mirror of
https://github.com/ZuneDev/Xune.git
synced 2026-07-27 13:13:10 -07:00
Replaced some DX9/GDI implementations with crude Skia ones
This commit is contained in:
@@ -7,27 +7,28 @@
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using Microsoft.Iris.Render.Common;
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using Microsoft.Iris.Render.Protocol;
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using Microsoft.Iris.Render.Protocols.Splash.Rendering;
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using SkiaSharp;
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using System;
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namespace Microsoft.Iris.Render.Internal
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{
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internal class RenderCaps : RenderObject, IRenderHandleOwner, IRenderCapsCallback
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internal class RenderCaps : RenderObject, IRenderCapsCallback
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{
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private RemoteRenderCaps m_remoteObject;
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private SKSurface m_remoteObject;
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private Vector<GraphicsCaps> m_graphicsCapsList;
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private Vector<SoundCaps> m_soundCapsList;
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private bool m_hasValidCaps;
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private bool m_capsPending;
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private uint m_currentRequestId;
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internal RenderCaps(RenderSession ownerSession)
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internal RenderCaps(SKSurface skSurface)
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{
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this.m_hasValidCaps = false;
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this.m_capsPending = false;
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this.m_currentRequestId = 0U;
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this.m_graphicsCapsList = new Vector<GraphicsCaps>();
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this.m_soundCapsList = new Vector<SoundCaps>();
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this.m_remoteObject = ownerSession.RenderingProtocol.BuildRemoteRenderCaps(this, ownerSession.RenderingProtocol.LocalRenderCapsCallbackHandle);
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this.m_remoteObject = skSurface;
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}
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internal bool HasValidCaps => this.m_hasValidCaps;
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@@ -41,10 +42,14 @@ namespace Microsoft.Iris.Render.Internal
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if (this.m_capsPending)
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return;
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++this.m_currentRequestId;
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this.m_remoteObject.SendCheckCaps(this.m_currentRequestId);
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this.m_capsPending = true;
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// TODO
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// TODO: Is there any way to get the graphics capabilities from an SKSurface?
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Graphics.Add(new GraphicsCaps
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{
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DeviceType = GraphicsDeviceType.Skia
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});
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((IRenderCapsCallback)this).OnEndCapsCheck(default, 0);
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}
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@@ -57,10 +62,6 @@ namespace Microsoft.Iris.Render.Internal
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this.CapsAvailable(this, EventArgs.Empty);
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}
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RENDERHANDLE IRenderHandleOwner.RenderHandle => this.m_remoteObject.RenderHandle;
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void IRenderHandleOwner.OnDisconnect() => this.m_remoteObject = null;
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void IRenderCapsCallback.OnBeginCapsCheck(RENDERHANDLE target, uint cookie)
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{
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this.m_graphicsCapsList.Clear();
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@@ -1,10 +1,4 @@
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.Internal.RenderEngine
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using Microsoft.Iris.Library;
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using Microsoft.Iris.Library;
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using Microsoft.Iris.Render.Common;
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using Microsoft.Iris.Render.Protocol;
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using Microsoft.Iris.Render.Sound;
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@@ -25,8 +19,6 @@ namespace Microsoft.Iris.Render.Internal
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private RenderCaps m_renderCaps;
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private GraphicsDeviceType m_typeGraphics;
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private SoundDeviceType m_typeSound;
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private RenderWindow m_renderWindow;
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private DisplayManager m_displayManager;
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private InputSystem m_inputSystem;
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private SoundDevice m_soundDevice;
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private ContextID m_localContextId;
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@@ -38,18 +30,14 @@ namespace Microsoft.Iris.Render.Internal
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{
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Debug2.Validate(engineInfo != null, typeof(ArgumentNullException), nameof(engineInfo));
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Debug2.Validate(renderHost != null, typeof(ArgumentNullException), nameof(renderHost));
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this.m_engineInfo = engineInfo;
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this.m_engineContextId = AllocateContextId();
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this.m_localContextId = AllocateContextId();
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this.m_primaryToken = new RenderToken(engineInfo, this.m_localContextId, this.m_engineContextId, RENDERGROUP.NULL);
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this.m_messagingSession = new MessagingSession(renderHost, this.m_primaryToken);
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this.m_messagingSession.Connect();
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m_engineInfo = engineInfo;
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m_engineContextId = AllocateContextId();
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m_localContextId = AllocateContextId();
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m_primaryToken = new RenderToken(engineInfo, m_localContextId, m_engineContextId, RENDERGROUP.NULL);
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m_messagingSession = new MessagingSession(renderHost, this.m_primaryToken);
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this.m_renderSession = new RenderSession(this);
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this.m_renderCaps = new RenderCaps(this.m_renderSession);
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this.m_renderCaps = new RenderCaps(engineInfo.Surface);
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this.m_renderCaps.RequestCaps();
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this.m_messagingSession.FlushBatch();
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while (!this.m_renderCaps.HasValidCaps)
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MessagingSession.DoEvents(50U);
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}
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protected override void Dispose(bool fInDispose)
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@@ -58,32 +46,32 @@ namespace Microsoft.Iris.Render.Internal
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{
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if (fInDispose)
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{
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this.m_renderSession.ReleaseSharedResources();
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if (this.m_renderWindow != null)
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this.m_renderWindow.WindowCreatedEvent -= new EventHandler(this.OnRenderWindowCreated);
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if (this.m_soundDevice != null)
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this.m_soundDevice.Dispose();
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if (this.m_renderWindow != null)
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this.m_renderWindow.Dispose();
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if (this.m_inputSystem != null)
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this.m_inputSystem.Dispose();
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if (this.m_displayManager != null)
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this.m_displayManager.Dispose();
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if (this.m_renderSession != null)
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this.m_renderSession.Dispose();
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//this.m_renderSession.ReleaseSharedResources();
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//if (this.m_renderWindow != null)
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// this.m_renderWindow.WindowCreatedEvent -= new EventHandler(OnRenderWindowCreated);
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if (m_soundDevice != null)
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m_soundDevice.Dispose();
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//if (this.m_renderWindow != null)
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// this.m_renderWindow.Dispose();
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if (m_inputSystem != null)
