Simplified usages

This commit is contained in:
Yoshi Askharoun
2021-07-11 23:07:04 -05:00
parent f793c0c94f
commit dfb03d2ec5
242 changed files with 2240 additions and 2240 deletions
@@ -35,7 +35,7 @@ namespace Microsoft.Iris.Render.Sound
Debug2.Validate(soundData.SampleCount % soundData.ChannelCount == 0U, typeof(ArgumentException), "Insufficient sample data");
this.m_device = device;
this.m_soundData = soundData;
this.m_tracker = MessagingSession.Current.CreateDataBufferTracker((object)this);
this.m_tracker = MessagingSession.Current.CreateDataBufferTracker(this);
this.m_remoteBuffer = this.CreateRemoteObject();
this.LoadContent();
}
@@ -51,10 +51,10 @@ namespace Microsoft.Iris.Render.Sound
if (this.m_remoteBuffer != null)
this.m_remoteBuffer.Dispose();
}
this.m_tracker = (DataBufferTracker)null;
this.m_soundData = (ISoundData)null;
this.m_device = (SoundDevice)null;
this.m_remoteBuffer = (RemoteSoundBuffer)null;
this.m_tracker = null;
this.m_soundData = null;
this.m_device = null;
this.m_remoteBuffer = null;
}
finally
{
@@ -70,29 +70,29 @@ namespace Microsoft.Iris.Render.Sound
RENDERHANDLE IRenderHandleOwner.RenderHandle => this.m_remoteBuffer.RenderHandle;
void IRenderHandleOwner.OnDisconnect() => this.m_remoteBuffer = (RemoteSoundBuffer)null;
void IRenderHandleOwner.OnDisconnect() => this.m_remoteBuffer = null;
ISound ISoundBuffer.CreateSound(object objUser)
{
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
Microsoft.Iris.Render.Sound.Sound sound = new Microsoft.Iris.Render.Sound.Sound(this);
sound.RegisterUsage(objUser);
return (ISound)sound;
return sound;
}
private RemoteSoundBuffer CreateRemoteObject()
{
RemoteSoundBuffer remoteSoundBuffer = (RemoteSoundBuffer)null;
RemoteSoundBuffer remoteSoundBuffer = null;
SoundHeader info;
info.wFormatTag = (ushort)1;
info.wFormatTag = 1;
info.nChannels = (ushort)this.m_soundData.ChannelCount;
info.nSamplesPerSec = this.m_soundData.SampleRate;
info.nAvgBytesPerSec = this.m_soundData.SampleRate * (this.m_soundData.SampleSize / 8U) * this.m_soundData.ChannelCount;
info.nBlockAlign = (ushort)(this.m_soundData.ChannelCount * (this.m_soundData.SampleSize / 8U));
info.wBitsPerSample = (ushort)this.m_soundData.SampleSize;
info.cbExtraData = (ushort)0;
info.cbExtraData = 0;
info.cbDataSize = this.m_soundData.SampleCount * (this.m_soundData.SampleSize / 8U);
RENDERHANDLE handle = this.m_device.Session.AllocateRenderHandle((IRenderHandleOwner)this);
RENDERHANDLE handle = this.m_device.Session.AllocateRenderHandle(this);
try
{
this.m_device.CreateRemoteSoundBuffer(handle, info, this.m_device.Session.RenderingProtocol.LocalSoundBufferCallbackHandle);
@@ -111,7 +111,7 @@ namespace Microsoft.Iris.Render.Sound
if (this.m_contentLoaded)
return;
IntPtr pData = this.m_soundData.AcquireContent();
DataBuffer dataBuffer = (DataBuffer)null;
DataBuffer dataBuffer = null;
try
{
uint cbSize = this.m_soundData.SampleCount * (this.m_soundData.SampleSize / 8U);
@@ -123,7 +123,7 @@ namespace Microsoft.Iris.Render.Sound
this.m_loadInfo.soundData = this.m_soundData;
}
++this.m_loadInfo.loadCount;
this.m_tracker.Track(dataBuffer, new DataBufferTracker.CleanupEventHandler(SoundBuffer.OnDataBufferConsumed), (object)this.m_loadInfo);
this.m_tracker.Track(dataBuffer, new DataBufferTracker.CleanupEventHandler(OnDataBufferConsumed), m_loadInfo);
dataBuffer.Commit();
if (this.m_remoteBuffer.IsValid)
this.m_remoteBuffer.SendLoadSoundData(dataBuffer.RemoteStub);
@@ -143,7 +143,7 @@ namespace Microsoft.Iris.Render.Sound
if (contextData.loadCount != 0)
return;
contextData.soundData.ReleaseContent();
contextData.soundData = (ISoundData)null;
contextData.soundData = null;
}
void ISoundBufferCallback.OnSoundBufferLost(RENDERHANDLE target) => this.m_contentLoaded = false;