mirror of
https://github.com/ZuneDev/Xune.git
synced 2026-07-27 13:13:10 -07:00
Make RemoteAnimationManager not use remote messages
This commit is contained in:
@@ -12,7 +12,7 @@ using System;
|
||||
|
||||
namespace Microsoft.Iris.Render.Animation
|
||||
{
|
||||
internal class AnimationSystem : SharedRenderObject, IAnimationSystem, IRenderHandleOwner
|
||||
internal class AnimationSystem : SharedRenderObject, IAnimationSystem
|
||||
{
|
||||
private RenderSession m_ownerSession;
|
||||
private RemoteAnimationManager m_remoteObject;
|
||||
@@ -111,10 +111,6 @@ namespace Microsoft.Iris.Render.Animation
|
||||
|
||||
void IAnimationSystem.ResumeAnimations() => this.m_remoteObject.SendSetGlobalSpeedAdjustment(this.m_flSpeedAdjustment);
|
||||
|
||||
RENDERHANDLE IRenderHandleOwner.RenderHandle => this.m_remoteObject.RenderHandle;
|
||||
|
||||
void IRenderHandleOwner.OnDisconnect() => this.m_remoteObject = null;
|
||||
|
||||
protected override void Invariant()
|
||||
{
|
||||
Debug2.Validate(this.m_remoteObject.IsValid, typeof(InvalidOperationException), "RemoteAnimationManager must be connected");
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace Microsoft.Iris.Render.Internal
|
||||
private Common.ObjectCache m_cacheSprite;
|
||||
private Common.ObjectCache m_cacheContainer;
|
||||
|
||||
internal RenderSession(RenderEngine renderEngine)
|
||||
internal RenderSession(RenderEngine renderEngine) : base(renderEngine.EngineInfo)
|
||||
{
|
||||
Debug2.Validate(renderEngine != null, typeof(ArgumentNullException), nameof(renderEngine));
|
||||
this.RegisterOwningThread();
|
||||
|
||||
+1
-1
@@ -193,7 +193,7 @@ namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
|
||||
}
|
||||
|
||||
internal RemoteAnimationManager BuildRemoteAnimationManager(
|
||||
IRenderHandleOwner _priv_owner)
|
||||
object _priv_owner)
|
||||
{
|
||||
return RemoteAnimationManager.Create(this, _priv_owner);
|
||||
}
|
||||
|
||||
+10
-118
@@ -12,10 +12,9 @@ namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
|
||||
{
|
||||
internal class RemoteAnimationManager : RemoteObject
|
||||
{
|
||||
private static ushort[] s_priv_ByteOrder_Msg3_Create;
|
||||
private static ushort[] s_priv_ByteOrder_Msg0_SetAnimationRate;
|
||||
private static ushort[] s_priv_ByteOrder_Msg1_PulseTimeAdvance;
|
||||
private static ushort[] s_priv_ByteOrder_Msg2_SetGlobalSpeedAdjustment;
|
||||
private int m_pulseMs;
|
||||
private int m_framesPerSecond;
|
||||
private float m_flFactor;
|
||||
|
||||
protected RemoteAnimationManager()
|
||||
{
|
||||
@@ -23,103 +22,31 @@ namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
|
||||
|
||||
public static unsafe RemoteAnimationManager Create(
|
||||
ProtocolSplashRendering _priv_protocolInstance,
|
||||
IRenderHandleOwner _priv_owner)
|
||||
object _priv_owner)
|
||||
{
|
||||
RenderPort port = _priv_protocolInstance.Port;
|
||||
RENDERHANDLE managerClassHandle = _priv_protocolInstance.AnimationManager_ClassHandle;
|
||||
RemoteAnimationManager animationManager = new RemoteAnimationManager(port, _priv_owner);
|
||||
uint num = (uint)sizeof(Msg3_Create);
