint nTargetMethodArg,
bool fInitialActivation,
bool fAllowRepeat)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildAddTimeEvent(out _priv_portUse, out _priv_pmsgUse, idEvent, flEventTime, idTargetObject, nTargetMethodId, nTargetMethodArg, fInitialActivation, fAllowRepeat);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildAddStageEvent(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
uint idEvent,
AnimationStage nStage,
RENDERHANDLE idTargetObject,
uint nTargetMethodId,
uint nTargetMethodArg,
bool fInitialActivation,
bool fAllowRepeat)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg5_AddStageEvent);
RemoteAnimation.Msg5_AddStageEvent* msg5AddStageEventPtr = (RemoteAnimation.Msg5_AddStageEvent*)_priv_portUse.AllocMessageBuffer(size);
msg5AddStageEventPtr->_priv_size = size;
msg5AddStageEventPtr->_priv_msgid = 5U;
msg5AddStageEventPtr->idEvent = idEvent;
msg5AddStageEventPtr->nStage = nStage;
msg5AddStageEventPtr->idTargetObject = idTargetObject;
msg5AddStageEventPtr->nTargetMethodId = nTargetMethodId;
msg5AddStageEventPtr->nTargetMethodArg = nTargetMethodArg;
msg5AddStageEventPtr->fInitialActivation = fInitialActivation ? uint.MaxValue : 0U;
msg5AddStageEventPtr->fAllowRepeat = fAllowRepeat ? uint.MaxValue : 0U;
msg5AddStageEventPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg5AddStageEventPtr, ref s_priv_ByteOrder_Msg5_AddStageEvent, typeof(RemoteAnimation.Msg5_AddStageEvent), 0, 0);
_priv_pmsgUse = (Message*)msg5AddStageEventPtr;
}
public unsafe void SendAddStageEvent(
uint idEvent,
AnimationStage nStage,
RENDERHANDLE idTargetObject,
uint nTargetMethodId,
uint nTargetMethodArg,
bool fInitialActivation,
bool fAllowRepeat)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildAddStageEvent(out _priv_portUse, out _priv_pmsgUse, idEvent, nStage, idTargetObject, nTargetMethodId, nTargetMethodArg, fInitialActivation, fAllowRepeat);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildRemoveTarget(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int targetId)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg6_RemoveTarget);
RemoteAnimation.Msg6_RemoveTarget* msg6RemoveTargetPtr = (RemoteAnimation.Msg6_RemoveTarget*)_priv_portUse.AllocMessageBuffer(size);
msg6RemoveTargetPtr->_priv_size = size;
msg6RemoveTargetPtr->_priv_msgid = 6U;
msg6RemoveTargetPtr->targetId = targetId;
msg6RemoveTargetPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg6RemoveTargetPtr, ref s_priv_ByteOrder_Msg6_RemoveTarget, typeof(RemoteAnimation.Msg6_RemoveTarget), 0, 0);
_priv_pmsgUse = (Message*)msg6RemoveTargetPtr;
}
public unsafe void SendRemoveTarget(int targetId)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildRemoveTarget(out _priv_portUse, out _priv_pmsgUse, targetId);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildAddTarget(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int targetId,
RENDERHANDLE objectId,
uint propertyId,
uint propertyInfo)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg7_AddTarget);
RemoteAnimation.Msg7_AddTarget* msg7AddTargetPtr = (RemoteAnimation.Msg7_AddTarget*)_priv_portUse.AllocMessageBuffer(size);
msg7AddTargetPtr->_priv_size = size;
msg7AddTargetPtr->_priv_msgid = 7U;
msg7AddTargetPtr->targetId = targetId;
msg7AddTargetPtr->objectId = objectId;
msg7AddTargetPtr->propertyId = propertyId;
msg7AddTargetPtr->propertyInfo = propertyInfo;
msg7AddTargetPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg7AddTargetPtr, ref s_priv_ByteOrder_Msg7_AddTarget, typeof(RemoteAnimation.Msg7_AddTarget), 0, 0);
_priv_pmsgUse = (Message*)msg7AddTargetPtr;
}
public unsafe void SendAddTarget(
int targetId,
RENDERHANDLE objectId,
uint propertyId,
uint propertyInfo)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildAddTarget(out _priv_portUse, out _priv_pmsgUse, targetId, objectId, propertyId, propertyInfo);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetEaseOut(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical,
float flWeight,
float flHandle)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg8_SetEaseOut);
RemoteAnimation.Msg8_SetEaseOut* msg8SetEaseOutPtr = (RemoteAnimation.Msg8_SetEaseOut*)_priv_portUse.AllocMessageBuffer(size);
msg8SetEaseOutPtr->_priv_size = size;
msg8SetEaseOutPtr->_priv_msgid = 8U;
msg8SetEaseOutPtr->idxKeyframe = idxKeyframe;
msg8SetEaseOutPtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg8SetEaseOutPtr->flWeight = flWeight;
msg8SetEaseOutPtr->flHandle = flHandle;
msg8SetEaseOutPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg8SetEaseOutPtr, ref s_priv_ByteOrder_Msg8_SetEaseOut, typeof(RemoteAnimation.Msg8_SetEaseOut), 0, 0);
_priv_pmsgUse = (Message*)msg8SetEaseOutPtr;
}
public unsafe void SendSetEaseOut(
int idxKeyframe,
bool fSpherical,
float flWeight,
