Files
Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/Protocols/Splash/Rendering/IDeviceCallback.cs
T
2021-07-11 23:04:40 -05:00

28 lines
940 B
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Protocols.Splash.Rendering.IDeviceCallback
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Graphics;
using Microsoft.Iris.Render.Protocol;
namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
{
internal interface IDeviceCallback
{
void OnBackBufferCaptured(RENDERHANDLE target);
void OnSurfacePoolAllocation(
RENDERHANDLE target,
RENDERHANDLE idSurfacePool,
SurfacePoolAllocationResult nResult);
void OnVsaBlock(RENDERHANDLE target, bool fInBlock);
void OnLostDevice(RENDERHANDLE target, uint cRenderGeneration, bool fLost);
void OnCreated(RENDERHANDLE target, bool fAllowDynamicPool);
}
}