mirror of
https://github.com/ZuneDev/Xune.git
synced 2026-07-27 13:13:10 -07:00
Cloned RenderSession for Skia
This commit is contained in:
@@ -15,6 +15,7 @@ namespace Microsoft.Iris.Render.Internal
|
||||
private IrisEngineInfo m_engineInfo;
|
||||
private RenderToken m_primaryToken;
|
||||
private MessagingSession m_messagingSession;
|
||||
private RenderSession m_renderSession;
|
||||
private SkiaRenderCaps m_renderCaps;
|
||||
private GraphicsDeviceType m_typeGraphics;
|
||||
private SoundDeviceType m_typeSound;
|
||||
@@ -34,6 +35,7 @@ namespace Microsoft.Iris.Render.Internal
|
||||
m_localContextId = AllocateContextId();
|
||||
m_primaryToken = new RenderToken(engineInfo, m_localContextId, m_engineContextId, RENDERGROUP.NULL);
|
||||
m_messagingSession = new MessagingSession(renderHost, this.m_primaryToken);
|
||||
this.m_renderSession = new RenderSession(this);
|
||||
this.m_renderCaps = new SkiaRenderCaps(engineInfo.Surface);
|
||||
this.m_renderCaps.RequestCaps();
|
||||
}
|
||||
|
||||
@@ -0,0 +1,366 @@
|
||||
using Microsoft.Iris.Library;
|
||||
using Microsoft.Iris.Render.Animation;
|
||||
using Microsoft.Iris.Render.Common;
|
||||
using Microsoft.Iris.Render.Graphics;
|
||||
using Microsoft.Iris.Render.Protocol;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Desktop;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Desktop.Nt;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Rendering;
|
||||
using Microsoft.Iris.Render.Protocols.Splash.Rendering.Nt;
|
||||
using Microsoft.Iris.Render.Remote;
|
||||
using Microsoft.Iris.Render.Sound;
|
||||
using System;
|
||||
|
||||
namespace Microsoft.Iris.Render.Internal
|
||||
{
|
||||
internal class SkiaRenderSession : RenderObject, IRenderSession, IRenderObject, IDisposable
|
||||
{
|
||||
private SkiaRenderEngine m_renderEngine;
|
||||
private MessagingSession m_owningSession;
|
||||
private VisualPropertyManager m_visPropManager;
|
||||
private ProtocolSplashDesktop m_protocolDesktop;
|
||||
private ProtocolSplashDesktopNt m_protocolDesktopNt;
|
||||
private ProtocolSplashRendering m_protocolRendering;
|
||||
private ProtocolSplashRenderingNt m_protocolRenderingNt;
|
||||
private ProtocolSplashRendering m_protocolRenderingLocal;
|
||||
private AnimationSystem m_animationSystem;
|
||||
private ObjectCacheManager m_cacheManager;
|
||||
private Common.ObjectCache m_cacheSprite;
|
||||
private Common.ObjectCache m_cacheContainer;
|
||||
|
||||
internal SkiaRenderSession(SkiaRenderEngine renderEngine)
|
||||
{
|
||||
Debug2.Validate(renderEngine != null, typeof(ArgumentNullException), nameof(renderEngine));
|
||||
this.RegisterOwningThread();
|
||||
this.m_protocolRendering = ProtocolSplashRendering.Bind(this.Messaging.RenderingPort);
|
||||
this.m_protocolDesktop = ProtocolSplashDesktop.Bind(this.Messaging.WindowingPort);
|
||||
this.m_protocolRenderingNt = ProtocolSplashRenderingNt.Bind(this.Messaging.RenderingPort);
|
||||
this.m_protocolDesktopNt = ProtocolSplashDesktopNt.Bind(this.Messaging.WindowingPort);
|
||||
if (this.Messaging.WindowingPort != this.Messaging.RenderingPort)
|
||||
this.m_protocolRenderingLocal = ProtocolSplashRendering.Bind(this.Messaging.WindowingPort);
|
||||
this.m_renderEngine = renderEngine;
|
||||
