// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Markup.UIX.InterpolationSchema // Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11 // Assembly location: C:\Program Files\Zune\UIX.dll using Microsoft.Iris.Animations; using Microsoft.Iris.Library; using Microsoft.Iris.Session; namespace Microsoft.Iris.Markup.UIX { internal static class InterpolationSchema { public static RangeValidator ValidateEasePercent = new RangeValidator(RangeValidateEasePercent); public static UIXTypeSchema Type; private static object GetType(object instanceObj) => ((Interpolation)instanceObj).Type; private static void SetType(ref object instanceObj, object valueObj) => ((Interpolation)instanceObj).Type = (InterpolationType)valueObj; private static object GetWeight(object instanceObj) => ((Interpolation)instanceObj).Weight; private static void SetWeight(ref object instanceObj, object valueObj) { Interpolation interpolation = (Interpolation)instanceObj; float num = (float)valueObj; Result result = SingleSchema.ValidateNotNegative(valueObj); if (result.Failed) ErrorManager.ReportError(result.Error); else interpolation.Weight = num; } private static object GetBezierHandle1(object instanceObj) => ((Interpolation)instanceObj).BezierHandle1; private static void SetBezierHandle1(ref object instanceObj, object valueObj) => ((Interpolation)instanceObj).BezierHandle1 = (float)valueObj; private static object GetBezierHandle2(object instanceObj) => ((Interpolation)instanceObj).BezierHandle2; private static void SetBezierHandle2(ref object instanceObj, object valueObj) => ((Interpolation)instanceObj).BezierHandle2 = (float)valueObj; private static object GetEasePercent(object instanceObj) => ((Interpolation)instanceObj).EasePercent; private static void SetEasePercent(ref object instanceObj, object valueObj) { Interpolation interpolation = (Interpolation)instanceObj; float num = (float)valueObj; Result result = ValidateEasePercent(valueObj); if (result.Failed) ErrorManager.ReportError(result.Error); else interpolation.EasePercent = num; } private static object Construct() => new Interpolation(); private static void EncodeBinary(ByteCodeWriter writer, object instanceObj) { Interpolation interpolation = (Interpolation)instanceObj; writer.WriteInt32((int)interpolation.Type); writer.WriteSingle(interpolation.Weight); writer.WriteSingle(interpolation.BezierHandle1); writer.WriteSingle(interpolation.BezierHandle2); writer.WriteSingle(interpolation.EasePercent); } private static object DecodeBinary(ByteCodeReader reader) => new Interpolation() { Type = (InterpolationType)reader.ReadInt32(), Weight = reader.ReadSingle(), BezierHandle1 = reader.ReadSingle(), BezierHandle2 = reader.ReadSingle(), EasePercent = reader.ReadSingle() }; private static Result ConvertFromString(object valueObj, out object instanceObj) { string str = (string)valueObj; instanceObj = null; string[] strArray = str.Split(','); if (strArray.Length < 1) return Result.Fail("Unable to convert \"{0}\" to type '{1}'", str, "Interpolation"); Interpolation interpolation = new Interpolation(); instanceObj = interpolation; object valueObj1; Result result = UIXLoadResult.ValidateStringAsValue(strArray[0], UIXLoadResultExports.InterpolationTypeType, null, out valueObj1); if (result.Failed) return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error); SetType(ref instanceObj, valueObj1); if (strArray.Length == 2) { object valueObj2; result = UIXLoadResult.ValidateStringAsValue(strArray[1], SingleSchema.Type, SingleSchema.ValidateNotNegative, out valueObj2); if (result.Failed) return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error); SetWeight(ref instanceObj, valueObj2); } else if (strArray.Length == 3) { if (interpolation.Type == InterpolationType.Bezier) { object valueObj2; result = UIXLoadResult.ValidateStringAsValue(strArray[1], SingleSchema.Type, null, out valueObj2); if (result.Failed) return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error); SetBezierHandle1(ref instanceObj, valueObj2); object valueObj3; result = UIXLoadResult.ValidateStringAsValue(strArray[2], SingleSchema.Type, null, out valueObj3); if (result.Failed) return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error); SetBezierHandle2(ref instanceObj, valueObj3); } else { object valueObj2; result = UIXLoadResult.ValidateStringAsValue(strArray[1], SingleSchema.Type, SingleSchema.ValidateNotNegative, out valueObj2); if (result.Failed) return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error); SetWeight(ref instanceObj, valueObj2); object valueObj3; result = UIXLoadResult.ValidateStringAsValue(strArray[2], SingleSchema.Type, ValidateEasePercent, out valueObj3); if (result.Failed) return Result.Fail("Problem converting '{0}' ({1})", "Interpolation", result.Error); SetEasePercent(ref instanceObj, valueObj3); } } else if (strArray.Length >= 4) return Result.Fail("Unable to convert \"{0}\" to type '{1}'", str, "Interpolation"); instanceObj = interpolation; return Result.Success; } private static bool IsConversionSupported(TypeSchema fromType) => StringSchema.Type.IsAssignableFrom(fromType); private static Result TryConvertFrom( object from, TypeSchema fromType, out object instance) { Result result = Result.Fail("Unsupported"); instance = null; if (StringSchema.Type.IsAssignableFrom(fromType)) { result = ConvertFromString(from, out instance); if (!result.Failed) return result; } return result; } private static object CallTryParseStringInterpolation(object instanceObj, object[] parameters) { string parameter1 = (string)parameters[0]; Interpolation parameter2 = (Interpolation)parameters[1]; object instanceObj1; return ConvertFromString(parameter1, out instanceObj1).Failed ? parameter2 : instanceObj1; } private static Result RangeValidateEasePercent(object value) { float num = (float)value; return num <= 0.0 || num >= 1.0 ? Result.Fail("Expecting a value between {0} and {1} (exclusive), but got {2}", "0.0", "1.0", num.ToString()) : Result.Success; } public static void Pass1Initialize() => Type = new UIXTypeSchema(121, "Interpolation", null, 153, typeof(Interpolation), UIXTypeFlags.Immutable); public static void Pass2Initialize() { UIXPropertySchema uixPropertySchema1 = new UIXPropertySchema(121, "Type", 122, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetType), new SetValueHandler(SetType), false); UIXPropertySchema uixPropertySchema2 = new UIXPropertySchema(121, "Weight", 194, -1, ExpressionRestriction.None, false, SingleSchema.ValidateNotNegative, false, new GetValueHandler(GetWeight), new SetValueHandler(SetWeight), false); UIXPropertySchema uixPropertySchema3 = new UIXPropertySchema(121, "BezierHandle1", 194, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetBezierHandle1), new SetValueHandler(SetBezierHandle1), false); UIXPropertySchema uixPropertySchema4 = new UIXPropertySchema(121, "BezierHandle2", 194, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetBezierHandle2), new SetValueHandler(SetBezierHandle2), false); UIXPropertySchema uixPropertySchema5 = new UIXPropertySchema(121, "EasePercent", 194, -1, ExpressionRestriction.None, false, ValidateEasePercent, false, new GetValueHandler(GetEasePercent), new SetValueHandler(SetEasePercent), false); UIXMethodSchema uixMethodSchema = new UIXMethodSchema(121, "TryParse", new short[2] { 208, 121 }, 121, new InvokeHandler(CallTryParseStringInterpolation), true); Type.Initialize(new DefaultConstructHandler(Construct), null, new PropertySchema[5] { uixPropertySchema3, uixPropertySchema4, uixPropertySchema5, uixPropertySchema1, uixPropertySchema2 }, new MethodSchema[1] { uixMethodSchema }, null, null, new TypeConverterHandler(TryConvertFrom), new SupportsTypeConversionHandler(IsConversionSupported), new EncodeBinaryHandler(EncodeBinary), new DecodeBinaryHandler(DecodeBinary), null, null); } } }