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https://github.com/ZuneDev/Xune.git
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Added UIX library
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Markup.UIX.EffectLayerSchema
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// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
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// Assembly location: C:\Program Files\Zune\UIX.dll
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using Microsoft.Iris.Render;
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using System.Collections;
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namespace Microsoft.Iris.Markup.UIX
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{
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internal static class EffectLayerSchema
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{
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public static UIXTypeSchema Type;
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private static object GetInput(object instanceObj) => ((EffectLayer)instanceObj).Input;
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private static void SetInput(ref object instanceObj, object valueObj) => ((EffectLayer)instanceObj).Input = (EffectInput)valueObj;
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private static object GetOperations(object instanceObj) => ((EffectLayer)instanceObj).Operations;
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private static void SetOperations(ref object instanceObj, object valueObj) => ((EffectLayer)instanceObj).Operations = (IList)valueObj;
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private static object Construct() => new EffectLayer();
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public static void Pass1Initialize() => Type = new UIXTypeSchema(79, "EffectLayer", null, 77, typeof(EffectLayer), UIXTypeFlags.None);
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public static void Pass2Initialize()
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{
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UIXPropertySchema uixPropertySchema1 = new UIXPropertySchema(79, "Input", 77, -1, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetInput), new SetValueHandler(SetInput), false);
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UIXPropertySchema uixPropertySchema2 = new UIXPropertySchema(79, "Operations", 138, 80, ExpressionRestriction.None, false, null, false, new GetValueHandler(GetOperations), new SetValueHandler(SetOperations), false);
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Type.Initialize(new DefaultConstructHandler(Construct), null, new PropertySchema[2]
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{
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uixPropertySchema1,
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uixPropertySchema2
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}, null, null, null, null, null, null, null, null, null);
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}
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}
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}
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