mirror of
https://github.com/ZuneDev/MicrosoftIris.git
synced 2026-07-27 13:13:29 -07:00
48 lines
1.4 KiB
C#
48 lines
1.4 KiB
C#
// Decompiled with JetBrains decompiler
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// Type: Microsoft.Iris.Render.Graphics.AncestorEnumerator
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// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
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// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
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// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
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using System.Collections;
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namespace Microsoft.Iris.Render.Graphics
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{
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internal struct AncestorEnumerator : IEnumerator, IEnumerable
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{
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private TreeNode m_nodeStart;
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private TreeNode m_nodeCurrent;
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private TreeNode m_nodeNext;
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internal AncestorEnumerator(TreeNode nodeStart)
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{
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this.m_nodeStart = nodeStart;
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this.m_nodeCurrent = null;
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this.m_nodeNext = this.m_nodeStart;
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}
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object IEnumerator.Current => m_nodeCurrent;
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public TreeNode Current => this.m_nodeCurrent;
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IEnumerator IEnumerable.GetEnumerator() => this;
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public AncestorEnumerator GetEnumerator() => this;
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public void Reset()
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{
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this.m_nodeCurrent = null;
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this.m_nodeNext = this.m_nodeStart;
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}
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public bool MoveNext()
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{
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this.m_nodeCurrent = this.m_nodeNext;
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if (this.m_nodeNext == null)
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return false;
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this.m_nodeNext = this.m_nodeNext.Parent;
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return true;
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}
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}
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}
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