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m_inputSystem.Dispose();
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//if (this.m_displayManager != null)
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// this.m_displayManager.Dispose();
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//if (this.m_renderSession != null)
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// this.m_renderSession.Dispose();
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if (this.m_messagingSession != null)
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{
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if (this.m_messagingSession.IsConnected)
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this.m_messagingSession.Disconnect();
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this.m_messagingSession.Dispose();
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}
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FreeContextId(this.m_localContextId);
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FreeContextId(this.m_engineContextId);
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FreeContextId(m_localContextId);
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FreeContextId(m_engineContextId);
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}
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this.m_soundDevice = null;
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this.m_displayManager = null;
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this.m_renderWindow = null;
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this.m_renderSession = null;
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m_soundDevice = null;
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//this.m_displayManager = null;
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//this.m_renderWindow = null;
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//this.m_renderSession = null;
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this.m_messagingSession = null;
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}
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finally
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@@ -98,37 +86,25 @@ namespace Microsoft.Iris.Render.Internal
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GraphicsRenderingQuality renderingQuality,
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SoundDeviceType typeSound)
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{
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Debug2.Validate(this.m_messagingSession.IsConnected, typeof(InvalidOperationException), "Must be connected before attempting to initialize");
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Debug2.Validate(this.m_renderSession != null, typeof(ArgumentNullException), "Session must exist before calling Initialize");
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Debug2.Validate(this.IsGraphicsDeviceAvailable(typeGraphics, false), typeof(InvalidOperationException), "Graphics device type not available");
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Debug2.Validate(this.IsSoundDeviceAvailable(typeSound), typeof(InvalidOperationException), "Sound device type not available");
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this.m_renderSession.AssertOwningThread();
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this.m_typeGraphics = typeGraphics;
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this.m_typeSound = typeSound;
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this.m_displayManager = DisplayManager.CreateDisplayManager(this.m_renderSession, this, false);
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this.m_renderWindow = new RenderWindow(this.m_renderSession, this.m_displayManager, typeGraphics, renderingQuality);
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this.m_renderWindow.WindowCreatedEvent += new EventHandler(this.OnRenderWindowCreated);
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this.m_renderSession.Initialize();
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this.m_inputSystem = new InputSystem(this.m_renderSession, this.m_renderWindow);
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Debug2.Validate(IsGraphicsDeviceAvailable(typeGraphics, false), typeof(InvalidOperationException), "Graphics device type not available");
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Debug2.Validate(IsSoundDeviceAvailable(typeSound), typeof(InvalidOperationException), "Sound device type not available");
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m_typeGraphics = typeGraphics;
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m_typeSound = typeSound;
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// TODO: Set up input system
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//m_inputSystem = new InputSystem(this.m_renderSession, this.m_renderWindow);
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}
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private MessagingSession MessagingSession => this.m_messagingSession;
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IRenderSession IRenderEngine.Session => null;//throw new NotSupportedException("Skia does not use render sessions"); m_renderSession;
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IRenderSession IRenderEngine.Session => m_renderSession;
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internal RenderSession Session => null;
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internal RenderSession Session => this.m_renderSession;
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IRenderWindow IRenderEngine.Window => null;
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IRenderWindow IRenderEngine.Window => m_renderWindow;
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IDisplayManager IRenderEngine.DisplayManager => null;
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internal RenderWindow Window => this.m_renderWindow;
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public InputSystem InputSystem => throw new NotImplementedException("Skia does not support input yet");// m_inputSystem;
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IDisplayManager IRenderEngine.DisplayManager => m_displayManager;
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public DisplayManager DisplayManager => this.m_displayManager;
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public InputSystem InputSystem => this.m_inputSystem;
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internal SoundDevice SoundDevice => this.m_soundDevice;
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internal SoundDevice SoundDevice => m_soundDevice;
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internal Vector<GraphicsCaps> GraphicsCaps => this.m_renderCaps.Graphics;
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@@ -136,46 +112,24 @@ namespace Microsoft.Iris.Render.Internal
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private void DoEvents(uint nTimeoutInMsecs)
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{
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this.m_messagingSession.AssertOwningThread();
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MessagingSession.DoEvents(nTimeoutInMsecs);
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}
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bool IRenderEngine.ProcessNativeEvents()
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{
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this.m_renderSession.AssertOwningThread();
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Win32Api.MSG msg;
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EngineApi.WorkResult nResult;
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EngineApi.SpPeekMessage(out msg, HWND.NULL, 0U, 0U, 1U, out nResult);
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if (!Bits.TestFlag((uint)nResult, 2U))
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return Bits.TestFlag((uint)nResult, 1U);
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if (this.m_renderWindow != null)
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this.m_renderWindow.ForwardWindowMessage(ref msg);
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Win32Api.TranslateMessage(ref msg);
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Win32Api.DispatchMessage(ref msg);
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return true;
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}
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void IRenderEngine.WaitForWork(uint nTimeoutInMsecs)
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{
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this.m_renderSession.AssertOwningThread();
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EngineApi.SpWaitMessage(nTimeoutInMsecs, IntPtr.Zero);
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}
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void IRenderEngine.InterThreadWake() => EngineApi.SpInvoke(this.m_localContextId, IntPtr.Zero, IntPtr.Zero, false);
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void IRenderEngine.FlushBatch()
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{
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this.m_renderSession.AssertOwningThread();
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this.m_messagingSession.FlushBatch();
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}
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bool IRenderEngine.IsGraphicsDeviceAvailable(
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GraphicsDeviceType type,
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bool fFilterRecommended)
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{
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Debug2.Validate(this.m_renderCaps != null, typeof(ArgumentNullException), "RenderCaps must be initialized prior to calling");
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this.m_renderSession.AssertOwningThread();
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return this.IsGraphicsDeviceAvailable(type, fFilterRecommended);
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return IsGraphicsDeviceAvailable(type, fFilterRecommended);
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}
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private bool IsGraphicsDeviceAvailable(GraphicsDeviceType type, bool fFilterRecommended)
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@@ -188,18 +142,13 @@ namespace Microsoft.Iris.Render.Internal
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return false;
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}
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bool IRenderEngine.IsSoundDeviceAvailable(SoundDeviceType type)