float flHandle)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetEaseOut(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical, flWeight, flHandle);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetEaseIn(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical,
float flWeight,
float flHandle)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg9_SetEaseIn);
RemoteAnimation.Msg9_SetEaseIn* msg9SetEaseInPtr = (RemoteAnimation.Msg9_SetEaseIn*)_priv_portUse.AllocMessageBuffer(size);
msg9SetEaseInPtr->_priv_size = size;
msg9SetEaseInPtr->_priv_msgid = 9U;
msg9SetEaseInPtr->idxKeyframe = idxKeyframe;
msg9SetEaseInPtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg9SetEaseInPtr->flWeight = flWeight;
msg9SetEaseInPtr->flHandle = flHandle;
msg9SetEaseInPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg9SetEaseInPtr, ref s_priv_ByteOrder_Msg9_SetEaseIn, typeof(RemoteAnimation.Msg9_SetEaseIn), 0, 0);
_priv_pmsgUse = (Message*)msg9SetEaseInPtr;
}
public unsafe void SendSetEaseIn(
int idxKeyframe,
bool fSpherical,
float flWeight,
float flHandle)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetEaseIn(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical, flWeight, flHandle);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetBezier(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical,
float flHandle1,
float flHandle2)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg10_SetBezier);
RemoteAnimation.Msg10_SetBezier* msg10SetBezierPtr = (RemoteAnimation.Msg10_SetBezier*)_priv_portUse.AllocMessageBuffer(size);
msg10SetBezierPtr->_priv_size = size;
msg10SetBezierPtr->_priv_msgid = 10U;
msg10SetBezierPtr->idxKeyframe = idxKeyframe;
msg10SetBezierPtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg10SetBezierPtr->flHandle1 = flHandle1;
msg10SetBezierPtr->flHandle2 = flHandle2;
msg10SetBezierPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg10SetBezierPtr, ref s_priv_ByteOrder_Msg10_SetBezier, typeof(RemoteAnimation.Msg10_SetBezier), 0, 0);
_priv_pmsgUse = (Message*)msg10SetBezierPtr;
}
public unsafe void SendSetBezier(
int idxKeyframe,
bool fSpherical,
float flHandle1,
float flHandle2)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetBezier(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical, flHandle1, flHandle2);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetCosine(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg11_SetCosine);
RemoteAnimation.Msg11_SetCosine* msg11SetCosinePtr = (RemoteAnimation.Msg11_SetCosine*)_priv_portUse.AllocMessageBuffer(size);
msg11SetCosinePtr->_priv_size = size;
msg11SetCosinePtr->_priv_msgid = 11U;
msg11SetCosinePtr->idxKeyframe = idxKeyframe;
msg11SetCosinePtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg11SetCosinePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg11SetCosinePtr, ref s_priv_ByteOrder_Msg11_SetCosine, typeof(RemoteAnimation.Msg11_SetCosine), 0, 0);
_priv_pmsgUse = (Message*)msg11SetCosinePtr;
}
public unsafe void SendSetCosine(int idxKeyframe, bool fSpherical)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetCosine(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetSine(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg12_SetSine);
RemoteAnimation.Msg12_SetSine* msg12SetSinePtr = (RemoteAnimation.Msg12_SetSine*)_priv_portUse.AllocMessageBuffer(size);
msg12SetSinePtr->_priv_size = size;
msg12SetSinePtr->_priv_msgid = 12U;
msg12SetSinePtr->idxKeyframe = idxKeyframe;
msg12SetSinePtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg12SetSinePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg12SetSinePtr, ref s_priv_ByteOrder_Msg12_SetSine, typeof(RemoteAnimation.Msg12_SetSine), 0, 0);
_priv_pmsgUse = (Message*)msg12SetSinePtr;
}
public unsafe void SendSetSine(int idxKeyframe, bool fSpherical)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetSine(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetSCurve(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical,
float flWeight)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg13_SetSCurve);
RemoteAnimation.Msg13_SetSCurve* msg13SetScurvePtr = (RemoteAnimation.Msg13_SetSCurve*)_priv_portUse.AllocMessageBuffer(size);
msg13SetScurvePtr->_priv_size = size;
msg13SetScurvePtr->_priv_msgid = 13U;
msg13SetScurvePtr->idxKeyframe = idxKeyframe;
msg13SetScurvePtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg13SetScurvePtr->flWeight = flWeight;
msg13SetScurvePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg13SetScurvePtr, ref s_priv_ByteOrder_Msg13_SetSCurve, typeof(RemoteAnimation.Msg13_SetSCurve), 0, 0);
_priv_pmsgUse = (Message*)msg13SetScurvePtr;
}
public unsafe void SendSetSCurve(int idxKeyframe, bool fSpherical, float flWeight)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetSCurve(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical, flWeight);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetLogarithmic(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical,
