// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Render.CapturedAnimationInput // Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1 // Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll using Microsoft.Iris.Render.Animation; namespace Microsoft.Iris.Render { public sealed class CapturedAnimationInput : ObjectAnimationInput { private bool m_refreshOnRepeat; public CapturedAnimationInput(IAnimatable sourceObject, string sourcePropertyName) : this(sourceObject, sourcePropertyName, (string) null) { } public CapturedAnimationInput( IAnimatable sourceObject, string sourcePropertyName, string sourceMaskSpec) : base(sourceObject, sourcePropertyName, sourceMaskSpec) { } public CapturedAnimationInput(IAnimation sourceAnimation) : this(sourceAnimation, (string) null) { } public CapturedAnimationInput(IAnimation sourceAnimation, string sourceMaskSpec) : base(sourceAnimation, sourceMaskSpec) { } public bool RefreshOnRepeat { get => this.m_refreshOnRepeat; set => this.m_refreshOnRepeat = value; } } }