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// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.CapturedAnimationInput
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using Microsoft.Iris.Render.Animation;
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namespace Microsoft.Iris.Render
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{
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public sealed class CapturedAnimationInput : ObjectAnimationInput
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{
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private bool m_refreshOnRepeat;
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public CapturedAnimationInput(IAnimatable sourceObject, string sourcePropertyName)
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: this(sourceObject, sourcePropertyName, null)
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{
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}
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public CapturedAnimationInput(
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IAnimatable sourceObject,
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string sourcePropertyName,
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string sourceMaskSpec)
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: base(sourceObject, sourcePropertyName, sourceMaskSpec)
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{
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}
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public CapturedAnimationInput(IAnimation sourceAnimation)
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: this(sourceAnimation, null)
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{
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}
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public CapturedAnimationInput(IAnimation sourceAnimation, string sourceMaskSpec)
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: base(sourceAnimation, sourceMaskSpec)
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{
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}
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public bool RefreshOnRepeat
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{
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get => this.m_refreshOnRepeat;
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set => this.m_refreshOnRepeat = value;
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}
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}
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}
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