this.m_visPropManager = new VisualPropertyManager();
|
||||
this.m_cacheManager = null;
|
||||
}
|
||||
|
||||
internal void Initialize() => this.m_animationSystem = new AnimationSystem(this);
|
||||
|
||||
protected override void Dispose(bool fInDispose)
|
||||
{
|
||||
try
|
||||
{
|
||||
if (fInDispose && this.m_animationSystem != null)
|
||||
this.m_animationSystem.UnregisterUsage(this);
|
||||
this.UnregisterOwningThread();
|
||||
this.m_animationSystem = null;
|
||||
this.m_visPropManager.Dispose();
|
||||
}
|
||||
finally
|
||||
{
|
||||
base.Dispose(fInDispose);
|
||||
}
|
||||
}
|
||||
|
||||
IGraphicsDevice IRenderSession.GraphicsDevice => m_renderEngine.Window.GraphicsDevice;
|
||||
|
||||
ISoundDevice IRenderSession.SoundDevice => m_renderEngine.SoundDevice;
|
||||
|
||||
internal SoundDevice SoundDevice => this.m_renderEngine.SoundDevice;
|
||||
|
||||
IAnimationSystem IRenderSession.AnimationSystem => m_animationSystem;
|
||||
|
||||
IInputSystem IRenderSession.InputSystem => m_renderEngine.InputSystem;
|
||||
|
||||
internal MessagingSession Messaging => this.m_owningSession;
|
||||
|
||||
internal RenderPort RenderingPort => this.m_owningSession.RenderingPort;
|
||||
|
||||
internal RenderPort WindowingPort => this.m_owningSession.WindowingPort;
|
||||
|
||||
internal ProtocolSplashDesktop DesktopProtocol => this.m_protocolDesktop;
|
||||
|
||||
internal ProtocolSplashDesktopNt NtDesktopProtocol => this.m_protocolDesktopNt;
|
||||
|
||||
internal ProtocolSplashRendering RenderingProtocol => this.m_protocolRendering;
|
||||
|
||||
internal ProtocolSplashRenderingNt NtRenderingProtocol => this.m_protocolRenderingNt;
|
||||
|
||||
internal ProtocolSplashRendering LocalRenderingProtocol => this.m_protocolRenderingLocal;
|
||||
|
||||
internal bool IsValid => this.m_owningSession.IsConnected;
|
||||
|
||||
internal bool IsForeignByteOrderOnWindowing => this.WindowingPort.ForeignByteOrder;
|
||||
|
||||
internal VisualPropertyManager VisualPropertyManager => this.m_visPropManager;
|
||||
|
||||
internal ObjectCacheManager CacheManager => this.m_cacheManager;
|
||||
|
||||
public IEffectTemplate CreateEffectTemplate(object objUser, string stName)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
EffectTemplate effectTemplate = this.m_renderEngine.Window.GraphicsDevice.CreateEffectTemplate(stName);
|
||||
effectTemplate.RegisterUsage(objUser);
|
||||
return effectTemplate;
|
||||
}
|
||||
|
||||
public IVideoStream CreateVideoStream(object objUser)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
VideoStream videoStream = new VideoStream(this, this.m_renderEngine.Window.GraphicsDevice);
|
||||
videoStream.RegisterUsage(objUser);
|
||||
return videoStream;
|
||||
}
|
||||
|
||||
public IVisualContainer CreateVisualContainer(
|
||||
object objUser,
|
||||
object objOwnerData)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
VisualContainer visualContainer = null;
|
||||
if (this.m_cacheContainer != null)
|
||||
{
|
||||
visualContainer = (VisualContainer)this.m_cacheContainer.Remove(objUser);
|
||||
if (visualContainer != null)
|
||||
visualContainer.OwnerData = objOwnerData;
|
||||
}
|
||||
if (visualContainer == null)
|
||||
{
|
||||
RemoteVisual remoteVisual;
|
||||