float flWeight)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg14_SetLogarithmic);
RemoteAnimation.Msg14_SetLogarithmic* msg14SetLogarithmicPtr = (RemoteAnimation.Msg14_SetLogarithmic*)_priv_portUse.AllocMessageBuffer(size);
msg14SetLogarithmicPtr->_priv_size = size;
msg14SetLogarithmicPtr->_priv_msgid = 14U;
msg14SetLogarithmicPtr->idxKeyframe = idxKeyframe;
msg14SetLogarithmicPtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg14SetLogarithmicPtr->flWeight = flWeight;
msg14SetLogarithmicPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg14SetLogarithmicPtr, ref s_priv_ByteOrder_Msg14_SetLogarithmic, typeof(RemoteAnimation.Msg14_SetLogarithmic), 0, 0);
_priv_pmsgUse = (Message*)msg14SetLogarithmicPtr;
}
public unsafe void SendSetLogarithmic(int idxKeyframe, bool fSpherical, float flWeight)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetLogarithmic(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical, flWeight);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetExponential(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical,
float flWeight)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg15_SetExponential);
RemoteAnimation.Msg15_SetExponential* msg15SetExponentialPtr = (RemoteAnimation.Msg15_SetExponential*)_priv_portUse.AllocMessageBuffer(size);
msg15SetExponentialPtr->_priv_size = size;
msg15SetExponentialPtr->_priv_msgid = 15U;
msg15SetExponentialPtr->idxKeyframe = idxKeyframe;
msg15SetExponentialPtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg15SetExponentialPtr->flWeight = flWeight;
msg15SetExponentialPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg15SetExponentialPtr, ref s_priv_ByteOrder_Msg15_SetExponential, typeof(RemoteAnimation.Msg15_SetExponential), 0, 0);
_priv_pmsgUse = (Message*)msg15SetExponentialPtr;
}
public unsafe void SendSetExponential(int idxKeyframe, bool fSpherical, float flWeight)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetExponential(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical, flWeight);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetLinear(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
bool fSpherical)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg16_SetLinear);
RemoteAnimation.Msg16_SetLinear* msg16SetLinearPtr = (RemoteAnimation.Msg16_SetLinear*)_priv_portUse.AllocMessageBuffer(size);
msg16SetLinearPtr->_priv_size = size;
msg16SetLinearPtr->_priv_msgid = 16U;
msg16SetLinearPtr->idxKeyframe = idxKeyframe;
msg16SetLinearPtr->fSpherical = fSpherical ? uint.MaxValue : 0U;
msg16SetLinearPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg16SetLinearPtr, ref s_priv_ByteOrder_Msg16_SetLinear, typeof(RemoteAnimation.Msg16_SetLinear), 0, 0);
_priv_pmsgUse = (Message*)msg16SetLinearPtr;
}
public unsafe void SendSetLinear(int idxKeyframe, bool fSpherical)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetLinear(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, fSpherical);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetBinaryOperation(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
BinaryOpCode opCode)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg17_SetBinaryOperation);
RemoteAnimation.Msg17_SetBinaryOperation* setBinaryOperationPtr = (RemoteAnimation.Msg17_SetBinaryOperation*)_priv_portUse.AllocMessageBuffer(size);
setBinaryOperationPtr->_priv_size = size;
setBinaryOperationPtr->_priv_msgid = 17U;
setBinaryOperationPtr->idxKeyframe = idxKeyframe;
setBinaryOperationPtr->opCode = opCode;
setBinaryOperationPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)setBinaryOperationPtr, ref s_priv_ByteOrder_Msg17_SetBinaryOperation, typeof(RemoteAnimation.Msg17_SetBinaryOperation), 0, 0);
_priv_pmsgUse = (Message*)setBinaryOperationPtr;
}
public unsafe void SendSetBinaryOperation(int idxKeyframe, BinaryOpCode opCode)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetBinaryOperation(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, opCode);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetContinuous(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
RENDERHANDLE idObject,
uint idProperty,
uint propertyInfo)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg18_SetContinuous);
RemoteAnimation.Msg18_SetContinuous* msg18SetContinuousPtr = (RemoteAnimation.Msg18_SetContinuous*)_priv_portUse.AllocMessageBuffer(size);
msg18SetContinuousPtr->_priv_size = size;
msg18SetContinuousPtr->_priv_msgid = 18U;
msg18SetContinuousPtr->idxKeyframe = idxKeyframe;
msg18SetContinuousPtr->idObject = idObject;
msg18SetContinuousPtr->idProperty = idProperty;
msg18SetContinuousPtr->propertyInfo = propertyInfo;
msg18SetContinuousPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg18SetContinuousPtr, ref s_priv_ByteOrder_Msg18_SetContinuous, typeof(RemoteAnimation.Msg18_SetContinuous), 0, 0);
