// Decompiled with JetBrains decompiler // Type: Microsoft.Iris.Render.Graphics.Dx9VideoElement // Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217 // MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1 // Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll using Microsoft.Iris.Library; namespace Microsoft.Iris.Render.Graphics { internal class Dx9VideoElement { internal static void Generate(VideoElement efiVideo, ref Dx9EffectBuilder effectBuilder) { Dx9TextureInfo dx9TextureInfo = effectBuilder.AllocateTexture(); TextureVariableInfo textureVariableInfo = new TextureVariableInfo(); textureVariableInfo.ID = efiVideo.VideoStreamID; textureVariableInfo.Type = Dx9VariableType.Texture; textureVariableInfo.Name = effectBuilder.GenerateGlobalVariable(textureVariableInfo.Type, efiVideo.Name); textureVariableInfo.DefaultValue = efiVideo.VideoStream; textureVariableInfo.SamplerName = dx9TextureInfo.Sampler; textureVariableInfo.MinFilter = "Linear"; textureVariableInfo.MagFilter = "Linear"; textureVariableInfo.CoordinateMapID = -1; textureVariableInfo.ImageIndexID = -1; effectBuilder.AddPropertyVariable(textureVariableInfo); effectBuilder.PixelShaderOutput = effectBuilder.GenerateLocalVariable(Dx9VariableType.Vector4, efiVideo.Name); effectBuilder.EmitPixelFragment(InvariantString.Format(" // Load the surface\r\n float4 {0} = tex2D({1}, {2});\r\n\r\n", effectBuilder.PixelShaderOutput, dx9TextureInfo.Sampler, dx9TextureInfo.TexCoordInput)); } } }