// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Animations.ActiveTransitions // Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11 // Assembly location: C:\Program Files\Zune\UIX.dll using System; namespace Microsoft.Iris.Animations { [Flags] internal enum ActiveTransitions { None = 0, Move = 1, Scale = 2, Alpha = 4, Rotate = 8, Size = 16, // 0x00000010 Effect = 32, // 0x00000020 PositionX = 64, // 0x00000040 PositionY = 128, // 0x00000080 SizeX = 256, // 0x00000100 SizeY = 512, // 0x00000200 ScaleX = 1024, // 0x00000400 ScaleY = 2048, // 0x00000800 Orientation = 4096, // 0x00001000 CameraEye = 8192, // 0x00002000 CameraAt = 16384, // 0x00004000 CameraUp = 32768, // 0x00008000 CameraZn = 65536, // 0x00010000 } }