_priv_pmsgUse = (Message*)msg18SetContinuousPtr;
}
public unsafe void SendSetContinuous(
int idxKeyframe,
RENDERHANDLE idObject,
uint idProperty,
uint propertyInfo)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetContinuous(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, idObject, idProperty, propertyInfo);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetCaptured(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
RENDERHANDLE idObject,
uint idProperty,
uint propertyInfo,
bool fRefreshOnRepeat)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg19_SetCaptured);
RemoteAnimation.Msg19_SetCaptured* msg19SetCapturedPtr = (RemoteAnimation.Msg19_SetCaptured*)_priv_portUse.AllocMessageBuffer(size);
msg19SetCapturedPtr->_priv_size = size;
msg19SetCapturedPtr->_priv_msgid = 19U;
msg19SetCapturedPtr->idxKeyframe = idxKeyframe;
msg19SetCapturedPtr->idObject = idObject;
msg19SetCapturedPtr->idProperty = idProperty;
msg19SetCapturedPtr->propertyInfo = propertyInfo;
msg19SetCapturedPtr->fRefreshOnRepeat = fRefreshOnRepeat ? uint.MaxValue : 0U;
msg19SetCapturedPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg19SetCapturedPtr, ref s_priv_ByteOrder_Msg19_SetCaptured, typeof(RemoteAnimation.Msg19_SetCaptured), 0, 0);
_priv_pmsgUse = (Message*)msg19SetCapturedPtr;
}
public unsafe void SendSetCaptured(
int idxKeyframe,
RENDERHANDLE idObject,
uint idProperty,
uint propertyInfo,
bool fRefreshOnRepeat)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetCaptured(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, idObject, idProperty, propertyInfo, fRefreshOnRepeat);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetQuaternion(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
Quaternion qValue)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg20_SetQuaternion);
RemoteAnimation.Msg20_SetQuaternion* msg20SetQuaternionPtr = (RemoteAnimation.Msg20_SetQuaternion*)_priv_portUse.AllocMessageBuffer(size);
msg20SetQuaternionPtr->_priv_size = size;
msg20SetQuaternionPtr->_priv_msgid = 20U;
msg20SetQuaternionPtr->idxKeyframe = idxKeyframe;
msg20SetQuaternionPtr->qValue = qValue;
msg20SetQuaternionPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg20SetQuaternionPtr, ref s_priv_ByteOrder_Msg20_SetQuaternion, typeof(RemoteAnimation.Msg20_SetQuaternion), 0, 0);
_priv_pmsgUse = (Message*)msg20SetQuaternionPtr;
}
public unsafe void SendSetQuaternion(int idxKeyframe, Quaternion qValue)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetQuaternion(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, qValue);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetVector4(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
Vector4 vValue)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg21_SetVector4);
RemoteAnimation.Msg21_SetVector4* msg21SetVector4Ptr = (RemoteAnimation.Msg21_SetVector4*)_priv_portUse.AllocMessageBuffer(size);
msg21SetVector4Ptr->_priv_size = size;
msg21SetVector4Ptr->_priv_msgid = 21U;
msg21SetVector4Ptr->idxKeyframe = idxKeyframe;
msg21SetVector4Ptr->vValue = vValue;
msg21SetVector4Ptr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg21SetVector4Ptr, ref s_priv_ByteOrder_Msg21_SetVector4, typeof(RemoteAnimation.Msg21_SetVector4), 0, 0);
_priv_pmsgUse = (Message*)msg21SetVector4Ptr;
}
public unsafe void SendSetVector4(int idxKeyframe, Vector4 vValue)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetVector4(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, vValue);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetVector3(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
Vector3 vValue)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg22_SetVector3);
RemoteAnimation.Msg22_SetVector3* msg22SetVector3Ptr = (RemoteAnimation.Msg22_SetVector3*)_priv_portUse.AllocMessageBuffer(size);
msg22SetVector3Ptr->_priv_size = size;
msg22SetVector3Ptr->_priv_msgid = 22U;
msg22SetVector3Ptr->idxKeyframe = idxKeyframe;
msg22SetVector3Ptr->vValue = vValue;
msg22SetVector3Ptr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg22SetVector3Ptr, ref s_priv_ByteOrder_Msg22_SetVector3, typeof(RemoteAnimation.Msg22_SetVector3), 0, 0);
_priv_pmsgUse = (Message*)msg22SetVector3Ptr;
}
public unsafe void SendSetVector3(int idxKeyframe, Vector3 vValue)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetVector3(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, vValue);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetVector2(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
Vector2 vValue)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg23_SetVector2);
RemoteAnimation.Msg23_SetVector2* msg23SetVector2Ptr = (RemoteAnimation.Msg23_SetVector2*)_priv_portUse.AllocMessageBuffer(size);
msg23SetVector2Ptr->_priv_size = size;
msg23SetVector2Ptr->_priv_msgid = 23U;