visualContainer = new VisualContainer(false, this, this.m_renderEngine.Window, objOwnerData, out remoteVisual);
|
||||
visualContainer.RegisterUsage(objUser);
|
||||
visualContainer.Cache = this.m_cacheContainer;
|
||||
}
|
||||
return visualContainer;
|
||||
}
|
||||
|
||||
public ICamera CreateCamera(object objUser)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
Camera camera = new Camera(this);
|
||||
camera.RegisterUsage(objUser);
|
||||
return camera;
|
||||
}
|
||||
|
||||
public IGradient CreateGradient(object objUser)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
Gradient gradient = new Gradient(this, this.m_renderEngine.Window.GraphicsDevice.RemoteDevice);
|
||||
gradient.RegisterUsage(objUser);
|
||||
return gradient;
|
||||
}
|
||||
|
||||
public ISprite CreateSprite(object objUser, object objOwnerData)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
Sprite sprite = null;
|
||||
if (this.m_cacheSprite != null)
|
||||
{
|
||||
sprite = (Sprite)this.m_cacheSprite.Remove(objUser);
|
||||
if (sprite != null)
|
||||
sprite.OwnerData = objOwnerData;
|
||||
}
|
||||
if (sprite == null)
|
||||
{
|
||||
sprite = new Sprite(this, this.m_renderEngine.Window, objOwnerData);
|
||||
sprite.RegisterUsage(objUser);
|
||||
sprite.Cache = this.m_cacheSprite;
|
||||
}
|
||||
return sprite;
|
||||
}
|
||||
|
||||
public IImage CreateImage(
|
||||
object objUser,
|
||||
string identifier,
|
||||
ContentNotifyHandler handler)
|
||||
{
|
||||
Debug2.Validate(objUser != null, typeof(ArgumentNullException), nameof(objUser));
|
||||
Debug2.Validate(handler != null, typeof(InvalidOperationException), "Invalid handler");
|
||||
Image image = this.m_renderEngine.Window.GraphicsDevice.CreateImage(identifier, handler);
|
||||
image.RegisterUsage(objUser);
|
||||
return image;
|
||||
}
|
||||
|
||||
internal GraphicsCaps GetGraphicsCaps(GraphicsDeviceType type)
|
||||
{
|
||||
foreach (GraphicsCaps graphicsCap in this.m_renderEngine.GraphicsCaps)
|
||||
{
|
||||
if (graphicsCap.DeviceType.FulfillsRequirement(type))
|
||||
return graphicsCap;
|
||||
}
|
||||
return new GraphicsCaps();
|
||||
}
|
||||
|
||||
private void RegisterOwningThread() => this.m_owningSession = MessagingSession.Current;
|
||||
|
||||
private void UnregisterOwningThread() => this.m_owningSession = null;
|
||||
|
||||
internal void AssertOwningThread()
|
||||
{
|
||||
}
|
||||
|
||||
internal bool IsOwningThread() => this.m_owningSession == MessagingSession.Current;
|
||||
|
||||
public void DeferredInvoke(Delegate method, object args, DeferredInvokePriority priority)
|
||||
{
|
||||
if (this.m_owningSession == null)
|
||||
return;
|
||||
this.m_owningSession.DeferredInvoke(method, args, priority, TimeSpan.FromMilliseconds(0.0));
|
||||
}
|
||||
|
||||
public void DeferredInvoke(
|
||||
SharedRenderObject owner,
|
||||
Delegate method,
|
||||
object args,
|
||||
DeferredInvokePriority priority)
|
||||
{
|
||||
if (this.m_owningSession == null)
|
||||
return;
|
||||
this.m_owningSession.DeferredInvoke(owner, method, args, priority, TimeSpan.FromMilliseconds(0.0));
|
||||
}
|
||||
|
||||
internal void DeferredInvoke(
|
||||
Delegate method,
|
||||
object args,
|
||||
DeferredInvokePriority priority,
|
||||
TimeSpan delay)