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{
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Debug2.Validate(this.m_renderCaps != null, typeof(ArgumentNullException), "RenderCaps must be initialized prior to calling");
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this.m_renderSession.AssertOwningThread();
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return this.IsSoundDeviceAvailable(type);
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}
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bool IRenderEngine.IsSoundDeviceAvailable(SoundDeviceType type) => IsSoundDeviceAvailable(type);
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private bool IsSoundDeviceAvailable(SoundDeviceType type)
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{
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if (type == SoundDeviceType.None)
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return true;
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foreach (Microsoft.Iris.Render.Internal.SoundCaps soundCaps in this.m_renderCaps.Sound)
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foreach (SoundCaps soundCaps in this.m_renderCaps.Sound)
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{
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if ((SoundDeviceType)soundCaps.DeviceType == type)
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return true;
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@@ -210,21 +159,22 @@ namespace Microsoft.Iris.Render.Internal
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private void OnRenderWindowCreated(object sender, EventArgs args)
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{
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SoundDevice soundDevice = null;
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switch (this.m_typeSound)
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switch (m_typeSound)
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{
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case SoundDeviceType.None:
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this.m_soundDevice = soundDevice;
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m_soundDevice = soundDevice;
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break;
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case SoundDeviceType.DirectSound8:
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soundDevice = new Ds8SoundDevice(this.m_renderSession, m_renderWindow);
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goto case SoundDeviceType.None;
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//soundDevice = new Ds8SoundDevice(this.m_renderSession, m_renderWindow);
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//goto case SoundDeviceType.None;
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case SoundDeviceType.WaveAudio:
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case SoundDeviceType.XAudio:
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case SoundDeviceType.XAudio2:
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Debug2.Validate(false, typeof(NotImplementedException), "{0} is not yet supported");
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goto case SoundDeviceType.None;
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break;
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default:
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Debug2.Validate(false, typeof(ArgumentException), "typeSound");
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goto case SoundDeviceType.None;
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break;
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}
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}
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@@ -260,10 +210,15 @@ namespace Microsoft.Iris.Render.Internal
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protected override void Invariant()
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{
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Debug2.Validate(this.m_localContextId != ContextID.NULL, typeof(InvalidOperationException), "local ContextId should not be NULL while running");
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Debug2.Validate(this.m_engineContextId != ContextID.NULL, typeof(InvalidOperationException), "engine ContextId should not be NULL while running");
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Debug2.Validate(this.MessagingSession != null, typeof(InvalidOperationException), "MessagingSession should not be null while running");
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Debug2.Validate(this.MessagingSession.IsConnected, typeof(InvalidOperationException), "MessagingSession should be connected while running");
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Debug2.Validate(m_localContextId != ContextID.NULL, typeof(InvalidOperationException), "local ContextId should not be NULL while running");
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Debug2.Validate(m_engineContextId != ContextID.NULL, typeof(InvalidOperationException), "engine ContextId should not be NULL while running");
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}
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bool IRenderEngine.ProcessNativeEvents() => true;
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void IRenderEngine.InterThreadWake()
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{
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}
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}
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}
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@@ -1,9 +1,4 @@
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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.Internal.RenderSession
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
|
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using Microsoft.Iris.Library;
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using Microsoft.Iris.Render.Animation;
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using Microsoft.Iris.Render.Common;
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using Microsoft.Iris.Render.Graphics;
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@@ -30,8 +25,8 @@ namespace Microsoft.Iris.Render.Internal
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private ProtocolSplashRendering m_protocolRenderingLocal;
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private AnimationSystem m_animationSystem;
|
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private ObjectCacheManager m_cacheManager;
|
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private Microsoft.Iris.Render.Common.ObjectCache m_cacheSprite;
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private Microsoft.Iris.Render.Common.ObjectCache m_cacheContainer;
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private Common.ObjectCache m_cacheSprite;
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private Common.ObjectCache m_cacheContainer;
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internal RenderSession(RenderEngine renderEngine)
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{
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@@ -189,7 +184,7 @@ namespace Microsoft.Iris.Render.Internal
|
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{
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foreach (GraphicsCaps graphicsCap in this.m_renderEngine.GraphicsCaps)
|
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{
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if ((GraphicsDeviceType)graphicsCap.DeviceType == type)
|
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if (graphicsCap.DeviceType.FulfillsRequirement(type))
|
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return graphicsCap;
|
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}
|
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return new GraphicsCaps();
|
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|
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@@ -1,99 +0,0 @@
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// Decompiled with JetBrains decompiler
|
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// Type: Microsoft.Iris.Render.Internal.RenderCaps
|
||||
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
|
||||
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
|
||||
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
|
||||
|
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using Microsoft.Iris.Render.Common;
|
||||
using Microsoft.Iris.Render.Protocol;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Rendering;
|
||||
using SkiaSharp;
|
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using System;
|
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|
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namespace Microsoft.Iris.Render.Internal
|
||||
{
|
||||
internal class SkiaRenderCaps : RenderObject, IRenderCapsCallback
|
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{
|
||||
private SKSurface m_remoteObject;
|
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private Vector<GraphicsCaps> m_graphicsCapsList;
|
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private Vector<SoundCaps> m_soundCapsList;
|
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private bool m_hasValidCaps;
|
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private bool m_capsPending;
|
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private uint m_currentRequestId;
|
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|
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internal SkiaRenderCaps(SKSurface skSurface)
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{
|
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this.m_hasValidCaps = false;
|
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this.m_capsPending = false;
|
||||
this.m_currentRequestId = 0U;
|
||||
this.m_graphicsCapsList = new Vector<GraphicsCaps>();
|
||||
this.m_soundCapsList = new Vector<SoundCaps>();
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this.m_remoteObject = skSurface;
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}
|
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|
||||
internal bool HasValidCaps => this.m_hasValidCaps;
|
||||
|
||||
internal Vector<GraphicsCaps> Graphics => this.m_graphicsCapsList;
|
||||
|
||||
internal Vector<SoundCaps> Sound => this.m_soundCapsList;
|
||||
|
||||
internal void RequestCaps()
|
||||
{
|
||||
if (this.m_capsPending)
|
||||
return;
|
||||
++this.m_currentRequestId;
|
||||
this.m_capsPending = true;
|
||||
|
||||
// TODO: Is there any way to get the graphics capabilities from an SKSurface?
