Format RenderApi code

This commit is contained in:
Yoshi Askharoun
2021-07-11 23:04:40 -05:00
parent 9fec520340
commit f793c0c94f
451 changed files with 38065 additions and 38065 deletions
@@ -10,44 +10,44 @@ using System;
namespace Microsoft.Iris.Render
{
public class DesaturateElement : EffectOperation
{
internal const string DesaturatePropertyName = "Desaturate";
private float m_flDesaturate;
private byte m_nDesaturateID;
public DesaturateElement(string stName, float flDesaturate)
: this()
public class DesaturateElement : EffectOperation
{
Debug2.Validate(!string.IsNullOrEmpty(stName), typeof (ArgumentException), nameof (stName));
Debug2.Validate((double) flDesaturate >= 0.0 && (double) flDesaturate <= 1.0, typeof (ArgumentOutOfRangeException), "Valid range for desaturate is [0,1]");
this.m_flDesaturate = flDesaturate;
this.m_stName = stName;
internal const string DesaturatePropertyName = "Desaturate";
private float m_flDesaturate;
private byte m_nDesaturateID;
public DesaturateElement(string stName, float flDesaturate)
: this()
{
Debug2.Validate(!string.IsNullOrEmpty(stName), typeof(ArgumentException), nameof(stName));
Debug2.Validate((double)flDesaturate >= 0.0 && (double)flDesaturate <= 1.0, typeof(ArgumentOutOfRangeException), "Valid range for desaturate is [0,1]");
this.m_flDesaturate = flDesaturate;
this.m_stName = stName;
}
public DesaturateElement() => this.m_typeOperation = EffectOperationType.Desaturate;
public float Desaturate
{
get => this.m_flDesaturate;
set => this.m_flDesaturate = value;
}
internal byte DesaturateID => this.m_nDesaturateID;
internal override int PreProcessProperties(
Map<string, EffectProperty> dictionary,
ref byte nNextUniqueID)
{
return base.PreProcessProperties(dictionary, ref nNextUniqueID) + this.PreProcessProperty(dictionary, "Desaturate", (byte)8, ref this.m_nDesaturateID, ref nNextUniqueID);
}
internal override bool Process(Map<string, EffectProperty> dictProperties) => this.GenerateProperty("Desaturate", EffectPropertyType.Float, (object)this.m_flDesaturate, this.m_nDesaturateID, dictProperties);
internal override void AddCacheKey(ByteBuilder cacheKey)
{
base.AddCacheKey(cacheKey);
this.GeneratePropertyCacheKey("Desaturate", this.DesaturateID, this.Desaturate, cacheKey);
}
}
public DesaturateElement() => this.m_typeOperation = EffectOperationType.Desaturate;
public float Desaturate
{
get => this.m_flDesaturate;
set => this.m_flDesaturate = value;
}
internal byte DesaturateID => this.m_nDesaturateID;
internal override int PreProcessProperties(
Map<string, EffectProperty> dictionary,
ref byte nNextUniqueID)
{
return base.PreProcessProperties(dictionary, ref nNextUniqueID) + this.PreProcessProperty(dictionary, "Desaturate", (byte) 8, ref this.m_nDesaturateID, ref nNextUniqueID);
}
internal override bool Process(Map<string, EffectProperty> dictProperties) => this.GenerateProperty("Desaturate", EffectPropertyType.Float, (object) this.m_flDesaturate, this.m_nDesaturateID, dictProperties);
internal override void AddCacheKey(ByteBuilder cacheKey)
{
base.AddCacheKey(cacheKey);
this.GeneratePropertyCacheKey("Desaturate", this.DesaturateID, this.Desaturate, cacheKey);
}
}
}