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Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/EaseOutInterpolation.cs
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// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.EaseOutInterpolation
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Common;
using System;
namespace Microsoft.Iris.Render
{
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public sealed class EaseOutInterpolation : AnimationInterpolation
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{
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private float m_weight;
private float m_handle;
public EaseOutInterpolation(float weight, float handle)
{
Debug2.Validate((double)weight > 0.0, typeof(ArgumentOutOfRangeException), nameof(weight));
Debug2.Validate((double)handle > 0.0 && (double)handle < 1.0, typeof(ArgumentOutOfRangeException), nameof(handle));
this.m_weight = weight;
this.m_handle = handle;
}
internal float Weight => this.m_weight;
internal float Handle => this.m_handle;
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}
}