|
||||
Graphics.Add(new GraphicsCaps
|
||||
{
|
||||
DeviceType = GraphicsDeviceType.Skia
|
||||
});
|
||||
|
||||
((IRenderCapsCallback)this).OnEndCapsCheck(default, 0);
|
||||
}
|
||||
|
||||
internal event EventHandler CapsAvailable;
|
||||
|
||||
protected void NotifyCapsAvailable()
|
||||
{
|
||||
if (this.CapsAvailable == null)
|
||||
return;
|
||||
this.CapsAvailable(this, EventArgs.Empty);
|
||||
}
|
||||
|
||||
void IRenderCapsCallback.OnBeginCapsCheck(RENDERHANDLE target, uint cookie)
|
||||
{
|
||||
this.m_graphicsCapsList.Clear();
|
||||
this.m_soundCapsList.Clear();
|
||||
this.m_hasValidCaps = false;
|
||||
}
|
||||
|
||||
void IRenderCapsCallback.OnEndCapsCheck(RENDERHANDLE target, uint cookie)
|
||||
{
|
||||
this.m_hasValidCaps = true;
|
||||
this.m_capsPending = false;
|
||||
this.NotifyCapsAvailable();
|
||||
}
|
||||
|
||||
void IRenderCapsCallback.OnGraphicsCaps(
|
||||
RENDERHANDLE target,
|
||||
uint cookie,
|
||||
GraphicsCaps caps)
|
||||
{
|
||||
if ((int)this.m_currentRequestId != (int)cookie)
|
||||
return;
|
||||
this.m_graphicsCapsList.Add(caps);
|
||||
}
|
||||
|
||||
void IRenderCapsCallback.OnSoundCaps(
|
||||
RENDERHANDLE target,
|
||||
uint cookie,
|
||||
SoundCaps caps)
|
||||
{
|
||||
if ((int)this.m_currentRequestId != (int)cookie)
|
||||
return;
|
||||
this.m_soundCapsList.Add(caps);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,224 +0,0 @@
|
||||
using Microsoft.Iris.Library;
|
||||
using Microsoft.Iris.Render.Common;
|
||||
using Microsoft.Iris.Render.Protocol;
|
||||
using Microsoft.Iris.Render.Sound;
|
||||
using System;
|
||||
using System.Collections;
|
||||
|
||||
namespace Microsoft.Iris.Render.Internal
|
||||
{
|
||||
internal class SkiaRenderEngine : RenderObject, IRenderEngine, IRenderObject, IDisposable
|
||||
{
|
||||
private static BitArray s_contexts;
|
||||
private static uint s_contextIdSeed = 1;
|
||||
private static uint s_maxContextId = 254;
|
||||
private IrisEngineInfo m_engineInfo;
|
||||
private RenderToken m_primaryToken;
|
||||
private MessagingSession m_messagingSession;
|
||||
private RenderSession m_renderSession;
|
||||
private SkiaRenderCaps m_renderCaps;
|
||||
private GraphicsDeviceType m_typeGraphics;
|
||||
private SoundDeviceType m_typeSound;
|
||||
private InputSystem m_inputSystem;
|
||||
private SoundDevice m_soundDevice;
|
||||
private ContextID m_localContextId;
|
||||
private ContextID m_engineContextId;
|
||||
|
||||
static SkiaRenderEngine() => s_contexts = new BitArray((int)s_maxContextId + 1);
|
||||
|
||||
internal SkiaRenderEngine(IrisEngineInfo engineInfo, IRenderHost renderHost)
|
||||
{
|
||||
Debug2.Validate(engineInfo != null, typeof(ArgumentNullException), nameof(engineInfo));
|
||||
Debug2.Validate(renderHost != null, typeof(ArgumentNullException), nameof(renderHost));
|
||||
m_engineInfo = engineInfo;
|
||||
m_engineContextId = AllocateContextId();
|
||||
m_localContextId = AllocateContextId();
|
||||
m_primaryToken = new RenderToken(engineInfo, m_localContextId, m_engineContextId, RENDERGROUP.NULL);
|
||||
m_messagingSession = new MessagingSession(renderHost, this.m_primaryToken);
|
||||
this.m_renderSession = new RenderSession(this);
|
||||
this.m_renderCaps = new SkiaRenderCaps(engineInfo.Surface);
|
||||
this.m_renderCaps.RequestCaps();
|
||||
}
|
||||
|
||||
protected override void Dispose(bool fInDispose)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (fInDispose)
|
||||
{
|
||||
//this.m_renderSession.ReleaseSharedResources();
|
||||
//if (this.m_renderWindow != null)
|
||||
// this.m_renderWindow.WindowCreatedEvent -= new EventHandler(OnRenderWindowCreated);
|
||||
if (m_soundDevice != null)
|
||||
m_soundDevice.Dispose();
|
||||
//if (this.m_renderWindow != null)
|
||||
// this.m_renderWindow.Dispose();
|
||||
if (m_inputSystem != null)
|
||||
m_inputSystem.Dispose();
|
||||
//if (this.m_displayManager != null)
|
||||
// this.m_displayManager.Dispose();
|
||||
//if (this.m_renderSession != null)
|
||||
// this.m_renderSession.Dispose();
|
||||
if (this.m_messagingSession != null)
|
||||
{
|
||||
if (this.m_messagingSession.IsConnected)
|
||||
this.m_messagingSession.Disconnect();
|
||||
this.m_messagingSession.Dispose();
|
||||
}
|
||||
FreeContextId(m_localContextId);
|
||||
FreeContextId(m_engineContextId);
|
||||
}
|
||||
m_soundDevice = null;
|
||||
//this.m_displayManager = null;
|
||||
//this.m_renderWindow = null;
|
||||
//this.m_renderSession = null;
|
||||
this.m_messagingSession = null;
|
||||
}
|
||||
finally
|
||||
{
|
||||
base.Dispose(fInDispose);
|
||||
}
|
||||
}
|
||||
|
||||
void IRenderEngine.Initialize(
|
||||
SkiaSharp.SKSurface skSurface,
|
||||
GraphicsDeviceType typeGraphics,
|
||||
GraphicsRenderingQuality renderingQuality,
|
||||
SoundDeviceType typeSound)
|
||||
{
|
||||
Debug2.Validate(IsGraphicsDeviceAvailable(typeGraphics, false), typeof(InvalidOperationException), "Graphics device type not available");
|
||||
Debug2.Validate(IsSoundDeviceAvailable(typeSound), typeof(InvalidOperationException), "Sound device type not available");
|
||||