msg23SetVector2Ptr->idxKeyframe = idxKeyframe;
msg23SetVector2Ptr->vValue = vValue;
msg23SetVector2Ptr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg23SetVector2Ptr, ref s_priv_ByteOrder_Msg23_SetVector2, typeof(RemoteAnimation.Msg23_SetVector2), 0, 0);
_priv_pmsgUse = (Message*)msg23SetVector2Ptr;
}
public unsafe void SendSetVector2(int idxKeyframe, Vector2 vValue)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetVector2(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, vValue);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetFloat(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
float flValue)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg24_SetFloat);
RemoteAnimation.Msg24_SetFloat* msg24SetFloatPtr = (RemoteAnimation.Msg24_SetFloat*)_priv_portUse.AllocMessageBuffer(size);
msg24SetFloatPtr->_priv_size = size;
msg24SetFloatPtr->_priv_msgid = 24U;
msg24SetFloatPtr->idxKeyframe = idxKeyframe;
msg24SetFloatPtr->flValue = flValue;
msg24SetFloatPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg24SetFloatPtr, ref s_priv_ByteOrder_Msg24_SetFloat, typeof(RemoteAnimation.Msg24_SetFloat), 0, 0);
_priv_pmsgUse = (Message*)msg24SetFloatPtr;
}
public unsafe void SendSetFloat(int idxKeyframe, float flValue)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetFloat(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, flValue);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildEndAnimationInput(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg25_EndAnimationInput);
RemoteAnimation.Msg25_EndAnimationInput* endAnimationInputPtr = (RemoteAnimation.Msg25_EndAnimationInput*)_priv_portUse.AllocMessageBuffer(size);
endAnimationInputPtr->_priv_size = size;
endAnimationInputPtr->_priv_msgid = 25U;
endAnimationInputPtr->idxKeyframe = idxKeyframe;
endAnimationInputPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)endAnimationInputPtr, ref s_priv_ByteOrder_Msg25_EndAnimationInput, typeof(RemoteAnimation.Msg25_EndAnimationInput), 0, 0);
_priv_pmsgUse = (Message*)endAnimationInputPtr;
}
public unsafe void SendEndAnimationInput(int idxKeyframe)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildEndAnimationInput(out _priv_portUse, out _priv_pmsgUse, idxKeyframe);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildBeginAnimationInput(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg26_BeginAnimationInput);
RemoteAnimation.Msg26_BeginAnimationInput* beginAnimationInputPtr = (RemoteAnimation.Msg26_BeginAnimationInput*)_priv_portUse.AllocMessageBuffer(size);
beginAnimationInputPtr->_priv_size = size;
beginAnimationInputPtr->_priv_msgid = 26U;
beginAnimationInputPtr->idxKeyframe = idxKeyframe;
beginAnimationInputPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)beginAnimationInputPtr, ref s_priv_ByteOrder_Msg26_BeginAnimationInput, typeof(RemoteAnimation.Msg26_BeginAnimationInput), 0, 0);
_priv_pmsgUse = (Message*)beginAnimationInputPtr;
}
public unsafe void SendBeginAnimationInput(int idxKeyframe)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildBeginAnimationInput(out _priv_portUse, out _priv_pmsgUse, idxKeyframe);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetKeyframeTime(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
float flTimeSec)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg27_SetKeyframeTime);
RemoteAnimation.Msg27_SetKeyframeTime* msg27SetKeyframeTimePtr = (RemoteAnimation.Msg27_SetKeyframeTime*)_priv_portUse.AllocMessageBuffer(size);
msg27SetKeyframeTimePtr->_priv_size = size;
msg27SetKeyframeTimePtr->_priv_msgid = 27U;
msg27SetKeyframeTimePtr->idxKeyframe = idxKeyframe;
msg27SetKeyframeTimePtr->flTimeSec = flTimeSec;
msg27SetKeyframeTimePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg27SetKeyframeTimePtr, ref s_priv_ByteOrder_Msg27_SetKeyframeTime, typeof(RemoteAnimation.Msg27_SetKeyframeTime), 0, 0);
_priv_pmsgUse = (Message*)msg27SetKeyframeTimePtr;
}
public unsafe void SendSetKeyframeTime(int idxKeyframe, float flTimeSec)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetKeyframeTime(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, flTimeSec);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetKeyframeCount(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int cKeyframes)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg29_SetKeyframeCount);
RemoteAnimation.Msg29_SetKeyframeCount* setKeyframeCountPtr = (RemoteAnimation.Msg29_SetKeyframeCount*)_priv_portUse.AllocMessageBuffer(size);
setKeyframeCountPtr->_priv_size = size;
setKeyframeCountPtr->_priv_msgid = 29U;
setKeyframeCountPtr->cKeyframes = cKeyframes;
setKeyframeCountPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)setKeyframeCountPtr, ref s_priv_ByteOrder_Msg29_SetKeyframeCount, typeof(RemoteAnimation.Msg29_SetKeyframeCount), 0, 0);
_priv_pmsgUse = (Message*)setKeyframeCountPtr;
}
