Simplified usages

This commit is contained in:
Yoshi Askharoun
2021-07-11 23:07:04 -05:00
parent f793c0c94f
commit dfb03d2ec5
242 changed files with 2240 additions and 2240 deletions
@@ -31,16 +31,16 @@ namespace Microsoft.Iris.Render.Internal
private ContextID m_localContextId;
private ContextID m_engineContextId;
static RenderEngine() => RenderEngine.s_contexts = new BitArray((int)RenderEngine.s_maxContextId + 1);
static RenderEngine() => s_contexts = new BitArray((int)s_maxContextId + 1);
internal RenderEngine(IrisEngineInfo engineInfo, IRenderHost renderHost)
{
Debug2.Validate(engineInfo != null, typeof(ArgumentNullException), nameof(engineInfo));
Debug2.Validate(renderHost != null, typeof(ArgumentNullException), nameof(renderHost));
this.m_engineInfo = engineInfo;
this.m_engineContextId = RenderEngine.AllocateContextId();
this.m_localContextId = RenderEngine.AllocateContextId();
this.m_primaryToken = new RenderToken((EngineInfo)engineInfo, this.m_localContextId, this.m_engineContextId, RENDERGROUP.NULL);
this.m_engineContextId = AllocateContextId();
this.m_localContextId = AllocateContextId();
this.m_primaryToken = new RenderToken(engineInfo, this.m_localContextId, this.m_engineContextId, RENDERGROUP.NULL);
this.m_messagingSession = new MessagingSession(renderHost, this.m_primaryToken);
this.m_messagingSession.Connect();
this.m_renderSession = new RenderSession(this);
@@ -76,14 +76,14 @@ namespace Microsoft.Iris.Render.Internal
this.m_messagingSession.Disconnect();
this.m_messagingSession.Dispose();
}
RenderEngine.FreeContextId(this.m_localContextId);
RenderEngine.FreeContextId(this.m_engineContextId);
FreeContextId(this.m_localContextId);
FreeContextId(this.m_engineContextId);
}
this.m_soundDevice = (SoundDevice)null;
this.m_displayManager = (DisplayManager)null;
this.m_renderWindow = (RenderWindow)null;
this.m_renderSession = (RenderSession)null;
this.m_messagingSession = (MessagingSession)null;
this.m_soundDevice = null;
this.m_displayManager = null;
this.m_renderWindow = null;
this.m_renderSession = null;
this.m_messagingSession = null;
}
finally
{
@@ -112,15 +112,15 @@ namespace Microsoft.Iris.Render.Internal
private MessagingSession MessagingSession => this.m_messagingSession;
IRenderSession IRenderEngine.Session => (IRenderSession)this.m_renderSession;
IRenderSession IRenderEngine.Session => m_renderSession;
internal RenderSession Session => this.m_renderSession;
IRenderWindow IRenderEngine.Window => (IRenderWindow)this.m_renderWindow;
IRenderWindow IRenderEngine.Window => m_renderWindow;
internal RenderWindow Window => this.m_renderWindow;
IDisplayManager IRenderEngine.DisplayManager => (IDisplayManager)this.m_displayManager;
IDisplayManager IRenderEngine.DisplayManager => m_displayManager;
public DisplayManager DisplayManager => this.m_displayManager;
@@ -207,14 +207,14 @@ namespace Microsoft.Iris.Render.Internal
private void OnRenderWindowCreated(object sender, EventArgs args)
{
SoundDevice soundDevice = (SoundDevice)null;
SoundDevice soundDevice = null;
switch (this.m_typeSound)
{
case SoundDeviceType.None:
this.m_soundDevice = soundDevice;
break;
case SoundDeviceType.DirectSound8:
soundDevice = (SoundDevice)new Ds8SoundDevice(this.m_renderSession, (IRenderWindow)this.m_renderWindow);
soundDevice = new Ds8SoundDevice(this.m_renderSession, m_renderWindow);
goto case SoundDeviceType.None;
case SoundDeviceType.WaveAudio:
case SoundDeviceType.XAudio:
@@ -229,17 +229,17 @@ namespace Microsoft.Iris.Render.Internal
internal static ContextID AllocateContextId()
{
uint num1 = 0;
lock (RenderEngine.s_contexts)
lock (s_contexts)
{
for (int index = 0; (long)index < (long)RenderEngine.s_maxContextId; ++index)
for (int index = 0; index < s_maxContextId; ++index)
{
uint num2 = RenderEngine.s_contextIdSeed++;
if (RenderEngine.s_contextIdSeed > RenderEngine.s_maxContextId)
RenderEngine.s_contextIdSeed = 1U;
if (!RenderEngine.s_contexts[(int)num2])
uint num2 = s_contextIdSeed++;
if (s_contextIdSeed > s_maxContextId)
s_contextIdSeed = 1U;
if (!s_contexts[(int)num2])
{
num1 = num2;
RenderEngine.s_contexts[(int)num1] = true;
s_contexts[(int)num1] = true;
break;
}
}
@@ -251,9 +251,9 @@ namespace Microsoft.Iris.Render.Internal
private static void FreeContextId(ContextID contextId)
{
uint uint32 = ContextID.ToUInt32(contextId);
Debug2.Validate(RenderEngine.s_contexts[(int)uint32], typeof(InvalidOperationException), "ContextID is not in use");
lock (RenderEngine.s_contexts)
RenderEngine.s_contexts[(int)uint32] = false;
Debug2.Validate(s_contexts[(int)uint32], typeof(InvalidOperationException), "ContextID is not in use");
lock (s_contexts)
s_contexts[(int)uint32] = false;
}
protected override void Invariant()