m_typeGraphics = typeGraphics;
|
||||
m_typeSound = typeSound;
|
||||
// TODO: Set up input system
|
||||
//m_inputSystem = new InputSystem(this.m_renderSession, this.m_renderWindow);
|
||||
}
|
||||
|
||||
IRenderSession IRenderEngine.Session => null;//throw new NotSupportedException("Skia does not use render sessions"); m_renderSession;
|
||||
|
||||
internal RenderSession Session => null;
|
||||
|
||||
IRenderWindow IRenderEngine.Window => null;
|
||||
|
||||
IDisplayManager IRenderEngine.DisplayManager => null;
|
||||
|
||||
public InputSystem InputSystem => throw new NotImplementedException("Skia does not support input yet");// m_inputSystem;
|
||||
|
||||
internal SoundDevice SoundDevice => m_soundDevice;
|
||||
|
||||
internal Vector<GraphicsCaps> GraphicsCaps => this.m_renderCaps.Graphics;
|
||||
|
||||
internal Vector<SoundCaps> SoundCaps => this.m_renderCaps.Sound;
|
||||
|
||||
private void DoEvents(uint nTimeoutInMsecs)
|
||||
{
|
||||
MessagingSession.DoEvents(nTimeoutInMsecs);
|
||||
}
|
||||
|
||||
void IRenderEngine.WaitForWork(uint nTimeoutInMsecs)
|
||||
{
|
||||
EngineApi.SpWaitMessage(nTimeoutInMsecs, IntPtr.Zero);
|
||||
}
|
||||
|
||||
void IRenderEngine.FlushBatch()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
bool IRenderEngine.IsGraphicsDeviceAvailable(
|
||||
GraphicsDeviceType type,
|
||||
bool fFilterRecommended)
|
||||
{
|
||||
return IsGraphicsDeviceAvailable(type, fFilterRecommended);
|
||||
}
|
||||
|
||||
private bool IsGraphicsDeviceAvailable(GraphicsDeviceType type, bool fFilterRecommended)
|
||||
{
|
||||
foreach (GraphicsCaps graphic in this.m_renderCaps.Graphics)
|
||||
{
|
||||
if (graphic.DeviceType.FulfillsRequirement(type))
|
||||
return !fFilterRecommended || graphic.DriverWarning == 0;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool IRenderEngine.IsSoundDeviceAvailable(SoundDeviceType type) => IsSoundDeviceAvailable(type);
|
||||
|
||||
private bool IsSoundDeviceAvailable(SoundDeviceType type)
|
||||
{
|
||||
if (type == SoundDeviceType.None)
|
||||
return true;
|
||||
foreach (SoundCaps soundCaps in this.m_renderCaps.Sound)
|
||||
{
|
||||
if ((SoundDeviceType)soundCaps.DeviceType == type)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
private void OnRenderWindowCreated(object sender, EventArgs args)
|
||||
{
|
||||
SoundDevice soundDevice = null;
|
||||
switch (m_typeSound)
|
||||
{
|
||||
case SoundDeviceType.None:
|
||||
m_soundDevice = soundDevice;
|
||||
break;
|
||||
case SoundDeviceType.DirectSound8:
|
||||
//soundDevice = new Ds8SoundDevice(this.m_renderSession, m_renderWindow);
|
||||
//goto case SoundDeviceType.None;
|
||||
case SoundDeviceType.WaveAudio:
|
||||
case SoundDeviceType.XAudio:
|
||||
case SoundDeviceType.XAudio2:
|
||||
Debug2.Validate(false, typeof(NotImplementedException), "{0} is not yet supported");
|
||||
break;
|
||||
default:
|
||||
Debug2.Validate(false, typeof(ArgumentException), "typeSound");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
internal static ContextID AllocateContextId()
|
||||
{
|
||||
uint num1 = 0;
|
||||
lock (s_contexts)
|
||||
{
|
||||
for (int index = 0; index < s_maxContextId; ++index)
|
||||
{
|
||||
uint num2 = s_contextIdSeed++;
|
||||
if (s_contextIdSeed > s_maxContextId)
|
||||
s_contextIdSeed = 1U;
|
||||
if (!s_contexts[(int)num2])
|
||||
{
|
||||
num1 = num2;
|
||||
s_contexts[(int)num1] = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
Debug2.Validate(num1 != 0U, typeof(InvalidOperationException), "Failed to allocate a context ID");
|
||||
return ContextID.FromUInt32(num1);
|
||||
}
|
||||
|
||||
private static void FreeContextId(ContextID contextId)
|
||||
{
|
||||
uint uint32 = ContextID.ToUInt32(contextId);
|
||||
Debug2.Validate(s_contexts[(int)uint32], typeof(InvalidOperationException), "ContextID is not in use");
|
||||
lock (s_contexts)
|
||||
s_contexts[(int)uint32] = false;
|
||||
}
|
||||
|
||||
protected override void Invariant()
|
||||
{
|
||||
Debug2.Validate(m_localContextId != ContextID.NULL, typeof(InvalidOperationException), "local ContextId should not be NULL while running");
|
||||
Debug2.Validate(m_engineContextId != ContextID.NULL, typeof(InvalidOperationException), "engine ContextId should not be NULL while running");
|
||||
}
|
||||
|
||||
bool IRenderEngine.ProcessNativeEvents() => true;
|
||||
|
||||
void IRenderEngine.InterThreadWake()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,366 +0,0 @@
|
||||
using Microsoft.Iris.Library;
|
||||
using Microsoft.Iris.Render.Animation;
|
||||
using Microsoft.Iris.Render.Common;
|
||||
using Microsoft.Iris.Render.Graphics;
|
||||
using Microsoft.Iris.Render.Protocol;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Desktop;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Desktop.Nt;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Rendering;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Rendering.Nt;
|
||||
using Microsoft.Iris.Render.Remote;
|
||||
using Microsoft.Iris.Render.Sound;
|
||||
using System;
|
||||
|
||||
namespace Microsoft.Iris.Render.Internal
|
||||
{
|
||||