|
||||
// ISSUE: untyped stack allocation
|
||||
byte* pMem = stackalloc byte[(int)num];
|
||||
Msg3_Create* msg3CreatePtr = (Msg3_Create*)pMem;
|
||||
msg3CreatePtr->_priv_size = num;
|
||||
msg3CreatePtr->_priv_msgid = 3U;
|
||||
msg3CreatePtr->_priv_idObjectSubject = animationManager.m_renderHandle;
|
||||
if (port.ForeignByteOrder)
|
||||
MarshalHelper.SwapByteOrder(pMem, ref s_priv_ByteOrder_Msg3_Create, typeof(Msg3_Create), 0, 0);
|
||||
port.CreateRemoteObject(managerClassHandle, animationManager.m_renderHandle, (Message*)msg3CreatePtr);
|
||||
RemoteAnimationManager animationManager = new RemoteAnimationManager();
|
||||
//port.CreateRemoteObject(managerClassHandle, animationManager.m_renderHandle, (Message*)msg3CreatePtr);
|
||||
return animationManager;
|
||||
}
|
||||
|
||||
public unsafe void BuildSetAnimationRate(
|
||||
out RenderPort _priv_portUse,
|
||||
out Message* _priv_pmsgUse,
|
||||
int nFramesPerSecond)
|
||||
{
|
||||
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
|
||||
_priv_portUse = this.m_renderPort;
|
||||
_priv_portUse.ValidateHandle(this.m_renderHandle);
|
||||
uint size = (uint)sizeof(Msg0_SetAnimationRate);
|
||||
Msg0_SetAnimationRate* setAnimationRatePtr = (Msg0_SetAnimationRate*)_priv_portUse.AllocMessageBuffer(size);
|
||||
setAnimationRatePtr->_priv_size = size;
|
||||
setAnimationRatePtr->_priv_msgid = 0U;
|
||||
setAnimationRatePtr->nFramesPerSecond = nFramesPerSecond;
|
||||
setAnimationRatePtr->_priv_idObjectSubject = this.m_renderHandle;
|
||||
if (_priv_portUse.ForeignByteOrder)
|
||||
MarshalHelper.SwapByteOrder((byte*)setAnimationRatePtr, ref s_priv_ByteOrder_Msg0_SetAnimationRate, typeof(Msg0_SetAnimationRate), 0, 0);
|
||||
_priv_pmsgUse = (Message*)setAnimationRatePtr;
|
||||
}
|
||||
|
||||
public unsafe void SendSetAnimationRate(int nFramesPerSecond)
|
||||
{
|
||||
RenderPort _priv_portUse;
|
||||
Message* _priv_pmsgUse;
|
||||
this.BuildSetAnimationRate(out _priv_portUse, out _priv_pmsgUse, nFramesPerSecond);
|
||||
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
|
||||
}
|
||||
|
||||
public unsafe void BuildPulseTimeAdvance(
|
||||
out RenderPort _priv_portUse,
|
||||
out Message* _priv_pmsgUse,
|
||||
int nPulseMs)
|
||||
{
|
||||
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
|
||||
_priv_portUse = this.m_renderPort;
|
||||
_priv_portUse.ValidateHandle(this.m_renderHandle);
|
||||
uint size = (uint)sizeof(Msg1_PulseTimeAdvance);
|
||||
Msg1_PulseTimeAdvance* pulseTimeAdvancePtr = (Msg1_PulseTimeAdvance*)_priv_portUse.AllocMessageBuffer(size);
|
||||
pulseTimeAdvancePtr->_priv_size = size;
|
||||
pulseTimeAdvancePtr->_priv_msgid = 1U;
|
||||
pulseTimeAdvancePtr->nPulseMs = nPulseMs;
|
||||
pulseTimeAdvancePtr->_priv_idObjectSubject = this.m_renderHandle;
|
||||
if (_priv_portUse.ForeignByteOrder)
|
||||
MarshalHelper.SwapByteOrder((byte*)pulseTimeAdvancePtr, ref s_priv_ByteOrder_Msg1_PulseTimeAdvance, typeof(Msg1_PulseTimeAdvance), 0, 0);
|
||||
_priv_pmsgUse = (Message*)pulseTimeAdvancePtr;
|
||||
m_framesPerSecond = nFramesPerSecond;
|
||||
}
|
||||
|
||||
