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Added raw UIX.RenderApi project
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.Extensions.SoundLoader
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using Microsoft.Iris.Render.Common;
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using Microsoft.Iris.Render.Internal;
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using Microsoft.Iris.Render.Protocol;
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using System;
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namespace Microsoft.Iris.Render.Extensions
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{
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public static class SoundLoader
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{
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public static void FromResource(
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string moduleName,
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string resourceId,
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out ExtensionsApi.HSpSound soundDataHandle,
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out ExtensionsApi.SoundInformation soundDataInfo)
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{
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Win32Api.HINSTANCE hInstance = ModuleManager.Instance.LoadModule(moduleName);
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Debug2.Validate(hInstance != Win32Api.HINSTANCE.NULL, typeof (ArgumentException), nameof (moduleName));
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IntPtr resourceData;
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int resourceSize;
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ModuleManager.Instance.LoadResource(hInstance, resourceId, out resourceData, out resourceSize);
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SoundLoader.FromMemory(resourceData, resourceSize, out soundDataHandle, out soundDataInfo);
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}
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public static void FromMemory(
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IntPtr rawSoundData,
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int rawSoundDataSize,
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out ExtensionsApi.HSpSound soundDataHandle,
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out ExtensionsApi.SoundInformation soundDataInfo)
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{
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Debug2.Validate(rawSoundData != IntPtr.Zero, typeof (ArgumentNullException), nameof (rawSoundData));
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Debug2.Validate(rawSoundDataSize > 0, typeof (ArgumentException), "Invalid sound data size");
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ExtensionsApi.SoundOptions options = ExtensionsApi.SoundOptions.Decode;
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ExtensionsApi.SoundInformation info = new ExtensionsApi.SoundInformation();
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ExtensionsApi.HSpSound hSound;
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EngineApi.IFC(ExtensionsApi.SpSoundLoadBuffer(rawSoundData, rawSoundDataSize, options, out hSound, out info));
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soundDataHandle = hSound;
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soundDataInfo = info;
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}
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public static void DisposeData(
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ExtensionsApi.HSpSound soundDataHandle,
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ExtensionsApi.SoundInformation soundDataInfo)
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{
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EngineApi.IFC(ExtensionsApi.SpSoundDispose(soundDataHandle, soundDataInfo));
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}
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}
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}
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