Added raw UIX.RenderApi project

This commit is contained in:
Yoshi Askharoun
2021-07-11 22:59:29 -05:00
parent 6c9aacb510
commit 9fec520340
456 changed files with 45596 additions and 20 deletions
@@ -0,0 +1,66 @@
// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.EmbossElement
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Common;
using Microsoft.Iris.Render.Graphics;
using System;
namespace Microsoft.Iris.Render
{
public class EmbossElement : EffectOperation
{
internal const string DirectionPropertyName = "Direction";
internal const string GrayLevelPropertyName = "GrayLevel";
private EmbossDirection m_direction;
private byte m_nDirectionID;
private float m_flGrayLevel;
private byte m_nGrayLevelID;
public EmbossElement(string stName, EmbossDirection direction, float flGrayLevel)
: this()
{
Debug2.Validate(!string.IsNullOrEmpty(stName), typeof (ArgumentException), nameof (stName));
Debug2.Validate((double) flGrayLevel >= 0.0, typeof (ArgumentOutOfRangeException), "Valid range for GrayLevel is >= 0");
this.m_stName = stName;
this.m_direction = direction;
this.m_flGrayLevel = flGrayLevel;
}
public EmbossElement() => this.m_typeOperation = EffectOperationType.Emboss;
public EmbossDirection Direction
{
get => this.m_direction;
set => this.m_direction = value;
}
internal byte DirectionID => this.m_nDirectionID;
public float GrayLevel
{
get => this.m_flGrayLevel;
set => this.m_flGrayLevel = value;
}
internal byte GrayLevelID => this.m_nGrayLevelID;
internal override int PreProcessProperties(
Map<string, EffectProperty> dictionary,
ref byte nNextUniqueID)
{
return base.PreProcessProperties(dictionary, ref nNextUniqueID) + this.PreProcessProperty(dictionary, "Direction", (byte) 5, ref this.m_nDirectionID, ref nNextUniqueID) + this.PreProcessProperty(dictionary, "GrayLevel", (byte) 8, ref this.m_nGrayLevelID, ref nNextUniqueID);
}
internal override bool Process(Map<string, EffectProperty> dictProperties) => this.GenerateProperty("Direction", EffectPropertyType.Integer, (object) this.m_direction, this.m_nDirectionID, dictProperties) && this.GenerateProperty("GrayLevel", EffectPropertyType.Float, (object) this.m_flGrayLevel, this.m_nGrayLevelID, dictProperties);
internal override void AddCacheKey(ByteBuilder cacheKey)
{
base.AddCacheKey(cacheKey);
this.GeneratePropertyCacheKey("Direction", this.DirectionID, (byte) this.Direction, cacheKey);
this.GeneratePropertyCacheKey("GrayLevel", this.GrayLevelID, this.GrayLevel, cacheKey);
}
}
}