internal class SkiaRenderSession : RenderObject, IRenderSession, IRenderObject, IDisposable
|
||||
{
|
||||
private SkiaRenderEngine m_renderEngine;
|
||||
private MessagingSession m_owningSession;
|
||||
private VisualPropertyManager m_visPropManager;
|
||||
private ProtocolSplashDesktop m_protocolDesktop;
|
||||
private ProtocolSplashDesktopNt m_protocolDesktopNt;
|
||||
private ProtocolSplashRendering m_protocolRendering;
|
||||
private ProtocolSplashRenderingNt m_protocolRenderingNt;
|
||||
private ProtocolSplashRendering m_protocolRenderingLocal;
|
||||
private AnimationSystem m_animationSystem;
|
||||
private ObjectCacheManager m_cacheManager;
|
||||
private Common.ObjectCache m_cacheSprite;
|
||||
private Common.ObjectCache m_cacheContainer;
|
||||
|
||||
internal SkiaRenderSession(SkiaRenderEngine renderEngine)
|
||||
{
|
||||
Debug2.Validate(renderEngine != null, typeof(ArgumentNullException), nameof(renderEngine));
|
||||
this.RegisterOwningThread();
|
||||
this.m_protocolRendering = ProtocolSplashRendering.Bind(this.Messaging.RenderingPort);
|
||||
this.m_protocolDesktop = ProtocolSplashDesktop.Bind(this.Messaging.WindowingPort);
|
||||
this.m_protocolRenderingNt = ProtocolSplashRenderingNt.Bind(this.Messaging.RenderingPort);
|
||||
this.m_protocolDesktopNt = ProtocolSplashDesktopNt.Bind(this.Messaging.WindowingPort);
|
||||
if (this.Messaging.WindowingPort != this.Messaging.RenderingPort)
|
||||
this.m_protocolRenderingLocal = ProtocolSplashRendering.Bind(this.Messaging.WindowingPort);
|
||||
this.m_renderEngine = renderEngine;
|
||||
this.m_visPropManager = new VisualPropertyManager();
|
||||
this.m_cacheManager = null;
|
||||
}
|
||||
|
||||
internal void Initialize() => this.m_animationSystem = new AnimationSystem(this);
|
||||
|
||||
protected override void Dispose(bool fInDispose)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (fInDispose && this.m_animationSystem != null)
|
||||
this.m_animationSystem.UnregisterUsage(this);
|
||||
this.UnregisterOwningThread();
|
||||
this.m_animationSystem = null;
|
||||
this.m_visPropManager.Dispose();
|
||||
}
|
||||
finally
|
||||
{
|
||||
base.Dispose(fInDispose);
|
||||
}
|
||||
}
|
||||
|
||||
IGraphicsDevice IRenderSession.GraphicsDevice => m_renderEngine.Window.GraphicsDevice;
|
||||
|
||||
ISoundDevice IRenderSession.SoundDevice => m_renderEngine.SoundDevice;
|
||||
|
||||
internal SoundDevice SoundDevice => this.m_renderEngine.SoundDevice;
|
||||
|
||||
IAnimationSystem IRenderSession.AnimationSystem => m_animationSystem;
|
||||
|
||||
IInputSystem IRenderSession.InputSystem => m_renderEngine.InputSystem;
|
||||
|
||||
internal MessagingSession Messaging => this.m_owningSession;
|
||||
|
||||
internal RenderPort RenderingPort => this.m_owningSession.RenderingPort;
|
||||
|
||||
internal RenderPort WindowingPort => this.m_owningSession.WindowingPort;
|
||||
|
||||
internal ProtocolSplashDesktop DesktopProtocol => this.m_protocolDesktop;
|
||||
|
||||
internal ProtocolSplashDesktopNt NtDesktopProtocol => this.m_protocolDesktopNt;
|
||||
|
||||
internal ProtocolSplashRendering RenderingProtocol => this.m_protocolRendering;
|
||||
|
||||
internal ProtocolSplashRenderingNt NtRenderingProtocol => this.m_protocolRenderingNt;
|
||||
|
||||
internal ProtocolSplashRendering LocalRenderingProtocol => this.m_protocolRenderingLocal;
|
||||
|
||||
internal bool IsValid => this.m_owningSession.IsConnected;
|
||||
|
||||
internal bool IsForeignByteOrderOnWindowing => this.WindowingPort.ForeignByteOrder;
|
||||
|
||||
internal VisualPropertyManager VisualPropertyManager => this.m_visPropManager;
|
||||
|
||||
internal ObjectCacheManager CacheManager => this.m_cacheManager;
|
||||
|
||||
public IEffectTemplate CreateEffectTemplate(object objUser, string stName)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
EffectTemplate effectTemplate = this.m_renderEngine.Window.GraphicsDevice.CreateEffectTemplate(stName);
|
||||
effectTemplate.RegisterUsage(objUser);
|
||||
return effectTemplate;
|
||||
}
|
||||
|
||||
public IVideoStream CreateVideoStream(object objUser)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
VideoStream videoStream = new VideoStream(this, this.m_renderEngine.Window.GraphicsDevice);
|
||||
videoStream.RegisterUsage(objUser);
|
||||
return videoStream;
|
||||
}
|
||||
|
||||
public IVisualContainer CreateVisualContainer(
|
||||
object objUser,
|
||||
object objOwnerData)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
VisualContainer visualContainer = null;
|
||||
if (this.m_cacheContainer != null)
|
||||
{
|
||||
visualContainer = (VisualContainer)this.m_cacheContainer.Remove(objUser);
|
||||
if (visualContainer != null)
|
||||
visualContainer.OwnerData = objOwnerData;
|
||||
}
|
||||
if (visualContainer == null)
|
||||
{
|
||||
RemoteVisual remoteVisual;
|
||||
visualContainer = new VisualContainer(false, this, this.m_renderEngine.Window, objOwnerData, out remoteVisual);
|
||||
visualContainer.RegisterUsage(objUser);
|
||||
visualContainer.Cache = this.m_cacheContainer;
|
||||
}
|
||||
return visualContainer;
|
||||
}
|
||||
