Files
MicrosoftIris/UIX/Microsoft/Iris/Animations/PositionXKeyframe.cs
T
2022-03-03 08:14:05 -06:00

32 lines
1.1 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Animations.PositionXKeyframe
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using Microsoft.Iris.Render;
using Microsoft.Iris.UI;
namespace Microsoft.Iris.Animations
{
internal class PositionXKeyframe : BaseFloatKeyframe
{
public override AnimationType Type => AnimationType.PositionX;
public override void Apply(IAnimatableOwner animationTarget, float value)
{
Vector3 visualPosition = ((ViewItem)animationTarget).VisualPosition;
visualPosition.X = value;
((ViewItem)animationTarget).VisualPosition = visualPosition;
}
public override float GetEffectiveValue(
IAnimatable targetObject,
float baseValue,
ref AnimationArgs args)
{
return PositionKeyframe.GetEffectivePositionValue(RelativeTo, targetObject, new Vector3(baseValue, 0.0f, 0.0f), ref args).X;
}
}
}