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Xune/UIX.RenderApi.Skia/Microsoft/Iris/Render/ContinuousAnimationInput.cs
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// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.ContinuousAnimationInput
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Animation;
namespace Microsoft.Iris.Render
{
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public sealed class ContinuousAnimationInput : ObjectAnimationInput
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{
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public ContinuousAnimationInput(IAnimatable sourceObject, string sourcePropertyName)
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: this(sourceObject, sourcePropertyName, null)
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{
}
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public ContinuousAnimationInput(
IAnimatable sourceObject,
string sourcePropertyName,
string sourceMaskSpec)
: base(sourceObject, sourcePropertyName, sourceMaskSpec)
{
}
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public ContinuousAnimationInput(IAnimation sourceAnimation)
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: this(sourceAnimation, null)
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{
}
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public ContinuousAnimationInput(IAnimation sourceAnimation, string sourceMaskSpec)
: base(sourceAnimation, sourceMaskSpec)
{
}
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}
}