|
||||
public ICamera CreateCamera(object objUser)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
Camera camera = new Camera(this);
|
||||
camera.RegisterUsage(objUser);
|
||||
return camera;
|
||||
}
|
||||
|
||||
public IGradient CreateGradient(object objUser)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
Gradient gradient = new Gradient(this, this.m_renderEngine.Window.GraphicsDevice.RemoteDevice);
|
||||
gradient.RegisterUsage(objUser);
|
||||
return gradient;
|
||||
}
|
||||
|
||||
public ISprite CreateSprite(object objUser, object objOwnerData)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
Sprite sprite = null;
|
||||
if (this.m_cacheSprite != null)
|
||||
{
|
||||
sprite = (Sprite)this.m_cacheSprite.Remove(objUser);
|
||||
if (sprite != null)
|
||||
sprite.OwnerData = objOwnerData;
|
||||
}
|
||||
if (sprite == null)
|
||||
{
|
||||
sprite = new Sprite(this, this.m_renderEngine.Window, objOwnerData);
|
||||
sprite.RegisterUsage(objUser);
|
||||
sprite.Cache = this.m_cacheSprite;
|
||||
}
|
||||
return sprite;
|
||||
}
|
||||
|
||||
public IImage CreateImage(
|
||||
object objUser,
|
||||
string identifier,
|
||||
ContentNotifyHandler handler)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
Debug2.Validate(handler != null, typeof(InvalidOperationException), "Invalid handler");
|
||||
Image image = this.m_renderEngine.Window.GraphicsDevice.CreateImage(identifier, handler);
|
||||
image.RegisterUsage(objUser);
|
||||
return image;
|
||||
}
|
||||
|
||||
internal GraphicsCaps GetGraphicsCaps(GraphicsDeviceType type)
|
||||
{
|
||||
foreach (GraphicsCaps graphicsCap in this.m_renderEngine.GraphicsCaps)
|
||||
{
|
||||
if (graphicsCap.DeviceType.FulfillsRequirement(type))
|
||||
return graphicsCap;
|
||||
}
|
||||
return new GraphicsCaps();
|
||||
}
|
||||
|
||||
private void RegisterOwningThread() => this.m_owningSession = MessagingSession.Current;
|
||||
|
||||
private void UnregisterOwningThread() => this.m_owningSession = null;
|
||||
|
||||
internal void AssertOwningThread()
|
||||
{
|
||||
}
|
||||
|
||||
internal bool IsOwningThread() => this.m_owningSession == MessagingSession.Current;
|
||||
|
||||
public void DeferredInvoke(Delegate method, object args, DeferredInvokePriority priority)
|
||||
{
|
||||
if (this.m_owningSession == null)
|
||||
return;
|
||||
this.m_owningSession.DeferredInvoke(method, args, priority, TimeSpan.FromMilliseconds(0.0));
|
||||
}
|
||||
|
||||
public void DeferredInvoke(
|
||||
SharedRenderObject owner,
|
||||
Delegate method,
|
||||
object args,
|
||||
DeferredInvokePriority priority)
|
||||
{
|
||||
if (this.m_owningSession == null)
|
||||
return;
|
||||
this.m_owningSession.DeferredInvoke(owner, method, args, priority, TimeSpan.FromMilliseconds(0.0));
|
||||
}
|
||||
|
||||
internal void DeferredInvoke(
|
||||
Delegate method,
|
||||
object args,
|
||||
DeferredInvokePriority priority,
|
||||
TimeSpan delay)
|
||||
{
|
||||
if (this.m_owningSession == null)
|
||||
return;
|
||||
this.m_owningSession.DeferredInvoke(method, args, priority, delay);
|
||||
}
|
||||
|
||||
internal void ReleaseSharedResources()
|
||||
{
|
||||
if (this.m_cacheSprite != null)
|
||||
{
|
||||
this.m_cacheManager.UnregisterCache(this.m_cacheSprite);
|
||||
this.m_cacheSprite.Dispose();
|
||||
this.m_cacheSprite = null;
|
||||
}
|
||||
if (this.m_cacheContainer == null)
|
||||
return;
|
||||
this.m_cacheManager.UnregisterCache(this.m_cacheContainer);
|
||||
this.m_cacheContainer.Dispose();
|
||||
this.m_cacheContainer = null;
|
||||
}
|
||||
|
||||
internal RENDERHANDLE AllocateRenderHandle(IRenderHandleOwner owner) => this.RenderingPort.AllocHandle(owner);
|
||||
|
||||
internal void FreeRenderHandle(RENDERHANDLE handle) => this.RenderingPort.FreeHandle(handle);
|
||||
|
||||
internal IVisual TryGetHandleOwner(uint dwHandleData) => this.WindowingPort.TryGetHandleOwner(RENDERHANDLE.FromUInt32(dwHandleData)) as IVisual;
|
||||
|
||||
public RemoteDesktopManager BuildRemoteDesktopManager(
|
||||
DisplayManager owner,
|
||||
bool fEnumDisplayModes)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.NtDesktopProtocol.BuildRemoteDesktopManager(owner, this.NtDesktopProtocol.LocalDesktopManagerCallbackHandle, fEnumDisplayModes);
|
||||
}
|
||||
|
||||
internal RemoteFormWindow BuildRemoteFormWindow(
|
||||
RenderWindow window,
|
||||
DisplayManager displayManager)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.NtDesktopProtocol.BuildRemoteFormWindow(window, displayManager.RemoteStub, this.DesktopProtocol.LocalFormWindowCallbackHandle);
|
||||
}
|
||||
|
||||
internal RemoteInputRouter BuildRemoteInputRouter(
|
||||
InputSystem inputSystem,
|
||||
RenderWindow window)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
RemoteInputRouter remoteInputRouter = this.DesktopProtocol.BuildRemoteInputRouter(inputSystem, this.DesktopProtocol.LocalInputCallbackHandle);
|
||||
remoteInputRouter?.SendRegisterWithInputSource(this.WindowingPort.DefaultGroupID, ((IRenderHandleOwner)window).RenderHandle);
|
||||
return remoteInputRouter;
|
||||
}
|
||||
|
||||
