Files
MicrosoftIris/UIX/Microsoft/Iris/Queues/Interconnect.cs
T
2022-03-03 08:14:05 -06:00

55 lines
1.7 KiB
C#

// Decompiled with JetBrains decompiler
// Type: Microsoft.Iris.Queues.Interconnect
// Assembly: UIX, Version=4.8.0.0, Culture=neutral, PublicKeyToken=ddd0da4d3e678217
// MVID: A56C6C9D-B7F6-46A9-8BDE-B3D9B8D60B11
// Assembly location: C:\Program Files\Zune\UIX.dll
using System.Threading;
namespace Microsoft.Iris.Queues
{
internal class Interconnect
{
private Map<Thread, Feeder> _feeders;
public Interconnect() => _feeders = new Map<Thread, Feeder>();
private Feeder GetFeeder(Thread thread, bool lazyCreate)
{
if (thread == null)
thread = Thread.CurrentThread;
lock (this)
{
Feeder feeder;
if (!_feeders.TryGetValue(thread, out feeder) && lazyCreate)
_feeders[thread] = feeder = new Feeder();
return feeder;
}
}
public Feeder EnterDispatch(Dispatcher dispatcher, bool isRoot)
{
Feeder feeder = GetFeeder(Thread.CurrentThread, isRoot);
if (isRoot)
feeder.EnterDispatch(dispatcher);
return feeder;
}
public void LeaveDispatch(Dispatcher dispatcher, bool isRoot)
{
Thread currentThread = Thread.CurrentThread;
Feeder feeder = GetFeeder(currentThread, false);
if (!isRoot)
return;
feeder.LeaveDispatch(dispatcher);
lock (this)
_feeders.Remove(currentThread);
if (!feeder.HasItems)
return;
dispatcher.DrainFeeder();
}
public void PostItem(Thread thread, QueueItem item, int priority) => GetFeeder(thread, false)?.PostItem(item, priority);
}
}