// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Render.Animation.Animation // Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1 // Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll using Microsoft.Iris.Render.Common; using Microsoft.Iris.Render.Protocol; using Microsoft.Iris.Render.Protocols.Splash.Rendering; namespace Microsoft.Iris.Render.Animation { internal abstract class Animation : SharedRenderObject, IAnimation, ISharedRenderObject, IAnimationCallback { public static readonly string OutputProperty = "Output"; public static readonly string PlayMethod = "Play"; public static readonly string PauseMethod = "Pause"; public static readonly string ResetMethod = "Reset"; public static readonly string FinishMethod = "Finish"; public static readonly string NotifyMethod = "AsyncNotify"; internal Animation() { } public abstract int RepeatCount { get; set; } public abstract bool IsPlaying { get; } public abstract bool IsActive { get; } public abstract bool AutoReset { get; set; } public abstract AnimationResetBehavior ResetBehavior { get; set; } public abstract void Play(); public abstract void Pause(); public abstract void Reset(); public abstract void InstantAdvance(float advanceTime); public abstract void InstantFinish(); void IAnimationCallback.AsyncNotify(RENDERHANDLE target, int nCookie) { if (this.AsyncNotifyEvent == null) return; this.AsyncNotifyEvent(nCookie); } public event AsyncNotifyHandler AsyncNotifyEvent; protected enum AnimatableProperties : uint { Output = 1, } protected enum ActivatableMethods : uint { Play = 1, Pause = 2, Reset = 3, Finish = 4, Notify = 5, } } }