internal RemoteNtDevice BuildRemoteNtDevice(NtGraphicsDevice device) => this.NtRenderingProtocol.BuildRemoteNtDevice(device, this.RenderingProtocol.LocalDeviceCallbackHandle);
|
||||
|
||||
internal RemoteGdiDevice BuildRemoteGdiDevice(GdiGraphicsDevice device) => this.NtRenderingProtocol.BuildRemoteGdiDevice(device, this.RenderingProtocol.LocalDeviceCallbackHandle);
|
||||
|
||||
internal RemoteNullDevice BuildRemoteNullDevice(
|
||||
NullGraphicsDevice device,
|
||||
bool fUseSplitWindowingPort)
|
||||
{
|
||||
return fUseSplitWindowingPort ? this.LocalRenderingProtocol.BuildRemoteNullDevice(device, this.LocalRenderingProtocol.LocalDeviceCallbackHandle) : this.RenderingProtocol.BuildRemoteNullDevice(device, this.RenderingProtocol.LocalDeviceCallbackHandle);
|
||||
}
|
||||
|
||||
internal unsafe DataBuffer BuildDataBuffer(byte[] pData, uint cbSize) => new DataBuffer(this.RenderingPort, pData, cbSize);
|
||||
|
||||
internal void LoadSurface(DataBuffer buffer, Surface surface, ImageHeader header) => RemoteRasterizer.SendLoadRawImage(this.RenderingProtocol, surface.RemoteStub, buffer.RemoteStub, header);
|
||||
|
||||
internal RemoteDx9EffectResource BuildRemoteDx9EffectResource(
|
||||
Dx9EffectResource effectResource,
|
||||
Dx9GraphicsDevice dx9Device,
|
||||
DataBuffer dataBuffer)
|
||||
{
|
||||
return this.RenderingProtocol.BuildRemoteDx9EffectResource(effectResource, dx9Device.RemoteDevice, dataBuffer.RemoteStub);
|
||||
}
|
||||
|
||||
internal RemoteDx9Effect BuildRemoteDx9Effect(Dx9Effect effect) => RemoteDx9Effect.Create(this.RenderingProtocol, effect);
|
||||
|
||||
internal RemoteGdiEffect BuildRemoteGdiEffect(GdiEffect effect) => RemoteGdiEffect.Create(this.NtRenderingProtocol, effect);
|
||||
|
||||
internal RemoteCamera BuildRemoteCamera(Camera camera) => this.RenderingProtocol.BuildRemoteCamera(camera);
|
||||
|
||||
internal RemoteVisualContainer BuildRemoteVisualContainer(Visual visual) => this.RenderingProtocol.BuildRemoteVisualContainer(visual);
|
||||
|
||||
internal RemoteSprite BuildRemoteSprite(Sprite sprite, RenderWindow window)
|
||||
{
|
||||
switch (window.GraphicsDeviceType)
|
||||
{
|
||||
case GraphicsDeviceType.Gdi:
|
||||
return this.NtRenderingProtocol.BuildRemoteGdiSprite(sprite);
|
||||
case GraphicsDeviceType.Direct3D9:
|
||||
case GraphicsDeviceType.XeDirectX9:
|
||||
return this.RenderingProtocol.BuildRemoteDx9Sprite(sprite);
|
||||
default:
|
||||
Debug2.Throw(false, "Unrecognized device type: {0}", window.GraphicsDeviceType);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
internal RemoteSoundBuffer BuildSoundBufferFromHandle(RENDERHANDLE handle) => RemoteSoundBuffer.CreateFromHandle(this.RenderingPort, handle);
|
||||
|
||||
internal RemoteSound BuildSoundFromHandle(RENDERHANDLE handle) => RemoteSound.CreateFromHandle(this.RenderingPort, handle);
|
||||
|
||||
public RemoteAnimationManager BuildRemoteAnimationManager(
|
||||
AnimationSystem owner)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.RenderingProtocol.BuildRemoteAnimationManager(owner);
|
||||
}
|
||||
|
||||
public RemoteAnimation BuildRemoteAnimation(
|
||||
KeyframeAnimation owner,
|
||||
AnimationInputType animationType)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.RenderingProtocol.BuildRemoteAnimation(owner, animationType, this.RenderingProtocol.LocalAnimationCallbackHandle);
|
||||
}
|
||||
|
||||
public RemoteExternalAnimationInput BuildRemoteExternalAnimationInput(
|
||||
ExternalAnimationInput owner,
|
||||
uint uniqueId)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.RenderingProtocol.BuildRemoteExternalAnimationInput(owner, uniqueId);
|
||||
}
|
||||
|
||||
public RemoteAnimationInputProvider BuildRemoteAnimationInputProvider(
|
||||
AnimationInputProvider owner,
|
||||
uint externalAnimationInputId)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.RenderingProtocol.BuildRemoteAnimationInputProvider(owner, externalAnimationInputId);
|
||||
}
|
||||
|
||||
protected override void Invariant()
|
||||
{
|
||||
this.AssertOwningThread();
|
||||
Debug2.Validate(this.m_owningSession != null, typeof(InvalidOperationException), this.GetType().ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -27,7 +27,7 @@ namespace Microsoft.Iris.Render
|
||||
Debug2.Validate(renderHost != null, typeof(ArgumentNullException), nameof(renderHost));
|
||||
IRenderEngine renderEngine = null;
|
||||
if (engineInfo.Type == EngineType.Iris)
|
||||
renderEngine = new SkiaRenderEngine(engineInfo as IrisEngineInfo, renderHost);
|
||||
renderEngine = new RenderEngine(engineInfo as IrisEngineInfo, renderHost);
|
||||
return renderEngine;
|
||||
}
|
||||
|
||||
@@ -40,7 +40,7 @@ namespace Microsoft.Iris.Render
|
||||
Debug2.Validate(renderHost != null, typeof(ArgumentNullException), nameof(renderHost));
|
||||
IRenderSession renderSession = null;
|
||||
if (sessionToken.EngineInfo.Type == EngineType.Iris)
|
||||
renderSession = new RenderSession(null);
|
||||
renderSession = new RenderSession((RenderEngine)null);
|
||||
return renderSession;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user