|
||||
{
|
||||
if (this.m_owningSession == null)
|
||||
return;
|
||||
this.m_owningSession.DeferredInvoke(method, args, priority, delay);
|
||||
}
|
||||
|
||||
internal void ReleaseSharedResources()
|
||||
{
|
||||
if (this.m_cacheSprite != null)
|
||||
{
|
||||
this.m_cacheManager.UnregisterCache(this.m_cacheSprite);
|
||||
this.m_cacheSprite.Dispose();
|
||||
this.m_cacheSprite = null;
|
||||
}
|
||||
if (this.m_cacheContainer == null)
|
||||
return;
|
||||
this.m_cacheManager.UnregisterCache(this.m_cacheContainer);
|
||||
this.m_cacheContainer.Dispose();
|
||||
this.m_cacheContainer = null;
|
||||
}
|
||||
|
||||
internal RENDERHANDLE AllocateRenderHandle(IRenderHandleOwner owner) => this.RenderingPort.AllocHandle(owner);
|
||||
|
||||
internal void FreeRenderHandle(RENDERHANDLE handle) => this.RenderingPort.FreeHandle(handle);
|
||||
|
||||
internal IVisual TryGetHandleOwner(uint dwHandleData) => this.WindowingPort.TryGetHandleOwner(RENDERHANDLE.FromUInt32(dwHandleData)) as IVisual;
|
||||
|
||||
public RemoteDesktopManager BuildRemoteDesktopManager(
|
||||
DisplayManager owner,
|
||||
bool fEnumDisplayModes)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.NtDesktopProtocol.BuildRemoteDesktopManager(owner, this.NtDesktopProtocol.LocalDesktopManagerCallbackHandle, fEnumDisplayModes);
|
||||
}
|
||||
|
||||
internal RemoteFormWindow BuildRemoteFormWindow(
|
||||
RenderWindow window,
|
||||
DisplayManager displayManager)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.NtDesktopProtocol.BuildRemoteFormWindow(window, displayManager.RemoteStub, this.DesktopProtocol.LocalFormWindowCallbackHandle);
|
||||
}
|
||||
|
||||
internal RemoteInputRouter BuildRemoteInputRouter(
|
||||
InputSystem inputSystem,
|
||||
RenderWindow window)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
RemoteInputRouter remoteInputRouter = this.DesktopProtocol.BuildRemoteInputRouter(inputSystem, this.DesktopProtocol.LocalInputCallbackHandle);
|
||||
remoteInputRouter?.SendRegisterWithInputSource(this.WindowingPort.DefaultGroupID, ((IRenderHandleOwner)window).RenderHandle);
|
||||
return remoteInputRouter;
|
||||
}
|
||||
|
||||
internal RemoteNtDevice BuildRemoteNtDevice(NtGraphicsDevice device) => this.NtRenderingProtocol.BuildRemoteNtDevice(device, this.RenderingProtocol.LocalDeviceCallbackHandle);
|
||||
|
||||
internal RemoteGdiDevice BuildRemoteGdiDevice(GdiGraphicsDevice device) => this.NtRenderingProtocol.BuildRemoteGdiDevice(device, this.RenderingProtocol.LocalDeviceCallbackHandle);
|
||||
|
||||
internal RemoteNullDevice BuildRemoteNullDevice(
|
||||
NullGraphicsDevice device,
|
||||
bool fUseSplitWindowingPort)
|
||||
{
|
||||
return fUseSplitWindowingPort ? this.LocalRenderingProtocol.BuildRemoteNullDevice(device, this.LocalRenderingProtocol.LocalDeviceCallbackHandle) : this.RenderingProtocol.BuildRemoteNullDevice(device, this.RenderingProtocol.LocalDeviceCallbackHandle);
|
||||
}
|
||||
|
||||
internal unsafe DataBuffer BuildDataBuffer(byte[] pData, uint cbSize) => new DataBuffer(this.RenderingPort, pData, cbSize);
|
||||
|
||||
internal void LoadSurface(DataBuffer buffer, Surface surface, ImageHeader header) => RemoteRasterizer.SendLoadRawImage(this.RenderingProtocol, surface.RemoteStub, buffer.RemoteStub, header);
