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Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/Graphics/Sprite.cs
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// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Graphics.Sprite
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Input;
using Microsoft.Iris.Render.Common;
using Microsoft.Iris.Render.Internal;
using Microsoft.Iris.Render.Protocols.Splash.Rendering;
using System;
using System.Collections;
namespace Microsoft.Iris.Render.Graphics
{
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internal class Sprite : Visual, ISprite, IVisual, IRawInputSite, IAnimatable, ISharedRenderObject
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{
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private Effect m_effect;
private CoordMap m_coordMap;
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public Sprite(RenderSession session, RenderWindowBase window, object objOwnerData)
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: base(session, window, objOwnerData)
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{
base.Visible = true;
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}
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protected override void Dispose(bool fInDispose)
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{
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try
{
if (fInDispose && this.m_effect != null)
{
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this.m_effect.UnregisterUsage(this);
this.m_effect = null;
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}
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this.PropertyManager.RemoveCoordmapProp(this);
this.m_effect = null;
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}
finally
{
base.Dispose(fInDispose);
}
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}
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Vector3 ISprite.Position
{
get => this.Position;
set => this.Position = value;
}
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Vector2 ISprite.Size
{
get => this.Size;
set => this.Size = value;
}
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bool ISprite.Visible
{
get => this.Visible;
set => this.Visible = value;
}
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Vector3 ISprite.Scale
{
get => this.Scale;
set => this.Scale = value;
}
AxisAngle ISprite.Rotation
{
get => this.Rotation;
set => this.Rotation = value;
}
float ISprite.Alpha
{
get => this.Alpha;
set => this.Alpha = value;
}
Vector3 ISprite.CenterPoint
{
get => this.CenterPointScale;
set => this.CenterPointScale = value;
}
uint ISprite.Layer
{
get => this.Layer;
set => this.Layer = value;
}
IEffect ISprite.Effect
{
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get => Effect;
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set => this.Effect = (Effect)value;
}
internal Effect Effect
{
get => this.m_effect;
set
{
Effect effect = value;
if (this.m_effect == effect)
return;
if (this.m_effect != null)
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this.m_effect.UnregisterUsage(this);
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this.m_effect = effect;
if (this.m_effect != null)
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this.m_effect.RegisterUsage(this);
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}
}
bool ISprite.RelativeSize
{
get => this.RelativeSize;
set => this.RelativeSize = value;
}
void ISprite.AddGradient(IGradient gradient) => this.AddGradient((Gradient)gradient);
void ISprite.RemoveAllGradients() => this.RemoveAllGradients();
void ISprite.SetNineGrid(int left, int top, int right, int bottom)
{
Debug2.Validate(left >= 0 && right >= 0 && top >= 0 && bottom >= 0, typeof(ArgumentNullException), "invalid nine grid params");
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this.PropertyManager.RemoveCoordmapProp(this);
// TODO: Set nine grid
//this.m_remoteSprite.SendSetNineGrid(left, top, right, bottom);
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this.SetPropFlag(PropId.MaxDynamicProp, true);
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}
void ISprite.SetCoordMap(int idxLayer, CoordMap coordMap)
{
Debug2.Validate(idxLayer >= 0, typeof(ArgumentOutOfRangeException), "idxLayer must be >= 0");
Debug2.Validate(idxLayer < 4, typeof(ArgumentOutOfRangeException), "quick-check, currently we only support 4 layers/stages");
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if (this.IsPropFlagSet(PropId.MaxDynamicProp))
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{
this.m_coordMap.Clear();
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this.SetPropFlag(PropId.MaxDynamicProp, false);
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}
if (!this.UpdateCoordMap(idxLayer, coordMap))
return;
this.m_coordMap.Clear();
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if (!this.IsDynamicValueSet(PropId.CoordMap))
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return;
ArrayList result;
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this.PropertyManager.GetCoordmapProp(this, out result);
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foreach (Sprite.CoordMapEntry coordMapEntry in result)
{
foreach (CoordMap.CoordMapSample rampSample in coordMapEntry.coordMap.RampSamples)
this.m_coordMap.InsertValue(coordMapEntry.idxLayer, rampSample.flPosition, rampSample.flValue, rampSample.Orientation);
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}
}
private bool UpdateCoordMap(int idxLayer, CoordMap coordMap)
{
ArrayList result;
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if (this.IsDynamicValueSet(PropId.CoordMap))
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{
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this.PropertyManager.GetCoordmapProp(this, out result);
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}
else
{
if (coordMap == null)
return false;
result = new ArrayList();
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this.PropertyManager.SetCoordmapProp(this, result);
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}
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Sprite.CoordMapEntry coordMapEntry1 = null;
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foreach (Sprite.CoordMapEntry coordMapEntry2 in result)
{
if (coordMapEntry2.idxLayer == idxLayer)
{
coordMapEntry1 = coordMapEntry2;
break;
}
}
if (coordMapEntry1 == null)
{
if (coordMap == null)
return false;
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result.Add(new Sprite.CoordMapEntry(idxLayer, coordMap));
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return true;
}
if (coordMap == null)
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result.Remove(coordMapEntry1);
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else
coordMapEntry1.coordMap = coordMap;
return true;
}
private void ResetCoordmaps()
{
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if (this.IsPropFlagSet(PropId.MaxDynamicProp) || this.IsDynamicValueSet(PropId.CoordMap))
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{
this.m_coordMap.Clear();
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this.SetPropFlag(PropId.MaxDynamicProp, false);
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}
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this.PropertyManager.RemoveCoordmapProp(this);
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}
internal override void Reset()
{
base.Reset();
this.ResetCoordmaps();
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this.Effect = null;
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}
private class CoordMapEntry
{
internal int idxLayer;
internal CoordMap coordMap;
internal CoordMapEntry(int idxLayerParam, CoordMap coordMapParam)
{
this.idxLayer = idxLayerParam;
this.coordMap = coordMapParam;
}
}
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}
}