public unsafe void SendSetKeyframeCount(int cKeyframes)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetKeyframeCount(out _priv_portUse, out _priv_pmsgUse, cKeyframes);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildAddKeyframe(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int idxKeyframe,
float flTimeSec)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg31_AddKeyframe);
RemoteAnimation.Msg31_AddKeyframe* msg31AddKeyframePtr = (RemoteAnimation.Msg31_AddKeyframe*)_priv_portUse.AllocMessageBuffer(size);
msg31AddKeyframePtr->_priv_size = size;
msg31AddKeyframePtr->_priv_msgid = 31U;
msg31AddKeyframePtr->idxKeyframe = idxKeyframe;
msg31AddKeyframePtr->flTimeSec = flTimeSec;
msg31AddKeyframePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg31AddKeyframePtr, ref s_priv_ByteOrder_Msg31_AddKeyframe, typeof(RemoteAnimation.Msg31_AddKeyframe), 0, 0);
_priv_pmsgUse = (Message*)msg31AddKeyframePtr;
}
public unsafe void SendAddKeyframe(int idxKeyframe, float flTimeSec)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildAddKeyframe(out _priv_portUse, out _priv_pmsgUse, idxKeyframe, flTimeSec);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildInstantFinish(out RenderPort _priv_portUse, out Message* _priv_pmsgUse)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg32_InstantFinish);
RemoteAnimation.Msg32_InstantFinish* msg32InstantFinishPtr = (RemoteAnimation.Msg32_InstantFinish*)_priv_portUse.AllocMessageBuffer(size);
msg32InstantFinishPtr->_priv_size = size;
msg32InstantFinishPtr->_priv_msgid = 32U;
msg32InstantFinishPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg32InstantFinishPtr, ref s_priv_ByteOrder_Msg32_InstantFinish, typeof(RemoteAnimation.Msg32_InstantFinish), 0, 0);
_priv_pmsgUse = (Message*)msg32InstantFinishPtr;
}
public unsafe void SendInstantFinish()
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildInstantFinish(out _priv_portUse, out _priv_pmsgUse);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildInstantAdvance(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
float advanceTime)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg33_InstantAdvance);
RemoteAnimation.Msg33_InstantAdvance* msg33InstantAdvancePtr = (RemoteAnimation.Msg33_InstantAdvance*)_priv_portUse.AllocMessageBuffer(size);
msg33InstantAdvancePtr->_priv_size = size;
msg33InstantAdvancePtr->_priv_msgid = 33U;
msg33InstantAdvancePtr->advanceTime = advanceTime;
msg33InstantAdvancePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg33InstantAdvancePtr, ref s_priv_ByteOrder_Msg33_InstantAdvance, typeof(RemoteAnimation.Msg33_InstantAdvance), 0, 0);
_priv_pmsgUse = (Message*)msg33InstantAdvancePtr;
}
public unsafe void SendInstantAdvance(float advanceTime)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildInstantAdvance(out _priv_portUse, out _priv_pmsgUse, advanceTime);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildReset(out RenderPort _priv_portUse, out Message* _priv_pmsgUse)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg34_Reset);
RemoteAnimation.Msg34_Reset* msg34ResetPtr = (RemoteAnimation.Msg34_Reset*)_priv_portUse.AllocMessageBuffer(size);
msg34ResetPtr->_priv_size = size;
msg34ResetPtr->_priv_msgid = 34U;
msg34ResetPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg34ResetPtr, ref s_priv_ByteOrder_Msg34_Reset, typeof(RemoteAnimation.Msg34_Reset), 0, 0);
_priv_pmsgUse = (Message*)msg34ResetPtr;
}
public unsafe void SendReset()
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildReset(out _priv_portUse, out _priv_pmsgUse);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildPause(out RenderPort _priv_portUse, out Message* _priv_pmsgUse)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg35_Pause);
RemoteAnimation.Msg35_Pause* msg35PausePtr = (RemoteAnimation.Msg35_Pause*)_priv_portUse.AllocMessageBuffer(size);
msg35PausePtr->_priv_size = size;
msg35PausePtr->_priv_msgid = 35U;
msg35PausePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg35PausePtr, ref s_priv_ByteOrder_Msg35_Pause, typeof(RemoteAnimation.Msg35_Pause), 0, 0);
_priv_pmsgUse = (Message*)msg35PausePtr;
}
public unsafe void SendPause()
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildPause(out _priv_portUse, out _priv_pmsgUse);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildPlay(out RenderPort _priv_portUse, out Message* _priv_pmsgUse)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg36_Play);
RemoteAnimation.Msg36_Play* msg36PlayPtr = (RemoteAnimation.Msg36_Play*)_priv_portUse.AllocMessageBuffer(size);
msg36PlayPtr->_priv_size = size;
msg36PlayPtr->_priv_msgid = 36U;
msg36PlayPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg36PlayPtr, ref s_priv_ByteOrder_Msg36_Play, typeof(RemoteAnimation.Msg36_Play), 0, 0);
_priv_pmsgUse = (Message*)msg36PlayPtr;
}
public unsafe void SendPlay()
