// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Render.IAnimationSystem // Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1 // Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll namespace Microsoft.Iris.Render { public interface IAnimationSystem { int UpdatesPerSecond { get; set; } float SpeedAdjustment { get; set; } bool BackCompat { set; } IKeyframeAnimation CreateKeyframeAnimation( object objUser, AnimationInput initialValue); IAnimationGroup CreateAnimationGroup(object objUser); IExternalAnimationInput CreateExternalAnimationInput( object objUser, IAnimationPropertyMap propertyMap); void PulseTimeAdvance(int nAdvanceMs); void PauseAnimations(); void StepAnimations(int nAdvanceMs); void ResumeAnimations(); } }