Files
Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/Protocols/Splash/Rendering/LocalSoundBufferCallback.cs
T

104 lines
4.0 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Protocols.Splash.Rendering.LocalSoundBufferCallback
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Protocol;
using System.Diagnostics;
using System.Runtime.InteropServices;
namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
{
internal class LocalSoundBufferCallback : RemoteObject
{
private static ushort[] s_priv_ByteOrder_Msg0_OnSoundBufferReady;
private static ushort[] s_priv_ByteOrder_Msg1_OnSoundBufferLost;
protected LocalSoundBufferCallback()
{
}
internal static LocalSoundBufferCallback CreateCallbackImpl(
RenderPort port,
RENDERHANDLE callbackInstance)
{
return new LocalSoundBufferCallback(port, callbackInstance);
}
protected LocalSoundBufferCallback(RenderPort port, RENDERHANDLE handle)
: base(port, handle, false)
{
}
public override bool Equals(object other) => other is LocalSoundBufferCallback && this.m_renderHandle == ((RemoteObject)other).m_renderHandle;
public override int GetHashCode() => base.GetHashCode();
internal static unsafe RENDERHANDLE BindCallback(RenderPort port) => port.RegisterCallback(new PortCallback(DispatchCallback), out uint _);
private static unsafe void DispatchCallback(
RenderPort port,
IRenderHandleOwner owner,
CallbackMessage* message)
{
if (!(owner is ISoundBufferCallback _priv_target))
return;
switch (message->nMsg)
{
case 0:
Dispatch_OnSoundBufferReady(port, _priv_target, (LocalSoundBufferCallback.Msg0_OnSoundBufferReady*)message);
break;
case 1:
Dispatch_OnSoundBufferLost(port, _priv_target, (LocalSoundBufferCallback.Msg1_OnSoundBufferLost*)message);
break;
}
}
private static unsafe void Dispatch_OnSoundBufferReady(
RenderPort _priv_port,
ISoundBufferCallback _priv_target,
LocalSoundBufferCallback.Msg0_OnSoundBufferReady* _priv_pmsg)
{
if (_priv_port.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)_priv_pmsg, ref s_priv_ByteOrder_Msg0_OnSoundBufferReady, typeof(LocalSoundBufferCallback.Msg0_OnSoundBufferReady), sizeof(CallbackMessage), 0);
RENDERHANDLE idTarget = _priv_pmsg->idTarget;
_priv_target.OnSoundBufferReady(idTarget);
}
private static unsafe void Dispatch_OnSoundBufferLost(
RenderPort _priv_port,
ISoundBufferCallback _priv_target,
LocalSoundBufferCallback.Msg1_OnSoundBufferLost* _priv_pmsg)
{
if (_priv_port.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)_priv_pmsg, ref s_priv_ByteOrder_Msg1_OnSoundBufferLost, typeof(LocalSoundBufferCallback.Msg1_OnSoundBufferLost), sizeof(CallbackMessage), 0);
RENDERHANDLE idTarget = _priv_pmsg->idTarget;
_priv_target.OnSoundBufferLost(idTarget);
}
[Conditional("DEBUG")]
private static unsafe void OnInvalidCallback(CallbackMessage* message, string category)
{
}
[ComVisible(false)]
private struct Msg0_OnSoundBufferReady
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public RENDERHANDLE idTarget;
}
[ComVisible(false)]
private struct Msg1_OnSoundBufferLost
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public RENDERHANDLE idTarget;
}
}
}