// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Render.IrisEngineInfo // Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1 // Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll using Microsoft.Iris.Render.Protocol; using SkiaSharp; using System; namespace Microsoft.Iris.Render { public sealed class IrisEngineInfo : EngineInfo { private SKSurface m_skSurface; private ConnectionInfo m_connectionInfo; public static EngineInfo CreateLocal(SKSurface skSurface) => new IrisEngineInfo(skSurface, true); public static EngineInfo CreateRemote(SKSurface skSurface) => new IrisEngineInfo(skSurface, true, TransportProtocol.TCP, "127.0.0.1", false); internal IrisEngineInfo(SKSurface skSurface, bool isPrimary) : base(EngineType.Iris) { if (!isPrimary) throw new NotImplementedException("Local connections to an existing engine are not supported yet"); this.m_connectionInfo = new LocalConnectionInfo(); this.m_skSurface = skSurface; } internal IrisEngineInfo( SKSurface skSurface, bool isPrimary, TransportProtocol protocol, string sessionName, bool swapByteOrder) : base(EngineType.Iris) { if (!isPrimary) throw new NotImplementedException("Local connections to an existing engine are not supported yet"); this.m_connectionInfo = new RemoteConnectionInfo(protocol, sessionName, swapByteOrder); this.m_skSurface = skSurface; } internal ConnectionInfo ConnectionInfo => this.m_connectionInfo; internal SKSurface Surface => this.m_skSurface; } }