|
||||
|
||||
internal RemoteDx9EffectResource BuildRemoteDx9EffectResource(
|
||||
Dx9EffectResource effectResource,
|
||||
Dx9GraphicsDevice dx9Device,
|
||||
DataBuffer dataBuffer)
|
||||
{
|
||||
return this.RenderingProtocol.BuildRemoteDx9EffectResource(effectResource, dx9Device.RemoteDevice, dataBuffer.RemoteStub);
|
||||
}
|
||||
|
||||
internal RemoteDx9Effect BuildRemoteDx9Effect(Dx9Effect effect) => RemoteDx9Effect.Create(this.RenderingProtocol, effect);
|
||||
|
||||
internal RemoteGdiEffect BuildRemoteGdiEffect(GdiEffect effect) => RemoteGdiEffect.Create(this.NtRenderingProtocol, effect);
|
||||
|
||||
internal RemoteCamera BuildRemoteCamera(Camera camera) => this.RenderingProtocol.BuildRemoteCamera(camera);
|
||||
|
||||
internal RemoteVisualContainer BuildRemoteVisualContainer(Visual visual) => this.RenderingProtocol.BuildRemoteVisualContainer(visual);
|
||||
|
||||
internal RemoteSprite BuildRemoteSprite(Sprite sprite, RenderWindow window)
|
||||
{
|
||||
switch (window.GraphicsDeviceType)
|
||||
{
|
||||
case GraphicsDeviceType.Gdi:
|
||||
return this.NtRenderingProtocol.BuildRemoteGdiSprite(sprite);
|
||||
case GraphicsDeviceType.Direct3D9:
|
||||
case GraphicsDeviceType.XeDirectX9:
|
||||
return this.RenderingProtocol.BuildRemoteDx9Sprite(sprite);
|
||||
default:
|
||||
Debug2.Throw(false, "Unrecognized device type: {0}", window.GraphicsDeviceType);
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
internal RemoteSoundBuffer BuildSoundBufferFromHandle(RENDERHANDLE handle) => RemoteSoundBuffer.CreateFromHandle(this.RenderingPort, handle);
|
||||
|
||||
internal RemoteSound BuildSoundFromHandle(RENDERHANDLE handle) => RemoteSound.CreateFromHandle(this.RenderingPort, handle);
|
||||
|
||||
public RemoteAnimationManager BuildRemoteAnimationManager(
|
||||
AnimationSystem owner)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.RenderingProtocol.BuildRemoteAnimationManager(owner);
|
||||
}
|
||||
|
||||
public RemoteAnimation BuildRemoteAnimation(
|
||||
KeyframeAnimation owner,
|
||||
AnimationInputType animationType)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.RenderingProtocol.BuildRemoteAnimation(owner, animationType, this.RenderingProtocol.LocalAnimationCallbackHandle);
|
||||
}
|
||||
|
||||
public RemoteExternalAnimationInput BuildRemoteExternalAnimationInput(
|
||||
ExternalAnimationInput owner,
|
||||
uint uniqueId)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.RenderingProtocol.BuildRemoteExternalAnimationInput(owner, uniqueId);
|
||||
}
|
||||
|
||||
public RemoteAnimationInputProvider BuildRemoteAnimationInputProvider(
|
||||
AnimationInputProvider owner,
|
||||
uint externalAnimationInputId)
|
||||
{
|
||||
Debug2.Validate(this.IsOwningThread(), typeof(InvalidOperationException), "Must be called on the session's owning client thread");
|
||||
return this.RenderingProtocol.BuildRemoteAnimationInputProvider(owner, externalAnimationInputId);
|
||||
}
|
||||
|
||||
protected override void Invariant()
|
||||
{
|
||||
this.AssertOwningThread();
|
||||
Debug2.Validate(this.m_owningSession != null, typeof(InvalidOperationException), this.GetType().ToString());
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user