public unsafe void SendPulseTimeAdvance(int nPulseMs)
|
||||
{
|
||||
RenderPort _priv_portUse;
|
||||
Message* _priv_pmsgUse;
|
||||
this.BuildPulseTimeAdvance(out _priv_portUse, out _priv_pmsgUse, nPulseMs);
|
||||
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
|
||||
}
|
||||
|
||||
public unsafe void BuildSetGlobalSpeedAdjustment(
|
||||
out RenderPort _priv_portUse,
|
||||
out Message* _priv_pmsgUse,
|
||||
float flFactor)
|
||||
{
|
||||
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
|
||||
_priv_portUse = this.m_renderPort;
|
||||
_priv_portUse.ValidateHandle(this.m_renderHandle);
|
||||
uint size = (uint)sizeof(Msg2_SetGlobalSpeedAdjustment);
|
||||
Msg2_SetGlobalSpeedAdjustment* globalSpeedAdjustmentPtr = (Msg2_SetGlobalSpeedAdjustment*)_priv_portUse.AllocMessageBuffer(size);
|
||||
globalSpeedAdjustmentPtr->_priv_size = size;
|
||||
globalSpeedAdjustmentPtr->_priv_msgid = 2U;
|
||||
globalSpeedAdjustmentPtr->flFactor = flFactor;
|
||||
globalSpeedAdjustmentPtr->_priv_idObjectSubject = this.m_renderHandle;
|
||||
if (_priv_portUse.ForeignByteOrder)
|
||||
MarshalHelper.SwapByteOrder((byte*)globalSpeedAdjustmentPtr, ref s_priv_ByteOrder_Msg2_SetGlobalSpeedAdjustment, typeof(Msg2_SetGlobalSpeedAdjustment), 0, 0);
|
||||
_priv_pmsgUse = (Message*)globalSpeedAdjustmentPtr;
|
||||
m_pulseMs = nPulseMs;
|
||||
}
|
||||
|
||||
public unsafe void SendSetGlobalSpeedAdjustment(float flFactor)
|
||||
{
|
||||
RenderPort _priv_portUse;
|
||||
Message* _priv_pmsgUse;
|
||||
this.BuildSetGlobalSpeedAdjustment(out _priv_portUse, out _priv_pmsgUse, flFactor);
|
||||
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
|
||||
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
|
||||
m_flFactor = flFactor;
|
||||
}
|
||||
|
||||
public static RemoteAnimationManager CreateFromHandle(
|
||||
@@ -151,40 +78,5 @@ namespace Microsoft.Iris.Render.Protocols.Splash.Rendering
|
||||
public override bool Equals(object other) => other is RemoteAnimationManager && this.m_renderHandle == ((RemoteObject)other).m_renderHandle;
|
||||
|
||||
public override int GetHashCode() => base.GetHashCode();
|
||||
|
||||
[ComVisible(false)]
|
||||
private struct Msg3_Create
|
||||
{
|
||||
public uint _priv_size;
|
||||
public uint _priv_msgid;
|
||||
public RENDERHANDLE _priv_idObjectSubject;
|
||||
}
|
||||
|
||||
[ComVisible(false)]
|
||||
private struct Msg0_SetAnimationRate
|
||||
{
|
||||
public uint _priv_size;
|
||||
public uint _priv_msgid;
|
||||
public RENDERHANDLE _priv_idObjectSubject;
|
||||
public int nFramesPerSecond;
|
||||
}
|
||||
|
||||
[ComVisible(false)]
|
||||
private struct Msg1_PulseTimeAdvance
|
||||
{
|
||||
public uint _priv_size;
|
||||
public uint _priv_msgid;
|
||||
public RENDERHANDLE _priv_idObjectSubject;
|
||||
public int nPulseMs;
|
||||
}
|
||||
|
||||
[ComVisible(false)]
|
||||
private struct Msg2_SetGlobalSpeedAdjustment
|
||||
{
|
||||
public uint _priv_size;
|
||||
public uint _priv_msgid;
|
||||
public RENDERHANDLE _priv_idObjectSubject;
|
||||
public float flFactor;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user