Files
Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/Graphics/Dx9InvAlphaElement.cs
T
2021-07-11 23:07:04 -05:00

20 lines
863 B
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Graphics.Dx9InvAlphaElement
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Library;
namespace Microsoft.Iris.Render.Graphics
{
internal class Dx9InvAlphaElement
{
internal static void Generate(EffectOperation efo, ref Dx9EffectBuilder effectBuilder)
{
string localVariable = effectBuilder.GenerateLocalVariable(Dx9VariableType.Float, "InvAlpha");
effectBuilder.EmitPixelFragment(InvariantString.Format(" // Invert the alpha value\r\n float {1} = 1.0 - {0}.a;\r\n {0}.a = {1};\r\n\r\n", effectBuilder.PixelShaderOutput, localVariable));
}
}
}