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildPlay(out _priv_portUse, out _priv_pmsgUse);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetResetBehavior(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
AnimationResetBehavior behavior)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg37_SetResetBehavior);
RemoteAnimation.Msg37_SetResetBehavior* setResetBehaviorPtr = (RemoteAnimation.Msg37_SetResetBehavior*)_priv_portUse.AllocMessageBuffer(size);
setResetBehaviorPtr->_priv_size = size;
setResetBehaviorPtr->_priv_msgid = 37U;
setResetBehaviorPtr->behavior = behavior;
setResetBehaviorPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)setResetBehaviorPtr, ref s_priv_ByteOrder_Msg37_SetResetBehavior, typeof(RemoteAnimation.Msg37_SetResetBehavior), 0, 0);
_priv_pmsgUse = (Message*)setResetBehaviorPtr;
}
public unsafe void SendSetResetBehavior(AnimationResetBehavior behavior)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetResetBehavior(out _priv_portUse, out _priv_pmsgUse, behavior);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetAutoReset(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
bool fAutoReset)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg39_SetAutoReset);
RemoteAnimation.Msg39_SetAutoReset* msg39SetAutoResetPtr = (RemoteAnimation.Msg39_SetAutoReset*)_priv_portUse.AllocMessageBuffer(size);
msg39SetAutoResetPtr->_priv_size = size;
msg39SetAutoResetPtr->_priv_msgid = 39U;
msg39SetAutoResetPtr->fAutoReset = fAutoReset ? uint.MaxValue : 0U;
msg39SetAutoResetPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg39SetAutoResetPtr, ref s_priv_ByteOrder_Msg39_SetAutoReset, typeof(RemoteAnimation.Msg39_SetAutoReset), 0, 0);
_priv_pmsgUse = (Message*)msg39SetAutoResetPtr;
}
public unsafe void SendSetAutoReset(bool fAutoReset)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetAutoReset(out _priv_portUse, out _priv_pmsgUse, fAutoReset);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetRepeatCount(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
int cRepeats)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteAnimation.Msg41_SetRepeatCount);
RemoteAnimation.Msg41_SetRepeatCount* msg41SetRepeatCountPtr = (RemoteAnimation.Msg41_SetRepeatCount*)_priv_portUse.AllocMessageBuffer(size);
msg41SetRepeatCountPtr->_priv_size = size;
msg41SetRepeatCountPtr->_priv_msgid = 41U;
msg41SetRepeatCountPtr->cRepeats = cRepeats;
msg41SetRepeatCountPtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg41SetRepeatCountPtr, ref s_priv_ByteOrder_Msg41_SetRepeatCount, typeof(RemoteAnimation.Msg41_SetRepeatCount), 0, 0);
_priv_pmsgUse = (Message*)msg41SetRepeatCountPtr;
}
public unsafe void SendSetRepeatCount(int cRepeats)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetRepeatCount(out _priv_portUse, out _priv_pmsgUse, cRepeats);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public static RemoteAnimation CreateFromHandle(
RenderPort port,
RENDERHANDLE handle)
{
return new RemoteAnimation(port, handle, true);
}
public static RemoteAnimation CreateFromExternalHandle(
RenderPort port,
RENDERHANDLE handle,
IRenderHandleOwner owner)
{
port.RegisterKnownHandle(owner, handle);
return new RemoteAnimation(port, handle, false);
}
protected RemoteAnimation(RenderPort port, RENDERHANDLE handle, bool fFreeOnDispose)
: base(port, handle, fFreeOnDispose)
{
}
protected RemoteAnimation(RenderPort port, IRenderHandleOwner owner)
: base(port, owner)
{
}
public override bool Equals(object other) => other is RemoteAnimation && this.m_renderHandle == ((RemoteObject)other).m_renderHandle;
public override int GetHashCode() => base.GetHashCode();
[ComVisible(false)]
private struct Msg43_Create
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public AnimationInputType animationType;
public RENDERHANDLE _priv_objcb;
public ContextID _priv_ctxcb;
}
[ComVisible(false)]
private struct Msg0_RemoveAllEvents
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
}
[ComVisible(false)]
private struct Msg1_RemoveEvent
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public uint idEvent;
}
[ComVisible(false)]
private struct Msg2_AddValueEvent
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public uint idEvent;
public ValueEventCondition nCondition;
public RENDERHANDLE idTargetObject;
public uint nTargetMethodId;
public uint nTargetMethodArg;
public uint fInitialActivation;
public uint fAllowRepeat;
}
[ComVisible(false)]
private struct Msg3_AddProgressEvent
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public uint idEvent;
public float flProgress;
public RENDERHANDLE idTargetObject;
public uint nTargetMethodId;
public uint nTargetMethodArg;
public uint fInitialActivation;
public uint fAllowRepeat;
}
[ComVisible(false)]
private struct Msg4_AddTimeEvent
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public uint idEvent;
