Files
MicrosoftIris/UIX.RenderApi/Microsoft/Iris/Render/Protocols/Splash/Rendering/Xenon/RemoteXAudSoundDevice.cs
T
2022-03-03 08:40:19 -06:00

154 lines
6.4 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Render.Protocols.Splash.Rendering.Xenon.RemoteXAudSoundDevice
// Assembly: UIX.RenderApi, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: D47658B8-A8EA-43D6-8837-ECE823BFFFC1
// Assembly location: C:\Program Files\Zune\UIX.RenderApi.dll
using Microsoft.Iris.Render.Common;
using Microsoft.Iris.Render.Protocol;
using System.Runtime.InteropServices;
namespace Microsoft.Iris.Render.Protocols.Splash.Rendering.Xenon
{
internal class RemoteXAudSoundDevice : RemoteSoundDevice
{
private static ushort[] s_priv_ByteOrder_Msg6_Create;
private static ushort[] s_priv_ByteOrder_Msg4_SetMute;
private static ushort[] s_priv_ByteOrder_Msg5_SetVolume;
protected RemoteXAudSoundDevice()
{
}
public static unsafe RemoteXAudSoundDevice Create(
ProtocolSplashRenderingXenon _priv_protocolInstance,
IRenderHandleOwner _priv_owner)
{
RenderPort port = _priv_protocolInstance.Port;
RENDERHANDLE deviceClassHandle = _priv_protocolInstance.XAudSoundDevice_ClassHandle;
RemoteXAudSoundDevice remoteXaudSoundDevice = new RemoteXAudSoundDevice(port, _priv_owner);
uint num = (uint)sizeof(RemoteXAudSoundDevice.Msg6_Create);
// ISSUE: untyped stack allocation
byte* pMem = stackalloc byte[(int)num];
RemoteXAudSoundDevice.Msg6_Create* msg6CreatePtr = (RemoteXAudSoundDevice.Msg6_Create*)pMem;
msg6CreatePtr->_priv_size = num;
msg6CreatePtr->_priv_msgid = 6U;
msg6CreatePtr->_priv_idObjectSubject = remoteXaudSoundDevice.m_renderHandle;
if (port.ForeignByteOrder)
MarshalHelper.SwapByteOrder(pMem, ref s_priv_ByteOrder_Msg6_Create, typeof(RemoteXAudSoundDevice.Msg6_Create), 0, 0);
port.CreateRemoteObject(deviceClassHandle, remoteXaudSoundDevice.m_renderHandle, (Message*)msg6CreatePtr);
return remoteXaudSoundDevice;
}
public unsafe void BuildSetMute(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
bool fMuted)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteXAudSoundDevice.Msg4_SetMute);
RemoteXAudSoundDevice.Msg4_SetMute* msg4SetMutePtr = (RemoteXAudSoundDevice.Msg4_SetMute*)_priv_portUse.AllocMessageBuffer(size);
msg4SetMutePtr->_priv_size = size;
msg4SetMutePtr->_priv_msgid = 4U;
msg4SetMutePtr->fMuted = fMuted ? uint.MaxValue : 0U;
msg4SetMutePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg4SetMutePtr, ref s_priv_ByteOrder_Msg4_SetMute, typeof(RemoteXAudSoundDevice.Msg4_SetMute), 0, 0);
_priv_pmsgUse = (Message*)msg4SetMutePtr;
}
public unsafe void SendSetMute(bool fMuted)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetMute(out _priv_portUse, out _priv_pmsgUse, fMuted);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public unsafe void BuildSetVolume(
out RenderPort _priv_portUse,
out Message* _priv_pmsgUse,
float flVolume)
{
Debug2.Throw(this.IsValid, "Non-static method call requires an instance");
_priv_portUse = this.m_renderPort;
_priv_portUse.ValidateHandle(this.m_renderHandle);
uint size = (uint)sizeof(RemoteXAudSoundDevice.Msg5_SetVolume);
RemoteXAudSoundDevice.Msg5_SetVolume* msg5SetVolumePtr = (RemoteXAudSoundDevice.Msg5_SetVolume*)_priv_portUse.AllocMessageBuffer(size);
msg5SetVolumePtr->_priv_size = size;
msg5SetVolumePtr->_priv_msgid = 5U;
msg5SetVolumePtr->flVolume = flVolume;
msg5SetVolumePtr->_priv_idObjectSubject = this.m_renderHandle;
if (_priv_portUse.ForeignByteOrder)
MarshalHelper.SwapByteOrder((byte*)msg5SetVolumePtr, ref s_priv_ByteOrder_Msg5_SetVolume, typeof(RemoteXAudSoundDevice.Msg5_SetVolume), 0, 0);
_priv_pmsgUse = (Message*)msg5SetVolumePtr;
}
public unsafe void SendSetVolume(float flVolume)
{
RenderPort _priv_portUse;
Message* _priv_pmsgUse;
this.BuildSetVolume(out _priv_portUse, out _priv_pmsgUse, flVolume);
_priv_portUse.SendRemoteMessage(_priv_pmsgUse);
}
public static RemoteXAudSoundDevice CreateFromHandle(
RenderPort port,
RENDERHANDLE handle)
{
return new RemoteXAudSoundDevice(port, handle, true);
}
public static RemoteXAudSoundDevice CreateFromExternalHandle(
RenderPort port,
RENDERHANDLE handle,
IRenderHandleOwner owner)
{
port.RegisterKnownHandle(owner, handle);
return new RemoteXAudSoundDevice(port, handle, false);
}
protected RemoteXAudSoundDevice(RenderPort port, RENDERHANDLE handle, bool fFreeOnDispose)
: base(port, handle, fFreeOnDispose)
{
}
protected RemoteXAudSoundDevice(RenderPort port, IRenderHandleOwner owner)
: base(port, owner)
{
}
public override bool Equals(object other) => other is RemoteXAudSoundDevice && this.m_renderHandle == ((RemoteObject)other).m_renderHandle;
public override int GetHashCode() => base.GetHashCode();
[ComVisible(false)]
private struct Msg6_Create
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
}
[ComVisible(false)]
private struct Msg4_SetMute
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public uint fMuted;
}
[ComVisible(false)]
private struct Msg5_SetVolume
{
public uint _priv_size;
public uint _priv_msgid;
public RENDERHANDLE _priv_idObjectSubject;
public float flVolume;
}
}
}