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Added raw UIX.RenderApi project
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.SCurveInterpolation
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using Microsoft.Iris.Render.Common;
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using System;
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namespace Microsoft.Iris.Render
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{
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public sealed class SCurveInterpolation : AnimationInterpolation
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{
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private float m_weight;
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public SCurveInterpolation(float weight)
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{
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Debug2.Validate((double) weight > 0.0, typeof (ArgumentOutOfRangeException), "weight must be > 0");
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this.m_weight = weight;
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}
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internal float Weight => this.m_weight;
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}
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}
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