public float flEventTime;
public RENDERHANDLE idTargetObject;
public uint nTargetMethodId;
public uint nTargetMethodArg;
public uint fInitialActivation;
public uint fAllowRepeat;
}
[ComVisible(false)]
private struct Msg5_AddStageEvent
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public uint idEvent;
public AnimationStage nStage;
public RENDERHANDLE idTargetObject;
public uint nTargetMethodId;
public uint nTargetMethodArg;
public uint fInitialActivation;
public uint fAllowRepeat;
}
[ComVisible(false)]
private struct Msg6_RemoveTarget
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int targetId;
}
[ComVisible(false)]
private struct Msg7_AddTarget
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int targetId;
public RENDERHANDLE objectId;
public uint propertyId;
public uint propertyInfo;
}
[ComVisible(false)]
private struct Msg8_SetEaseOut
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
public float flWeight;
public float flHandle;
}
[ComVisible(false)]
private struct Msg9_SetEaseIn
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
public float flWeight;
public float flHandle;
}
[ComVisible(false)]
private struct Msg10_SetBezier
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
public float flHandle1;
public float flHandle2;
}
[ComVisible(false)]
private struct Msg11_SetCosine
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
}
[ComVisible(false)]
private struct Msg12_SetSine
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
}
[ComVisible(false)]
private struct Msg13_SetSCurve
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
public float flWeight;
}
[ComVisible(false)]
private struct Msg14_SetLogarithmic
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
public float flWeight;
}
[ComVisible(false)]
private struct Msg15_SetExponential
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
public float flWeight;
}
[ComVisible(false)]
private struct Msg16_SetLinear
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public uint fSpherical;
}
[ComVisible(false)]
private struct Msg17_SetBinaryOperation
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public BinaryOpCode opCode;
}
[ComVisible(false)]
private struct Msg18_SetContinuous
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public RENDERHANDLE idObject;
public uint idProperty;
public uint propertyInfo;
}
[ComVisible(false)]
private struct Msg19_SetCaptured
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public RENDERHANDLE idObject;
public uint idProperty;
public uint propertyInfo;
public uint fRefreshOnRepeat;
}
[ComVisible(false)]
private struct Msg20_SetQuaternion
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public Quaternion qValue;
}
[ComVisible(false)]
private struct Msg21_SetVector4
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public Vector4 vValue;
}
[ComVisible(false)]
private struct Msg22_SetVector3
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public Vector3 vValue;
}
[ComVisible(false)]
private struct Msg23_SetVector2
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public Vector2 vValue;
}
[ComVisible(false)]
private struct Msg24_SetFloat
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public float flValue;
}
[ComVisible(false)]
private struct Msg25_EndAnimationInput
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
}
[ComVisible(false)]
private struct Msg26_BeginAnimationInput
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
}
[ComVisible(false)]
private struct Msg27_SetKeyframeTime
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public float flTimeSec;
}
[ComVisible(false)]
private struct Msg29_SetKeyframeCount
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int cKeyframes;
}
[ComVisible(false)]
private struct Msg31_AddKeyframe
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int idxKeyframe;
public float flTimeSec;
}
[ComVisible(false)]
private struct Msg32_InstantFinish
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
}
[ComVisible(false)]
private struct Msg33_InstantAdvance
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public float advanceTime;
}
[ComVisible(false)]
private struct Msg34_Reset
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
}
[ComVisible(false)]
private struct Msg35_Pause
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
}
[ComVisible(false)]
private struct Msg36_Play
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
}
[ComVisible(false)]
private struct Msg37_SetResetBehavior
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public AnimationResetBehavior behavior;
}
[ComVisible(false)]
private struct Msg39_SetAutoReset
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public uint fAutoReset;
}
[ComVisible(false)]
private struct Msg41_SetRepeatCount
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public int cRepeats;
}
}
}