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// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.CoordMap
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Common ;
using System ;
using System.Collections ;
namespace Microsoft.Iris.Render
{
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public class CoordMap
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{
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private ArrayList m_alMaps ;
public CoordMap () => this . m_alMaps = new ArrayList ();
public void AddValue ( float flPosition , float flValue , Orientation or )
{
Debug2 . Validate (( double ) flPosition >= 0.0 , typeof ( ArgumentOutOfRangeException ), "flPosition cannot be less than 0.0f" );
Debug2 . Validate (( double ) flValue >= 0.0 , typeof ( ArgumentOutOfRangeException ), "flValue cannot be less than 0.0f" );
Debug2 . Validate (( double ) flPosition <= 1.0 , typeof ( ArgumentOutOfRangeException ), "flPosition cannot exceed 1.0f" );
Debug2 . Validate (( double ) flValue <= 1.0 , typeof ( ArgumentOutOfRangeException ), "flValue cannot exceed 1.0f" );
foreach ( CoordMap . CoordMapSample alMap in this . m_alMaps )
{
if ( or == alMap . Orientation )
Debug2 . Validate (( double ) flPosition != ( double ) alMap . flPosition , typeof ( ArgumentException ), "CoordMap cannot have two entries with the same flPosition and the same Orientation" );
}
this . m_alMaps . Add (( object ) new CoordMap . CoordMapSample ( flPosition , flValue , or ));
}
public void Clear () => this . m_alMaps . Clear ();
internal ArrayList RampSamples => this . m_alMaps ;
internal struct CoordMapSample
{
internal float flPosition ;
internal float flValue ;
internal Orientation Orientation ;
internal CoordMapSample ( float pos , float val , Orientation or )
{
this . flPosition = pos ;
this . flValue = val ;
this . Orientation = or ;
}
}
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}
}